Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-General/Help/Multiplaying > Building infrastructure?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
15.Sep: NOT PLAYED, `DIDN`T MISS ANYTHING`
08.Sep: A `TRAGEDY` FOR THE FRANCHISE
29.Jul: MADE A MISTAKE, `WG` SAYS
CivGroups
Apolyton Storywriters' Guild (56): Not a Member - Join

bottom of page
  - MASTER OF ORION 3 (US) $29.99 - MASTER OF ORION 3 (UK) £24.99 - MOO3 STRATEGY GUIDE (US) $13.99 - MASTER OF ORION 2 $9.99
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
clocknova is offline clocknova
Settler

Jul 2002
time: 05:28
  Old Post 17-06-2003 08:29
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Building infrastructure? Tired of ads?

Just got the game, and I'm trying REALLY hard to understand and like it. I'm letting the AI make most of the decisions for now, until I really figure out what all those settings do. But I can't seem to figure out how to build planetary structures like the "hydroponic farms." They don't show up on the planetary build queue. I noticed that when a planetary AI is on, they seem to show up on their own in multiple regions (not always where I want them built. But I want to build them manually. So what gives?

Kahn is offline Kahn
Chieftain

Mar 2003
time: 00:28
  Old Post 17-06-2003 09:56
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Help yourself to an AD-FREE life

Some items the game just will not let you touch. Regional improvements are one.

clocknova is offline clocknova
Settler

Jul 2002
time: 05:28
  Old Post 17-06-2003 10:40
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
WHAT? Support Apolyton, buy Civilization: The Boardgame

Now that's just plain stupid! I really prefer to micromanage every aspect of a game like this, and that pisses me off. So, basically, if I turn off the planet AI, I can't build regional infrastructure? How can that possibly be intentional?!

Who thought that was a good idea?!

Daz is offline Daz
Prince
of the wasteland.
Jan 2003
time: 05:28
  Old Post 17-06-2003 11:35
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton

we're waaay past that nowadays....
I guess everyone got used to it. Live with it. Best is to presume the AI does a way better job than you could....
really, it is so....

Proteus_MST is offline Proteus_MST
Prince

Dec 2001
time: 06:28
  Old Post 17-06-2003 15:37
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

See it this way:
The AI takes over some of the rahter unimportant jobs so that you have your head free to get the really important jobs done well

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:28
  Old Post 17-06-2003 15:40
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton or Terrorists Win

A custom mod exists to force all the improvements into the visible building class but I have never used it.

krait23 is offline krait23
Chieftain

Nov 2001
time: 06:28
  Old Post 17-06-2003 17:12
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Avatar Enlargement: We've got the solution

If you like Micromanagement you should get MoO2... It is in that and many other regards a much better game for most people. (Yes yes I know, fans are the majority in their own minds, but most certainly not from what I see online and know from my friends...)

You should have read the reviews at Amazon.com before buying this ... thing... Even the good reviews tell you that there is no micromanagement...

Of course I made the same mistake (just there were no useful reviews because I stupidly bought it on day 1)...

I learned from my mistake though. No more games purchased unless I played them before....

Lata
Krait

clocknova is offline clocknova
Settler

Jul 2002
time: 05:28
  Old Post 17-06-2003 21:08
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Suffering from ads?

I Bought MoO2 in 1997 and played it constantly for four years. One of the greatest games ever made, but it no longer holds any challenge for me.

I knew about the reviews, but they also said that the AI could be turned off...

Sigh.

I'm going to hold off on judgement for a while longer.

Proteus_MST is offline Proteus_MST
Prince

Dec 2001
time: 06:28
  Old Post 17-06-2003 22:07
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Help yourself to an AD-FREE life

Now, if you get used to the fact,
that some things can´t be controlled by the player (at least in an unmodded game) you´ll probably find out, that it´s a really good game (after the patch) despite being no MOO 2.5

I was also one of those who micromanaged every part in MOO 2, but I´ve learned to trust the AI (which btw. does a much better job than the AI in MOO 2) in MOO 3 and aside from a few worlds where I exert greater Influence I trust the AI to run large parts of my Empire (as I always play on huge Maps, so I normally have really big Empires, so Micromanagement would mean, that in later turns of the game I had to spend more than 1 hour just to manage the economy of all my worlds ).
So the most important jobs I do is managing Shipsbuilding on my larger Industrial worlds, assigning DEAs to new colonized Planets (I always assign all DEAs after Colonization by hand), Creating new Ship Designs and of course Creating Fleets and the like and sending Them From System A to System B

Ozymandous is offline Ozymandous
Prince
Atlanta, GA
Aug 2001
time: 00:28
  Old Post 17-06-2003 22:43
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Re: WHAT? Tired of ads?

quote:
Originally posted by clocknova
Now that's just plain stupid! I really prefer to micromanage every aspect of a game like this, and that pisses me off. So, basically, if I turn off the planet AI, I can't build regional infrastructure? How can that possibly be intentional?!

Who thought that was a good idea?!


Some items in the game will be built in every region that has the population to support them, like Hydroponic farms and Space ports. These items don't seem to cost much upkeep and only require a one time build for each region. These items also essentially produce the same regardless of where they are, so why would you want to manually add them to each and every region of each and every planet you own when the AI can do it for you and then turn off the spending when done?

This would be like installing the OS on your PC by copying every single file yourself instead of having the OS copy the files automatically.

By the way, would you want to hand manage 60+ planets every turn? You can but you'll spend more time tinkering and tweaking than playing the game. Heh, one Huge map game played this way would take you literally years to complete if you got 100+ planets.

Kahn is offline Kahn
Chieftain

Mar 2003
time: 00:28
  Old Post 18-06-2003 07:55
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Re: WHAT? Support Apolyton buy from Amazon

quote:
Originally posted by clocknova
Now that's just plain stupid! I really prefer to micromanage every aspect of a game like this, and that pisses me off. So, basically, if I turn off the planet AI, I can't build regional infrastructure? How can that possibly be intentional?!

Who thought that was a good idea?!

I'm probably the last person on earth that would stick up for QS's job on MoO3, but this is to some extent realistic. The president doesn't tell each state in the union what they can and cannot spend their budgets on.

If QS wanted to get real nit-picky they could have introduced a more realistic economic model into the game taking into account commodity supply & demand, inflation, deflation, etc. which would really take the player out-of-the-loop as far as being the soul influence over his/her domain. But let's face it, the most realistic models don't make for very interesting games.

Cedayon is offline Cedayon
King

Jan 2003
time: 00:28
  Old Post 18-06-2003 08:38
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Re: WHAT? Browse Apolyton AD-FREE

quote:
Originally posted by clocknova
So, basically, if I turn off the planet AI, I can't build regional infrastructure?

I think the AI still fills the "normal economic development" queue (DEAs and regional improvements, the stuff you can't queue up yourself, though you can tell it what DEAs to build and where) even if the "economic AI" for the planet is off. Or am I wrong?

quote:
Who thought that was a good idea?!

I'm reasonably sure the responsible party has already received the appropriate punishment

clocknova is offline clocknova
Settler

Jul 2002
time: 05:28
  Old Post 18-06-2003 11:31
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton buy from Amazon

Okay. All very good points. And, to be honest, I'm getting used to the idea that this game cannot be played like its predecessor. I've been reading up on dev plans, and putting them to good use, so I don't feel like I'm powerless to control development. I think I've finally gotten over the hump that so many of MOO3's detractors don't play long enough to get to, and I'm having some real fun.

However, two of the more annoying issues I've run into are: the build queues should be seperated from the economic AI, so I can control what is built while the viceroy decides how to spend; the colors assigned to various races are too similar- I've got four shades of red in one game, each only slightly different from the next.

But I'm sure you all know that by now.

Craig P. is offline Craig P.
Warlord

Oct 2002
time: 23:28
  Old Post 20-06-2003 01:26
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Separating the queues from the AI -- if you get the patch, you can lock the MBQ, which will probably accomplish most of what you want to accomplish there.

CharlesBHoff is offline CharlesBHoff
Prince
el paso texas
May 2002
time: 05:28
  Old Post 20-06-2003 07:17
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
Originally posted by clocknova
Okay. All very good points. And, to be honest, I'm getting used to the idea that this game cannot be played like its predecessor. I've been reading up on dev plans, and putting them to good use, so I don't feel like I'm powerless to control development. I think I've finally gotten over the hump that so many of MOO3's detractors don't play long enough to get to, and I'm having some real fun.

However, two of the more annoying issues I've run into are: the build queues should be seperated from the economic AI, so I can control what is built while the viceroy decides how to spend; the colors assigned to various races are too similar- I've got four shades of red in one game, each only slightly different from the next.

But I'm sure you all know that by now.


In real life the leader cannot micromang everything in his Empire. Let say I am the Emporous of than 25,000,000 planet empire it would be impossible for me to manger the action of the breat cops on very planets that why I have the Department of Police mang that for me.

To_Serve_Man is offline To_Serve_Man
Warlord
Albany, NY, USA
Apr 1999
time: 00:28
  Old Post 20-06-2003 23:55 Visit To_Serve_Man's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Not to put anyone down or on the spot, but, Moo3 isn't real life. It's just a game. Thats been one of my big pet peeves. Everyone keeps saying how allowing the AI of Moo3 to do everything is all realistic and stuff. But in reality, SOMEONE has to do that stuff, and I'd wrather have it be me...

I mean, even The Sims, which is supposta be a simulation of real life has micromanagement. Because Micromanagement = something to do.

Micromanagement is like the 'meat' of a game. If there is none... what are you actually 'doing'?

Proteus_MST is offline Proteus_MST
Prince

Dec 2001
time: 06:28
  Old Post 21-06-2003 00:28
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton buy from Amazon

Yes and even you take into account that you can´t control everything you still have a lot of Micromanagement in the game (at least if you want to and don´t let the Computer control even those parts).

CharlesBHoff is offline CharlesBHoff
Prince
el paso texas
May 2002
time: 05:28
  Old Post 21-06-2003 01:41
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Got spare money?

quote:
Originally posted by To_Serve_Man
Not to put anyone down or on the spot, but, Moo3 isn't real life. It's just a game. Thats been one of my big pet peeves. Everyone keeps saying how allowing the AI of Moo3 to do everything is all realistic and stuff. But in reality, SOMEONE has to do that stuff, and I'd wrather have it be me...

I mean, even The Sims, which is supposta be a simulation of real life has micromanagement. Because Micromanagement = something to do.

Micromanagement is like the 'meat' of a game. If there is none... what are you actually 'doing'?


May-be they could make than MOO4 have all the star in our galaxy where you the chosic at beginning of the game of the
AL running part of your future empire or you micro-minagement verything with no AL help at all. That would be than interesting game to end all games.

Vince278 is offline Vince278
King

Dec 2002
time: 05:28
  Old Post 22-06-2003 08:40
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by CharlesBHoff
May-be they could make than MOO4 have all the star in our galaxy where you the chosic at beginning of the game of the
AL running part of your future empire or you micro-minagement verything with no AL help at all. That would be than interesting game to end all games.


Believe it or not I'd actually like to see that. It probably would take forever to do the map though...

CharlesBHoff is offline CharlesBHoff
Prince
el paso texas
May 2002
time: 05:28
  Old Post 22-06-2003 15:02
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by Vince278


Believe it or not I'd actually like to see that. It probably would take forever to do the map though...


With the way computer are getting better it might happen sooner than you think.

Vince278 is offline Vince278
King

Dec 2002
time: 05:28
  Old Post 25-06-2003 10:12
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, pre-order Civilization IV


That would be so cool. The processor would have to be really awesome for the AI to manage the millions of stars for you.

CharlesBHoff is offline CharlesBHoff
Prince
el paso texas
May 2002
time: 05:28
  Old Post 26-06-2003 02:47
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Vince278

That would be so cool. The processor would have to be really awesome for the AI to manage the millions of stars for you.


It you where to go back when the first personal computer came out and tell the people that in the year 2003 we would have personal computer with 4 gigahert speed and 4
gigabytes of memony they would have thought you where cazy or hight on something.

Vince278 is offline Vince278
King

Dec 2002
time: 05:28
  Old Post 26-06-2003 09:41
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by CharlesBHoff
It you where to go back when the first personal computer came out and tell the people that in the year 2003 we would have personal computer with 4 gigahert speed and 4
gigabytes of memony they would have thought you where cazy or hight on something.


Yes. I always wondered if Moore's Law was being upheld with the assistance of secret alien technology. Considering how slow we are in advancing in other fields the speed in which we are advancing in computer technology seems ridiculously suspect.
Hope that didn't sound too strange.

CharlesBHoff is offline CharlesBHoff
Prince
el paso texas
May 2002
time: 05:28
  Old Post 27-06-2003 03:03
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by Vince278


Yes. I always wondered if Moore's Law was being upheld with the assistance of secret alien technology. Considering how slow we are in advancing in other fields the speed in which we are advancing in computer technology seems ridiculously suspect.
Hope that didn't sound too strange.


That why the government is slowly say that allien spacecraft
crash land in Germany 1934 the Germany Scienist and Engineer where busy working to uncover it secret. Than other crash land in NM in 1947, than other was shot down in the USSR and China invade Tibet to get at than crash UFO there.

Vince278 is offline Vince278
King

Dec 2002
time: 05:28
  Old Post 29-06-2003 09:55
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton, buy Civilization 2

I was wondering where the Germans got their inspiration for the UFO-shaped plane designs we found after WWII. I've seen our prototype from those plans (a saucer shaped USAF jet from the late 40's - early 50's).

Kahn is offline Kahn
Chieftain

Mar 2003
time: 00:28
  Old Post 30-06-2003 02:49
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Got spare money?

Orderly! White jackets all around if you please!

CharlesBHoff is offline CharlesBHoff
Prince
el paso texas
May 2002
time: 05:28
  Old Post 30-06-2003 14:04
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Kahn
Orderly! White jackets all around if you please!


Are you native to believe that the America Government alway tell the truth. Well I am not one of them.

Daz is offline Daz
Prince
of the wasteland.
Jan 2003
time: 05:28
  Old Post 30-06-2003 15:11
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Increase Your PM Length

quote:
I was wondering where the Germans got their inspiration for the UFO-shaped plane designs


They were playing a lot of fresbee at that time....

CharlesBHoff is offline CharlesBHoff
Prince
el paso texas
May 2002
time: 05:28
  Old Post 30-06-2003 15:52
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by Daz


They were playing a lot of fresbee at that time....


There where no fresbee at that time. The Germany where also trying to get the UFO beam weapon working so they can mount then in the UFO they where builting plus mount then on their own airplanes also.

Kahn is offline Kahn
Chieftain

Mar 2003
time: 00:28
  Old Post 01-07-2003 08:52
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by CharlesBHoff
Are you native to believe that the America Government alway tell the truth. Well I am not one of them.

The truth is both much more mundane, and far more interesting than you could ever guess in most circumstances.

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:28.
Apolyton Time is 00:28.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0653 seconds (91.04% PHP - 8.96% MySQL) with 44 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net