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notyoueither
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of naught
Aug 2001 time: 22:29
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To be edited by the Consuls and Ministers.
Status:
- Researching Republic at 100%. in 7 turns
- Luxury Slider at 0%
- 23 gold cash, -4 gpt
Urgent questions & tasks
FAM: NAP with CFC being reworked to include agreement regarding GCA, CDG cities, and tech.
FAM: GCA border incursion?
Unit movement & actions
All units in Army Group A (AGA) to remain (fortified) on the road tile 8 of Karina where they can maintain the maximum mobility to deal with a GCA threat.
AGA contains: 10 vet Swordsmen, 1 regular NM, 1 elite Warrior (soon 1 vet Horseman)
G01 I. PoA [Jagjef] moves 4-4-8 then uses FORTIFY ALL trick with Jagjef. Landfall!
G02 II. Expedition [Flash] moves 4-4-2 then uses FORTIFY ALL trick with Flash.
H01 I. Trip's Guard moves from Mingapulco to AGA and fortifies.
N01 I. MerZenary moves 8.
N02 III. DC moves 4-4-1 towards the barb camp.
N04 IV. Togas moves 8.
N05 V. Enamel attacks the barb camp at 2.
N06 VI. NoThemEither fortifies in Cuido.
N07 VII. Ghengis moves 7 back into BB.
W02 II. BigFree moves 2 into Cuido.
W03 III. Alva moves 6.
W05 V. BFW moves 8.
W07 VII. WhiteBandit moves 4-4 towards Shaharazade.
W12 XII. WWNN moves 2 towards the road nub.
All other units to remain as they are.
Economy
To be added by MoI
WF:
To be added by MoI
Workers:
To be added by MoI
Diplomacy:
CDG: NAP/Border treaty (to turn 109).
GCA: NAP in effect (to Turn 130).
CFC: NAP expired. New NAP proposed by CFC thru turn 117
also, see this thread
Comment, please, many "plans" are just suggestions or ideas, not decisions already made.
---
Note: keypad directions used for all except in WF orders.
Discussion and basic reporting to follow. See the topped thread for comprehensive results
Last edited by Trip on 27-07-2003 at 00:35
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