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ZargonX
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Space
Sep 2002 time: 00:29
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10 BC - Turn 128
-Wonton finishes Marketplace, starts Aqueduct
-New galley "Salmon" E-N-N
-Tiller S and chop
-Miner S-E
-Fisherman mines
-Canteen E-E-NE
-Sushi Chef NW-W
-Diver NE-N
-New worker "Salvador" NW-NW-W
-Saucier roads
-New horse "Jonny on the Spot" onto Stew Sloop
-New galley "Tuna" E-SE-SE
-Grocer roads
-SoR N-NE and mines
-FedEx fortifies
-Fried Rice changes to barracks
-Teriyaki Pork changed to courthouse
-All labor switched as per Kloreep's orders
quote: -Wonton grass 3 and gold mountain 20 to forests 18 and 19
-Fortune Cookie bonus 1 and grass 19 to plains 4 and 6
-Schezuan cattle 1 to bonus 15
-Sweet & Sour bonus 20 to cattle 12
-Char Shu bonus 8 to lake 17; plains 16 to grass 20 (kicks off a Buffet citizen)
-Chow Mein build to settler; hill 10 to bonus 3, and plains 16 to wheat 2 (kicks off Buffet citizen)
-Buffet citizens knocked off their tiles to hill 4 and bonus 13. 15 spt for 2 turn horses!
-Moo-Shu game 15 to forest 18
-Benihana iron hill 18 to game 20 |
Last edited by Kloreep on 15-07-2004 at 08:22
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Kloreep

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of the pillow
Jun 2002 time: 00:29
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270 AD - Turn 143
Note: Popping in to F11 this turn, I noticed Sunshine's capitol is at size 2 and no growth. Are they disbanding?
Also, we need to disconnect iron soon. I would have this turn, but it actually wouldn't have effected builds, so let's have one more turn without our lack of iron being visible on the diplo screen.
-Moo-Shu completes Barracks; next build Pike for now (will switch to horse)
-Fortune Cookie completes Harbor; Galley started
-Smith SW and mine
-Sushi Chef S-SW and mine
-Harvester S-S-SW
-Manny S-SW-N
-New Rider in S&S S-S-S-SW-SW and fort
-New settler in Chow Mein S-SE-SE
-Other settler SW-SW-S
-Digger S-S-SW
-Cropper S-S-S
-Grocer SE-SE-SE
-Saucier chop
-Plower W-W
-Diver in to Port Sushi and fort
-Meche W-SW, joining the Road to Paradise group
-Spork forts
-Gatherer roads, beginning the Road to Paradise
-TMD NE-N-NW
-Somolier SE-S-SW
-Glottis mine
-Shucker mine
-Eva road
-Pointy (Teriyaki Pork) activated, moved E, forted. (Can now pillage the iron in 1 turn)
-Potsticker 3 and 11 to 7 and 9
-Wonton 3 and 15 to 7 and 17
-Moo-Shu coast citizen to the bonus 9
-Chow Mein 15 to 13. Build to worker
-MGGP 12 to 19
-Schezuan 15 to 16
-Fortune Cookie 19 to 1
-Kung Pao 5, 7, and 15 to 16 and 2 taxman
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Kloreep

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of the pillow
Jun 2002 time: 00:29
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290 AD - Turn 145
Forbidden Palace completes next turn!
3 turns to Leo's.
Iron will need to be cut next turn. Rider builds should stay Rider builds, though we don't have many left at this point. All current Pikemen builds are really horse pre-builds.
Latin Lover changed their wonder build to Sun Tzu's; however, considering they have Invention, this has to be either a spontaneous change, or the result of going over 400 shields and needing to switch the prebuild. Either way, they can't be over 400 shields yet as they were on the GL before, so there's no way they can close the gap and get Leo's; they'd need about 67 spt to catch up with Egg Roll.
-Pot Sticker finishes Market, starts barracks
-Tiller N-NW and mine
-Sushi Chef E
-Smith S-SW
-Harvester road
-Gatherer S
-Meche S
-TMD fort
-Cropper road
-Digger road
-Pointy SW
-Settler (west) SW
-Salvador SW-SW
-New galley in Fried Rice E-SE-SE
-New Rider in Char Shu S-S-S-S-SW-SW-SW and fort
-Settler (east) SW and fort
-Spork (southwest of Hot & Sour) activated, moved S
-Gourmand (Kung Pao) activated, moved SW, ordered to pillage
-Fried Rice starts pikeman (will switch to horse next turn)
-Chew Mein 7 to 18 (knocks Dim Sum off)
-Dim Sum citizen knocked off of 1 to 20
-MGGP mountain 16 to the grass 14
-Schezuan forests to 15 (knocks off Fortune Cookie) and 19
-Knocked-off Fortune Cookie citizen to the forest 20
-A Kung Pao taxman to the hill 7
-General Tso's taxman to the grass 7
-Hot & Sour taxman to the hill 1. Grass 6 to the grass 4
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Kloreep

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of the pillow
Jun 2002 time: 00:29
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310 AD - Turn 137
-Dim Sum completes Marketplace, starts Barracks
-Chop Suey completes Barracks, starts Pikeman for now
-Hot & Sour Soup completes Temple, starts Barracks
-Settler in the east SW-SW and fort
-Rider in MGGP S-S and fort
-Gourmand fortifies
-Miner
-Meche SW
-TMD W-W
-Cropper W
-Digger SW
-Settler in the west SW. CRAP! Barb camp only just appeared. We're going to lose the settler.
-Pointy fort
-Grocer road
-Baker S and mine
-Farmer SE-S and mine
-Galley S-S-S
-New Rider in Chop Suey SW-SW-SW-S-S-SW-S-S-S
-ATL spots barb warrior. Moves SW, searching for Camp
-Eva chop
-Fed Ex activated, moved N, searching for barb camp
-Somolier told to stop building road
-In the west, Rider Jam activated, moved N-N-N-NW-NW-NW-N-NW-NW to join barb-fighting forces
-Fast Food (Pot Sticker) activated, moved S-S-S-SW-SW-SW
-Diver in Port Sushi activated, moved W-W, ordered to wait
-Bacon in Port Sushi activated, moved W-NW, ordered to pillage, moved back SE-E
-Diver road
-Benihana 18 to 6
-Teriyaki Pork 5 to 14
-Moo-Shu switched to settler to replace the one we're going to lose.
-Pot Sticker switched to horseman
-Wonton switched to horseman
-Egg Roll switched to Leonardo's Workshop!
-Fried Rice switched to horseman
-Chop Suey switched to horseman
-Buffet switched to horseman
-Char Shu switched to horseman
Attachment: to_tabemono_0310ad.sav
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