Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > Intersite DG: Apolyton Team > Turn 94, 690 BC
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 24-07-2003 01:57 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Turn 94, 690 BC Increase the size of your Attachments

To be edited by the Consuls and Ministers.

Status:
- Researching Republic at 100%
- Luxury Slider at 0%
- 111 gold cash, -4 gpt


Urgent questions & tasks
FAM: NAP with CFC being reworked to include agreement regarding GCA, CDG cities, and tech.


Unit movement & actions

All units in Army Group A (AGA) to remain (fortified) on the (soon-to-be) road tile where they can maintain the maximum mobility to deal with a GCA threat.

AGA contains: 8 vet Swordsmen, 1 regular NM, 1 elite Warrior

G01 I. PoA [Jagjef] moves 4-8-8 then uses FORTIFY ALL trick with Jagjef.
G02 II. Expedition [Flash] moves 1-2-2 then uses FORTIFY ALL trick with Flash, then Flash lands at 3, next to the barb camp.

S10 X. moves 1 then fortifies to join the rest of the units of AGA *AFTER* Dejon and EVC have built the road.

N01 I. MerZenary moves 2 towards our cities.
N02 II. Mao moves 1 towards the road leading to Shaharazade.
N04 IV. Togas moves 2 towards our cities.
N05 V. Enamel moves 2 towards the barb camp.
N06 VI. NotMeEither skips turn.

W02 II. BigFree moves 1 towards the road leading to Shaharazade.
W07 VII. WhiteBandit moves 2 into Possumpolis.
W08 VIII. Not_Panag moves 4 into Possumopolis.
W12 XII. WWNN moves 1 towards Cuido.
W13 XIII. Steelfist moves 7-4-4 into Mingapulco.

W05 V. BigFurryWarrior moves out of Incensity, then W09 PanzerWarrior is to Shift-U to upgrade PanzerWarrior and Steelfist in Mingapulco. BFW will then move back into Incensity and fortify. Say hello to S11 XI. PanzerSwordsman and S12 XII. Steelglove the Swordsman.

All other units to remain as they are.

Economy
To be added by MoI

WF:
To be added by MoI

Workers:
To be added by MoI


Diplomacy:
CDG: NAP/Border treaty (to turn 109).
GCA: NAP in effect (to Turn 130).
CFC: NAP expired. New NAP proposed by CFC thru turn 117
also, see this thread


Comment, please, many "plans" are just suggestions or ideas, not decisions already made.

---
Note: keypad directions used for all except in WF orders.

Discussion and basic reporting to follow. See the topped thread for comprehensive results

Last edited by Togas on 24-07-2003 at 04:21

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 24-07-2003 02:32 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization 2

All units in Army Group A (AGA) to remain (fortified) on the (soon-to-be) road tile where they can maintain the maximum mobility to deal with a GCA threat.

AGA contains: 8 vet Swordsmen, 1 regular NM, 1 elite Warrior

G01 I. PoA [Jagjef] moves 4-8-8 then uses FORTIFY ALL trick with Jagjef.
G02 II. Expedition [Flash] moves 1-2-2 then uses FORTIFY ALL trick with Flash, then Flash lands at 3, next to the barb camp.

S10 X. moves 1 then fortifies to join the rest of the units of AGA *AFTER* Dejon and EVC have built the road.

N01 I. MerZenary moves 2 towards our cities.
N02 II. Mao moves 1 towards the road leading to Shaharazade.
N04 IV. Togas moves 2 towards our cities.
N05 V. Enamel moves 2 towards the barb camp.
N06 VI. NotMeEither skips turn.

W02 II. BigFree moves 1 towards the road leading to Shaharazade.
W07 VII. WhiteBandit moves 2 into Possumpolis.
W08 VIII. Not_Panag moves 4 into Possumopolis.
W12 XII. WWNN moves 1 towards Cuido.
W13 XIII. Steelfist moves 7-4-4 into Mingapulco.

W05 V. BigFurryWarrior moves out of Incensity, then W09 PanzerWarrior is to Shift-U to upgrade PanzerWarrior and Steelfist in Mingapulco. BFW will then move back into Incensity and fortify. Say hello to S11 XI. PanzerSwordsman and S12 XII. Steelglove the Swordsman.

All other units to remain as they are.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:29
  Old Post 24-07-2003 04:19
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Browse Apolyton AD-FREE

We will want defenders on the hills next to our new towns, sooner rather than later.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 25-07-2003 01:39 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton

Mini-turn report:

  • Confirmed that GCA units attacked CDG units inside our territory. The Spear from the Immortal-Spear combo from last turn is gone, and the Immortal is now a vet and moved 1 tile to the northwest. This unit could not have become a vet unless it attacked or was attacked. Since it has only 1 movement, it must have been attacked by a GCA unit and promoted when it won against it.

  • Someone has Polytheism.

  • Nothing else too exciting.
Two more Swords upgraded in Ming. Apo switched from Temple to Barracks. Inc switched from Sword to Horse. Units on their way to Shaharazade and the old CDG cities.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 25-07-2003 01:43 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Demographics Analysis

Colors match in-game colors (estimates). Known civs are underlined. Apolyton values are bolded.

CGN
GWT
Apolyton
GCA
CFC
Grenouille
Firaxis
CDG

Values This Turn:

GNP (commerce before corruption):
74+, 67, 54, 35, 32, 32, 29, 23-

MFG (shields after waste):
?, 39+, 33, 29, 23, 18, 16, 12-

Fried-Psitalon is offline Fried-Psitalon
Prince
Not just another pretty face.
Dec 2002
time: 00:29
  Old Post 25-07-2003 02:10
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Tired of ads?

I think we need to express serious concern over warlike activity in our territory. I don't want Apolyton to be the final battleground of CDG and GCA.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 25-07-2003 02:42
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton buy from Amazon

Could CDG have disbanded the spear due to upkeep, and killed the barb to gain promotion? We should ask them.

That barb surely didn't run away from empty cities.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:29
  Old Post 25-07-2003 11:23
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Turn was completed as reported by Trip with the following exceptions:

NM Hot_Enamel attacked barb at 2-3 of Tripoli; no damage to NM no promotion.

Offered GCA Map Making since we detected that some one discovered Polythesim.

Renamed all Swordsmen who were still named *** the Warrior to *** the Swordsmen.

Renamed s04 to Arenlos the Swordsmen
Renamed s05 to Hack the Swordsmen
Renamed s06 to Slash the Swordsmen
Renamed nm06 to Ghengis the Numidean Mercinary

GCA still lacks Col, Lit, Phil, Math, and MM.
CFC has every tech we do.
CDG has every tech we do.

The Republic in 9 turns.

Apolyton and Banana switched use of the game tile.

Moved the two new Workers out of Karina and Lux Invicta to Karina 4 (keypad) in order to build road to connect both Possumopolis and Cuido. Those workers need names???

With two Warriors in Possumopolis acting as police, the city allowed us to work the gold hill, giving us two more commerce per turn.

WF in Hispanica needs to be pulled off of Forest on next turn and put on irrigated plains.



  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:29.
Apolyton Time is 00:29.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0404 seconds (90.00% PHP - 10.00% MySQL) with 32 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net