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Velociryx
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of Candle'Bre
Apr 1999 time: 05:30
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Nope....I'm definitely not making excuses or covering bases in the event of a defeat, by the way.
I'm just expressing concern for what is, and has become a very real problem in this game.
And it IS a problem when people feel the only alternative they have is to simply leave the game to try and get away from it.
This seems to be the place where we differ. I see that as a real problem, for this game, for the people who felt they had to leave, and for the gaming community in general.
To answer your question, by the way, no. No such pre-game analysis was done by me, and I am unaware of ANY such effort anywhere on our team. I have done that ONCE, in a 3-way magic: the gathering game, picking on the guy I *knew* was the better player and had the better card stock, and you know what happened? That was, quite frankly, the least fun game I have ever played. It was a grudge match, and we both knew it. We all knew it, and it left us incapable of just sitting down for a casual game for months after.
So...that was my singular flirtation with bringing external factors into the equation.
I have been an avid gamer since age 8. Have designed a total of six games, and am working on a seventh. The experience has taught me a fair bit about game theory in general, and in the case of these demo games, that experience has prompted me to the following conclusions:
* Civ3 is actually relatively poorly designed for this purpose (the purpose for which we are using it), specificially because of the time required to complete a game.
* Given that, the overwhelming reason why people still seek to play these types of games must lie with something else....and for most (myself included), I would imagine that the answer lies in the opportunities for social interaction with fellow civ3 affecinados.
* ENJOYABLE social interaction is impossible when some players enter the game in "headhunter mode" - the two simply cannot co-exist, because of the inherent hostility the former brings to the environment.
* Given the above, headhunting, while a viable "strategy" is destructive to the social environment that IS the game, and thus, destructive to the game itself.
* Headhunting is ultimately unnecessary, because the same goals can be achieved based solely on in-game interactions, on the thinking that the stronger players will rise to positions of in-game threat, at which time they will be dealt with to the best of each player's abilities to do so.
* Because headhunting is ultimately unnecessary, it is also unnecessarily destructive to the gaming environment.
And that is the basis of the thinking that prompted the initial post, because I WANT to enjoy this game. I want an environment that's not so filled with personal animosity that it prompts people to simply leave it in disgust.
And I do not think I am alone.
-=Vel=-
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UnOrthOdOx
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Hello....
Jun 2002 time: 22:30
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quote: Originally posted by Velociryx
GS was formed around a theme, just like the others you mentioned. Nothing more, nothing less.
The difference is that no one on the GS team entered this game with the mindset of "let's get GoW" or "let's get Vox"
But we felt it almost from the game's inception. The proof lies in the fact that we've lost members, who left expressing these same sentiments.
Now, you could argue that they were all just suffering under the same delusion, but I don't buy it, especially not with strong evidence to the contrary.
And I thought it was something that needed to be brought up.
-=Vel=- |
Yep, Trash Trip's Ass was formed as a theme
I really don't think anyone ENTERED the game as 'let's get GS'.
I will say for GoW we have evolved into that, or more of a 'let's kick GS of Bob'.
Did we look at the teams before the start? Yes, we tried to predict play styles. Did we target teams for destruction before the game started? No.
Lux caught our sights because they were dead anyway, and cleared room for our growth.
Roleplay, mostly due to the personality conflicts between GF and Togas, and the ultimatums(sp) that Togas handed us at that time. This is, perhaps a bit silly to some, but does it matter?
When Vox attacked GS, we were hired to assist. This was a job to us, nothing more. Sure, we would have preferred to have Vox win that confrontation for the simple fact that they hired us, and we felt GS would potentially hold a grudge against us at accepting a job that was against GS's best interest.
GS was never a target until the city gifting. Even now, if they were to leave, I believe that many on the team would agree to resume normal relations despite some hard feelings, of which there are some now.
As far as myself, yes I have hard feelings towards GS now. No, I don't think they betrayed us. I think they insulted us in the way they chose to assist RP and in some reasons given in private for doing so. I feel they in essence told us "We don't want to expand ND, and we don't trust you to play Civ well enough to act as a balance for ND, therefore we will stop it."
Again personal opinion, and perhaps I am wrong, but I feel that GS has looked down thier nose and decided GoW doesn't play well enough, that ND is the only real nation on Bob, and that GS wants to prevent ND becomming powerfull with us as a Vassal. I am a bit insulted by this, and could very well be wrong, but have been told, or had implied, such from more than one source many times. So yes, GS is now a target of mine.
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:30
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* Velociryx shakes head sadly.
Okay....okay....I surrender.
You guys are correct. 100% correct. There is no spirit of animosity in this game, and even though people have SAID, point blank that they engaged in headhunting, it is utterly irrelevant.
No one has left the game because it sucked all the life and fun out of it.
The social interaction OF the game has not suffered AT ALL because of it.
The ones who claim to have were all suffering from a poor, misguided delusion.
In short, there's no problem, which means there's nothing to discuss.
Is that better?
Is that more in keeping with what you would prefer to hear?
-=Vel=-
PS: And GF - no, GS's theme is not "ignore everyone" - although given the all-too-detectable undercurrent of hostility in the forums, I can easily see why they'd not actively participate.
I knew when I posted it that the reaction would float somewhere between nonchalance and outright denial, but as an increasing number of people begin vanishing both from the public fora and the game as a whole, perhaps....just perhaps, there will be an acknowledgement that there is maybe a problem here.
Till then, I don't suppose I have any more to say, except "happy hunting." 
-V.
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UnOrthOdOx
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Hello....
Jun 2002 time: 22:30
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Vel,
Please, can you step outside for a moment? Attempt to stop seeing from GS perspective for a minute.
GS mopped the floor with a worthy opponent. (that was not exactly a small number of Immortals there) GS quickly then rose to become the leader in the game. GS has the largest military.
Is it not possible that these actions have had an effect of making some 'target' you? Is it not possible these actions have made you a threat IN GAME?
If you would, what, BEFORE the Voxodus, besides the ranting of a few individuals, makes GS feel everyone targeted them from the beginning?
The Trash Talking does at times become heated and personal, I freely admit that. I have felt it myself. But it is, in the end, trash talking. And that, IMO is a part of competition.
I can also see how GS could come to this conclusion from THEIR perspective, though. I suggest they all step back for a minute and look at the game from outside.
Last edited by UnOrthOdOx on 26-08-2003 at 01:54
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:30
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Arrian, thumbs up for your post. 
It is refreshing to see that someone (from GS, that is) says plainly: we want to win the game - and a two-civ Bob was a threat we could not have ignored. So we did the inevitable thing - and sided with the RPers. We did whatever was necessary to ensure we would not lose the chance to win this game. NAP or no NAP with GoW, hostile actions, no hostile actions - didn't matter. We actually had very little choice (and here is where I'd agree that GoW/ND miscalculated about the possible GS involvement in the war...) and we did the only thing that could have kept us in the race.
I have always understood your (GS) decision to get involved in the war this way and never had a problem with that. All the stuff about helping the overwhelmed Spaniards, granting them the freedom to live and... blah blah blah - I have always perceived that as a harmless roleplaying crap that has nothing to do with the actual, obvious-to-everybody-sane reasons.
I am happy to see I was not wrong. Since this is exactly what I would expect from a team of elite civvers (I am serious about the "elite" part, no offense meant). And, to be honest - that is EXACTLY WHAT I WOULD DO IF BEING YOURSELF.
And I think if GS saved themselves all the fuss about breaching the NAP with GoW or not, about who's right and who's wrong here, and said plainly what you said in your last post, NOBODY would have a problem with that.
Or am I wrong? UnO? GF? H_E? Panzer? donegeal? Darekill? Fellow Legos? Do you think you would have a problem with that reasoning?
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