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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:29
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1999 saw the release of SMAC, AOK and Starcraft. And Pharoah.
In follow ups to existing series, Imp2, Close Combat 4, Civ:Test of Time. And two versions of TOAW (Kosovo and Modern Battles)
In fantasy, Age of Wonders, 7K2, King of Dragon Pass.
A broad range of acclaimed and successful games, in all sub-genres (TBS, RTS, city builders and War-historical) in all themes (history, scifi, and fantasy) including completely new games, follow ups to existing series, and new games inspired by existing games (the first three above)
So is that the peak year for strategy gaming, the comparison for subsequent years?
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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:29
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quote: Originally posted by St Leo
1. StarCraft was released in 98.
2. AOK, StarCraft, and Pharaoh suck.
3. Never really got into 7K2.:P |
I wasnt evaluating each individual game - i havent played many of them - i was thinking more in terms of sales, influence on other games, and general reputation. Even with that i may have made some errors in my list - though i was looking more for titles i overlooked, or years that were better, than which ones werent really good.
I was thinking more in terms of the rise and fall of the genre - in the way it widely held that RPG's went into decline, then were revived, or that adventure games and flight sims are in decline.
A year that has many games that expand the genre, improve on or expand predecessors, innovate in various ways, gain sales, bring people to the hobby, and influence later games would be my definition of a good year.
Sorry about the error on starcraft - i got that from a website (not the publisher's)
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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:29
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quote: Originally posted by Osweld
What ever year Europa Universalis was released was the best year for strategy games. (outside of the good ol' days, of course ) |
2000.
Europa universalis, a genre busting break through.
Combat Mission, reviving wargames. Innovative.
Shogun TW - hybrid RTS/TBS, a genre buster?
The Sims, virtually a new genre, spawning a line so popular its almost its own industry, bringing new demographics to gaming.
Plus a bunch of games im not too familiar with, but all had their following: TBS: CTP2, SE4. RTS: Tzar, Cossacks.
Wargames: Panzer General3, Rising Sun.
Also Jagged Alliance2 and Majesty(subgenres?)
So tops 1999, the best since 1996?
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