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centrifuge
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This is all great news, and I can't wait to see some of these ideas implemented 
Unfortunately, after it is released in a week or two, there is going to be a ton of work to be done, and probably a very large learning curve, so we shouldn't expect any miracles right away. Rather, slow and steady improvements are more likely.... but, I digress, as I'm sure that everyone realizes this already .
One thing that I'd like to see is a revamped - bug free scenario/cheat editor. One that allows more options for tweaking the game etc. What I mean is having some of the slic commands implemented into the cheat editor, so that changes to unit attributes, addition of events etc. could be more easilly done by the slic impaired (such as myself )
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LDiCesare
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La Ferté sous Jouarre France
Jan 2001 time: 05:29
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I'm seconding what most people said here:
Fix bugs (crashes, PBEM/hotseat, others)
Expand hard coded limits like sprite number
Expand SLIC capabilities.
Special attention should be paid to the compatibility of the game with existing stuff, in particular mods and savegames. I actually think that the savegame model should be changed so that, if you need to save edditional stuff, these stuff should go into extra files rather than the regular file (unless the save file has an inner grammar that allows it to skip parts of it, like xml if you meet an unknown xml tag). This could be done by creating save game directories instead of straight files, and the game would look for either a directory or a file.
Now maybe we won't change anything to the file save format, but, working on saves and versionning of a huge software, I know what a nightmare can come out of a bad design there.
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Maquiladora
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Is there a way to add a windowed option for the game? That would be one of the best additions i can think of.
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tlatoani
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Mexico
Aug 2001 time: 23:29
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I've read in some posts about problems playing CTP2 with Windows XP, is there anything to this? and if so, can it be fixed via the source code?
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:29
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Well, I've been trying to get to grips with C++.
But it's extra difficult when you're sitting in puddles of sweat. Jeez, it's hot around here lately.
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Maquiladora
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I take it a windowed mode is too much work or just plain out of the question?
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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:29
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quote: Originally posted by Locutus
Windowed mode? Sure, we can do that. Most likely all we have to do is completely rebuild the game from scratch... |
I don't think so.
I don't know of course, how CtP2 is written, but if it is the "usual" Windows code, the output goes not to a device itself (like the screen), but to the operating system using a device context. That's just a data structure, and in terms of input/output it doesn't matter if this DC covers the whole screen or only the client area of a window (with clipping at its borders and maybe scrollbars, of course).
If it goes not straight to the Windows GDI, but through DirectX, things are a bit different. If DirectX 8+ is used (hardly, considering the release date), it should be easy doing by just altering the device initialization from fullscreen to windowed mode. With DirectX 7- (more likely) it's harder, but still doable.
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centrifuge
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quote: Originally posted by tlatoani
I've read in some posts about problems playing CTP2 with Windows XP, is there anything to this? and if so, can it be fixed via the source code? |
I seen a lot of people having problems with CTP2 on Win XP. I have found it to be a non issue. I've run it with XP home for a long time without any problems.
I just built a new system, running under Xp professional, and CTP2 w/ mods and modswapper runs quite smoothly.
Because of my experiences, I can only assume that there is some other issue involved, or else I've just been lucky.
A couple of suggestions:
1. Only play under accounts that have administrator privelages, I have seen this to be an issue with other games, in particular my wife's (got married about 2 weeks ago ) Sims games (I didn't want people to get confused and think they were mine )
2. Make sure that XP is up to date with all service packs etc.
3. If the version of XP, is an upgrade version, it may be necessary to do a complete reinstall.
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Gilgamensch
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France
Jun 2002 time: 06:29
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Centrifuge,
first:
(got married about 2 weeks ago)
Shall we congratulate or express our sympathy????????????
2nd.
You remember the old joke about the guy calling the help-line:
C: I have a problem
H: OK, what is happening?
C: I installed Windows.
H: And, you already said so.
But fixing problems of CTP2 with Windows (XP), I think that we won't be able to fix any of those really. That is beyond our 'scopes'. A lot of problems are coming through changed handling in Windoofs itself......
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