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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:30
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some random thoughts:
- we don't see the capital of Vox? I thought the move and our embassy also meant we would see it... so the whole island would be disclosed. Oh, well, not so bad.
- D-ville: would a foresting crew pay off? We will want to chop one forest, but don't we have enough workers standing by to plant, then chop a forest?
- Tempest on MIs? WW on MIs? do we need more slowmovers? I'd prefer cats and knights, those MIs don't work well against riders and Ansars
- How many galleys do we need to build more? We already have ~15...
- if Sufa and Typhoon still have growth left, I would prefer them building a worker in between knights.
- next galley load should include the elite WC, you never know what good it might do.
- is a worker being moved into position to build an outpost up North? I think it is worth it, so we can move a few troops back South, and have more warning.
- those RP workers should try to get Toledo connected again, otherwise we should transport some workers of our own
- Shiber, you missed the F11 screen in the shots 
- Culture is okay: we're over half ND, and over GoW it seems.
- tech: if we want to keep to our deal, we will need banking in 7 turns to swap it with Lego. If we want to do something else, we need to discuss this urgently, so we can ask Lego about it (was too late for the chat today, BTW. maybe tomorrow, but I'm facing a busy week in the evenings)
DeepO
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