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BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:29
  Old Post 27-07-2003 13:41
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To be edited by the Consuls and Ministers.

Status:
- Researching Republic at 100% (7 turns)
- Luxury Slider at 0%
- 48 gold cash, -4 gpt


Urgent questions & tasks
FAM: NAP with CFC being reworked to include agreement regarding GCA, CDG cities, and tech.
FAM: GCA border incursion?

Unit movement & actions

All units in Army Group A (AGA) to remain (fortified) on the road tile 2 of Mingapulco where they can maintain the maximum mobility to deal with a GCA threat.

AGA contains: 1 vet Horseman, 10 vet Swordsmen, 1 regular NM, 1 elite Warrior

G01 I. PoA [Jagjef] moves 4-4-7 (4?) then uses FORTIFY ALL trick with Jagjef.
G02 II. Expedition [Flash] moves 4-1-3 then uses FORTIFY ALL trick with Flash.

S01 I. Jagjef lands if there's something interesting to be found.

N01 I. MerZenary moves 8.
N03 III. DC moves 4-4 towards the chokepoint.
N04 IV. Togas fortifies.
N05 V. Enamel moves 4.
N07 VII. Ghengis fortifies in BB.

W02 II. BigFree fortifies in Cuido.
W03 III. Alva moves 2.
W05 V. BFW moves 8.
W07 VII. WhiteBandit moves 4 into Shaharazade, destroying CDG.
W12 XII. WWNN skips turn.

All other units to remain as they are.

Economy
To be added by MoI

WF:
To be added by MoI

Workers:
To be added by MoI


Diplomacy:
CDG: NAP/Border treaty (to turn 109).
GCA: NAP in effect (to Turn 130).
CFC: NAP expired. New NAP proposed by CFC thru turn 117
also, see this thread


Comment, please, many "plans" are just suggestions or ideas, not decisions already made.

---
Note: keypad directions used for all except in WF orders.

Discussion and basic reporting to follow. See the topped thread for comprehensive results

Last edited by Trip on 29-07-2003 at 04:12

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 28-07-2003 10:24 Visit Trip's homepage!
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All units in Army Group A (AGA) to remain (fortified) on the road tile 2 of Mingapulco where they can maintain the maximum mobility to deal with a GCA threat.

AGA contains: 1 vet Horseman, 10 vet Swordsmen, 1 regular NM, 1 elite Warrior

G01 I. PoA [Jagjef] moves 4-4-7 (4?) then uses FORTIFY ALL trick with Jagjef.
G02 II. Expedition [Flash] moves 4-1-3 then uses FORTIFY ALL trick with Flash.

S01 I. Jagjef lands if there's something interesting to be found.

N01 I. MerZenary moves 8.
N03 III. DC moves 4-4 towards the chokepoint.
N04 IV. Togas fortifies.
N05 V. Enamel moves 4.
N07 VII. Ghengis fortifies in BB.

W02 II. BigFree fortifies in Cuido.
W03 III. Alva moves 2.
W05 V. BFW moves 8.
W07 VII. WhiteBandit moves 4 into Shaharazade, destroying CDG.
W12 XII. WWNN skips turn.

All other units to remain as they are.

Last edited by Trip on 29-07-2003 at 04:12

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 29-07-2003 09:31
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GCA offers Polytheism, unaccepted. We offer Mathematics and Code of Laws, accepted.

CDG offers 15 gold and world map, Accepted. We accept.

Unit Movement and Actions:

N03 'DarkCloud' moves 4 4

W07 'WhiteBandit' fortifies
W12 'Warrior With No Name' moves 1
W05 'BFW' moves 8
W02 'BigFree' fortifies
W03 'Alva' moves 2

N01 'MerZenary' moves 8
N04 'Togas' fortifies
N05 'Enamel' moves 4
N07 'Ghengis' fortifies

G02 'AS Expedition' [S02 Flash] moves 4 1 3. Fortify all.
G01 'AS Princess of Apolyton' [S01 jagjef] moves 2 2. Hut spotted
S01 'jagjef' moves 2 onto moutain beside hut
G01 'AS Princess of Apolyton' moves 4

H02 'NuclearHorseman' new from Incensity moves to AGA


Economy:
Apolyton building barracks (3)
Mingapulco building horseman (4)
Banantopia building temple (7)
Incensity building horseman (5)
Tripoli building barracks (13)
Cuido de Alcohol building walls (15)
Hispanica building temple (20)
Possumopolis building walls (15)
Karina building worker (7)
LuxInvicta building worker (7)
Big Bend building worker (10 to grow)
BigFurryCity building to temple (23)
Heart of Darkness set to worker (5, grow in 6)

Work Force:
Apolyton 4-5-14 at start. Change to 3-5-14
Mingapulco 2-3-10-15 at start. NC
Banantopia 1-2-9 at start. NC
Incensity 5-6-7-17 at start. NC
Tripoli 17-20 at start. NC
Cuido de Alcohol 19 at start. NC
Hispanica 1-14 at start. NC
Possumopolis 14 at start. NC
Karina 9 at start. NC
LuxInvicta 11 at start. NC
Big Bend 10 at start. NC
BigFurryCity 5 at start. NC
heart of Darkness 10 at start. NC

Workers:
Worker01: 'Dan' mines (1) Big Bend 9
Worker02: 'Monkee' moves 9 8 and mines (3) Bananatopia 2
Worker03: 'panag' mining (4) Apolyton 4
Worker04: 'EVC' moves 9 and mines (1) Mingapulco 2
Worker05: 'Dejon' mining (1) Mingapulco 2
Worker06: 'MrWIA'moves 8 7 and irrigates (1) BFC 4
Worker07: 'Rush' moves 8 7 and irrigates (1) BFC 4
Worker08: 'Yo' clearing (3) LuxInvicta 2
Worker09: 'Calc II' clearing (3) LuxInvicta 2
Worker10: 'Spink' roading (2) BFC 7
Worker11: 'Horse' clearing (1) Bananatopia 4
Worker12: 'Squid' clearing (1) Bananatopia 4
Worker13: 'Otto' clearing (4) Karina 1
Worker14: 'Mark' clearing (4) Karina 1
Worker15: 'Gits' new from Big bend moves 9 and mines (1) Big Bend 9

Slider remains at 100% science. -4gpt. 64 gold. Republic in 6

Note: The plan is to leave CDG in the game till we see if we can first get Polytheism from GCA and then pop Currency from the hut. If that works, then we can get Construction from CFC, give the techs to CDG, and they can give us their free Medeival tech. Fingers and toes across the jungle are crossed.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 29-07-2003 09:34
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BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:29
  Old Post 29-07-2003 09:59
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OMG! Another friggin Iron deposit?!?!

That other landmass must be starving for Iron!

You know what, I bet GWT and CGN are the only ones with Iron. That would explain the hight scores; they are conquering the other Civ's. Firaxis and the French team are sucking hind ***.



We found a Goody Hut! Come on CURRENCY! This is so cool. I hope that we can find a passage to the West, that would be pretty cool too.

What do you think would be cooler; gettting Currency from the hut so that we get CDG's free next era tech or finding a way to get contact with the other teams?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 29-07-2003 10:01
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quote:
Originally posted by BigFree
What do you think would be cooler; gettting Currency from the hut so that we get CDG's free next era tech or finding a way to get contact with the other teams?


Both will be fine by me.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:29
  Old Post 29-07-2003 10:02
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Oh, and we are strong vs GCA once again, for a bit. We really need BFM to look at this. One additional horse put us strong. That should help us pin point GCA's total strength.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:29
  Old Post 29-07-2003 10:19 Visit Trip's homepage!
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quote:
Originally posted by BigFree
You know what, I bet GWT and CGN are the only ones with Iron. That would explain the hight scores; they are conquering the other Civ's. Firaxis and the French team are sucking hind ***.

Then why are their scores still rising? Even after GCA captured Zarigueya, Goats and Elucidium from CDG GCA's score still wasn't rising much higher than it had been. Meanwhile, CDG's has fallen an immense amount. For all four civs to still be rising at the rate they are means they couldn't be a big war yet.

However, Octavian said mongoose mentioned something about "whispers of war" on the other continent, so we may see some scores drop soon...

We can only hope it's not CGN and GWT who have the iron.

Adrian Hon is offline Adrian Hon
Warlord
Living in Perplex City
Nov 2001
time: 05:29
  Old Post 29-07-2003 12:05 Visit Adrian Hon's homepage!
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Got spare money?

If the other continent has only two irons, is there any possibility of our securing these new irons and selling the resource to other civs? What would be required to properly secure them though - a fortified unit, or maybe a city? I imagine we could get rather a large amount of money, at least for a while.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:29
  Old Post 29-07-2003 12:10
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Yo Adrian! *In a Rocky Balboa voice

Nice to see you here man!

We would make a killing selling Iron to a deprived Civ!!!

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:29
  Old Post 29-07-2003 15:02 Visit BigFurryMonster's homepage!
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  • I can look into Army Strenghts. Anyone can post a convenient little overview of the units we have? (including type & experience)
  • Five Civs have now built Libraries, judging from the Literacy stat.
  • We'll need a city on that island, a road onto the iron, and a harbor to pull off a successful iron trade there. Fortunately, it's all connected by coast.
  • Didn't we plan to give MapMaking to GCA instead of Maths + CoL ?


edit: someone email me the save, please!

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