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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:30
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Orders thread, post em if you got em.
I want to emphasize that I strongly believe we need to cut our trade for Iron this turn and have all cities with Barracks and the southern cities build Horsemen this turn.
I would urge us to rush one Barracks in probably Murcia and in all the other cities rush Horsemen (yes I know they will be Regular) for an Auxilary to our southern force. I only support rushing units in the south as a delaying action while the northern force is build and then upgraded five turns from now.
PREVIOUS HOLDINGS:
Camulodunum_____Unorthodox
Zenophobia_______MasterZen
Trafalgar_________Panzer32
Bad Karma_________Hot_Enamel
Dungeon__________Hot_Enamel
The Hill___________Hot_Enamel
Camp Cod________Panzer32
Imperial City______Panzer32
Camp Concord_____Panzer32
Macao____________Donegeal (GhengisFarb)
Drednoughtica_____Donegeal (GhengisFarb)
Skulgaria__________Aggie
Chinan____________Aggie
Shantung__________Aggie
Kaifeng___________Aggie
Port Isolation_______Aggie
REQUESTED CHANGES TO HOLDINGS:
Camulodunum_____Unorthodox
Zenophobia_______MasterZen
Trafalgar_________Panzer32
Ningpo______________GhengisFarb
Paoting______________GhengisFarb
Bad Karma_________Hot_Enamel changed to GhengisFarb
Dungeon__________Hot_Enamel
The Hill___________Hot_Enamel
Camp Cod________Panzer32 to Aggie
Imperial City______Panzer32 to Aggie
Camp Concord_____Panzer32 to Aggie
Macao____________Donegeal (GhengisFarb) to GhengisFarb
Drednoughtica_____Donegeal (GhengisFarb)
Skulgaria__________Aggie to Donegeal
Chinan____________Aggie to Panzer32
Shantung__________Aggie to Panzer32
Kaifeng___________Aggie to Panzer32
Port Isolation_______Aggie to Panzer32
Last edited by GhengisFarb on 15-08-2003 at 21:53
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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:30
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Ok, I' have decided that we will wait until the big camps finish riders(and start on others) to cut iron. with their production we waste tons of shields with horsemen. My suggestion is this, lets change the pike up north to horse when this occurs. Yes we have one less defensive unit, but we get(for 80) a rider that can attack and defend. In the south do spearman. A barracks in say merida or Salamanaca if it survives is reasonable . also those workers on the mountain can road and thus connect us to iron(and luxuries for the north).
Of course it depends on what happens. If Salamanca falls and the works fall it will be longer for the road. an arguement could be made to keep iron connected and then spend the 76 for barracks in the south(Salamanca is my suggestion). Then make that where we rush(horsemen and then upgrade, cost per rider is 156(40 for upgrade,116 for rush). I'm still calculating what is best and will get back to you all on this item. That means we will have saved up 390 extra before Leonardos. that meams we can upgrade 9 horse to riders if we can produce by that time. Forr every southern upgrade just subtract 156. But think of it this way. Once we have done that there will be turns with no horse. Then we can do an upgrade in the south, also remember we will only spend 116 at first for the Horse and the 40 is later.
Aggie
Last edited by Aggie on 15-08-2003 at 22:47
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Panzer32
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Queens University, Kingston, Ontario
Oct 2002 time: 00:30
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CoIA and King of Trafalgar and Isolationia orders
(btw, Isolationia = Chinan, Shantung, Kaifeng, and Port Isolation)
-Republic Worker 3 road.
-Port Isolation builds worker, rename to Isolation worker and move west (to hook up PI)
-I am not sure of where XXII Imperial Guard moved to last turn. I was moving it to Chinan, so rename to XXII Chinan Guard. If it moves into Chinan this turn request move IIIrd Imperial Infantry towards Kaifeng.
Ghengis (and Aggie): This is the tile numbering system that we (or at lease H_E and I) use:

Trafalgar:
-change workforce to 1,3,4,5,7,11,20; unless this makes a Rider in over 2 turns in which case switch the 20 to and 8.
-keep on Rider production.
Chinan:
-change workforce to work tile 7 (grassland)
-change build to worker (from walls)
Shantung:
-change workforce to work tiles 1,4 (wheat and game)
-should be building forbidden palace. no change.
Kaifeng:
-should be working tile 8
-change build to worker (from walls)
Port Isolation:
-should be working tiles 1,4.
-should be done a worker, build a settler.
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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:30
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I agree, thats why I want to lay seize to their capital and cut the pop down. I suspect the have around 20 real units + catapults. They have to pay for that somehow. We need to pillage roads and put a rider or 2 on that gold. I know GS will pay for their troops, but lets make them do it. Also it would be worth it to take away their food. Us and ND have the troops(particularly ND). losses can be replaced but if we drive down the pop its like taking out 25% of units. The forces in the south could be hard pressed. I would almost be worth it to build spear and upgrade to pike down there. We also need to do regular scounting to make sure that Gs doesn' try coming W. I think the best defense strategy will be to let the riders all heal and then us a offesnive defense. With roads this is possible. Make GS cover their advance with pike. This gives us time to build and for the north Riders to get down and us to seriously degrade RP.
Aggie
Last edited by Aggie on 16-08-2003 at 23:24
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:30
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Let's rush Spearman down there then and build a get at least one Barracks. ND is only one tile from connecting these cities to their homeland and a turn here and there of Iron will allow us to upgrade those Spearmen to Pike.
We pull the Riders back to heal, and use fully healed ones to run in pillage tiles and then run out.
Last edited by GhengisFarb on 17-08-2003 at 02:01
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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:30
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Will do Ghengis. The main purpose of the numbers was to mislead RP about our numbers by making them think we had more "corp". At this point they serve no purpose. Though I have toyed with the idea of making sentences out of the troops if they line up. For example when we have the 10 units up north later we can put them on the coast with taunting message toward GS. One could be called "you suck" and the next one could be called "GS chickens". So the sentence is "you suck, GS chickens". Or we could called units near RP "Go, home, give up. Your wife is with MWIA". In my actually games I almost never name the units but internally. But I figured we could have some fun with our dear oponents. FYI I also told ND to give us a status report for the front when they get the save. That won't help with all our forces but will do for some. I also always waited until I had the current save also, to make actual orders.
Aggie
Last edited by Aggie on 17-08-2003 at 07:32
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