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DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:30
  Old Post 30-08-2003 16:15
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#31 Report this post to a moderator
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nice... let's see how glorious that rider wants to be

DeepO

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:30
  Old Post 30-08-2003 16:16
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ND has iron, GoW hasn't.
I'll check techs now...

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:30
  Old Post 30-08-2003 16:19
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There is no difference in the costs of Astronomy and Invention between 170 AD and 190 AD.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:30
  Old Post 30-08-2003 16:27
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Shiber, could you count maximum spt (in GA) for GoW's capital, and tell me if they're still on the GL? I still think it's fishy that they went full speed on Invention... they wouldn't have a leader handy for Leo, right?

DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:30
  Old Post 30-08-2003 16:28
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Oh, and Astro should be the same cost as banking, I thought. I saw a list somewhere in which that was said, I previously believed banking was a bit cheaper...

DeepO

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:30
  Old Post 30-08-2003 16:38
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Astronomy is 56, Banking is 52.
I'll do the maximum spt for Imperial City in a moment.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:30
  Old Post 30-08-2003 17:22
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If I'm not mistaken, GoW's maximum spt in Imperial City is 25 spt, or 34 spt in their GA.
They have switched to Leo's workshop in the meantime. They're not counting on getting a leader, I suppose.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:30
  Old Post 30-08-2003 17:48
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Put an end to popups!

They have switched already? Damn... that means ~6 turns before we can expect a wave of riders, right in the middle of our planned invasion. Not so good.

We might need to postpone it a little, so that they can move their forces South... and we will need at least 50 units for a credible invasion force. They have probably been saving for the past 10 turns, add the 5 before Leo, and they get to ~40 horses if they want. That's quite a force to meet

DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:30
  Old Post 30-08-2003 17:49
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The only good thing about it is that they can't have loads of money laying around, but ND could very well be helping out

DeepO

zeit is offline zeit
King
Meet my blade!
Sep 2002
time: 06:30
  Old Post 30-08-2003 18:03
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I suggest a SPIN article regarding a serious shortage in cloths and dyes in Valencia- with the successive changes in control of city, there's an ever increasing demand for new flags and banners...

But that's for after we take the city, I suppose.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:30
  Old Post 30-08-2003 18:14
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cool idea, Zeit

Any other ideas on gloating a bit about our invasion? If not overdone, I think it could work well

DeepO

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:30
  Old Post 31-08-2003 01:24
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Any other issues before we can wrap this turn up?

zeit is offline zeit
King
Meet my blade!
Sep 2002
time: 06:30
  Old Post 31-08-2003 02:27
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I think not- just don't forget to gift Toledo, and move the elite Pike to wherever he is needed (like some mountain top around T).

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:30
  Old Post 31-08-2003 04:52
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Right, where are we?

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:30
  Old Post 31-08-2003 05:17
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Waiting for someone to play to turn

DeepO

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:30
  Old Post 31-08-2003 05:19
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Has anyone heard from Nathan? If not, I would prefer to wait just a bit before doing it.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:30
  Old Post 31-08-2003 07:24
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I would like to switch things around to get EotS to 15spt for the start of the ironless age. This will slow down Sandstrom on growth for a short bit. Otherwise, we have it at 13spt for the next 4 turns.

I take it we will want as many horse as possible, yes? This can be accomplished better by giving EotS one of the fur tiles from Hurricane and having both of them on 2 turn horse, but EotS nees to grow 1 pop, first.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:30
  Old Post 31-08-2003 07:49
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Enter the AD-FREE zone

btw, if we do this with SanS, we can short rush to 10 sh for 4 gold right now, and knock out a spear in 2. Slight delay in additional settlers, but we want more pikes, yes?

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:30
  Old Post 31-08-2003 08:08
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Inflate your Upload Space

Definitely

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:30
  Old Post 31-08-2003 09:08
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Increase the size of your Attachments

I'm about to open the save and take a look at the economy.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:30
  Old Post 31-08-2003 09:16
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Put an end to popups!

Cool. This is what I have planned, based on us going to ironless next turn.

Production:
EotS finished kn. Start kn, will change to hor with cash rush, or sp with no rush
Hurr
Cycl
Bold finished kn. Start kn, will change to hor or sp
Temp
Torn
Typh
Aras finished kn. Start kn, will change to hor
Sufa Rush to 10sh for 16gld, change to pike (sp in 2)
SanS Rush to 10sh for 4 gold, change to pike (pk or set in 4)
Mons
OliG
WhiW finished pk. Start pk, will change to sp
Bliz

Work Force:
EotS off 4; onto 8 7
Hurr
Cycl off 4; onto 4 1
Bold
Temp off 6 3, 8, 4; onto 6 9, 4 7, 2 1
Torn
Typh off 2 3; onto 6. For one turn
Aras off 3 3, 6 9; onto 6 3, 1
Sufa off 4 7; onto 6. Will change back next turn
SanS off 7; onto 9. Rush to 10 sh for 4 gold, change
Mons
OliG off 6 3; onto 9 9
WhiW
Bliz

City Shield Status:
EotS 13 > 15
Hurr 16 > [16, 14, 16, 14 alternating coast and mountain tile]. We may squeeze a kn out first
Cycl 06
Bold 10
Temp 22 > can lose 2 or 7
Torn 10
Typh 07
Aras 14 > needs to bump up
Sufa 06
SanS va
Mons 07 > 5 [cash rush to 10 for 3 turn spear after this next pike in 1]
OliG 04 > growing
WhiW 04 > growing
Bliz 05 > growing

Last edited by notyoueither on 31-08-2003 at 09:38

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:30
  Old Post 31-08-2003 09:23
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btw, where do we want to park the galley fleet while the infantry are aground?

I would be very surprised to still see a rider in Valancia next turn, and i doubt much of the road between there and Murcia will remain...

In other words, we will need boats to move south in good time.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:30
  Old Post 31-08-2003 09:26
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one more btw, we will need more boats, that is clear. Should we switch Mons to a vet galley in 1?

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:30
  Old Post 31-08-2003 09:34
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#54 Report this post to a moderator
Got spare money?

I am in awe. I do not manage at nearly the level that some of you seem to...

Yes, a Galley for Monsoon... I have lately come of a mind that one cannot have too many Galleys.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:30
  Old Post 31-08-2003 09:35
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Why do we have knights standing out in the open by Pamplona without pikes covering them?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:30
  Old Post 31-08-2003 09:39
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Remove this text

They have been there to draw attacks from Pamplona. They should move back to the mountain now, the numbers do not favour the position any longer.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:30
  Old Post 31-08-2003 09:41
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Put an end to popups!

I haven't been keeping up with things lately. Would someone mind explaining what the strategy is in regard to going ironless (especially, what the plans are in terms of how to disconnect and when/how to reconnect)?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:30
  Old Post 31-08-2003 09:51
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Avatar Enlargement: We've got the solution

Short course...

We go ironless to double or more our production of units.

We cut all but one iron. That one iron continues to flow to RP for the trade. We are ironless.

When we have enough units ready to upgrade, we cut the iron to RP thus getting it back for ourselves. We can thus instantly get the iron we need to upgrade a snot load of units at once.

We have discussed cutting that iron by pillaging a road on grass or plains in Spain, having 2 workers in tile, and immediately reconnecting and reoffering trades to RP.

We can equally effectively accomplish the 'get iron for one turn for upgrades' goal by DoWing on RP and immediately offering peace with luxes and iron.

btw, GoW is ironless. The only way that was accomplished was by a 0 turn DoW of ND on them. ND declared war, offered peace and blah blah. GoW accepted before anyone ever saw the state of war.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:30
  Old Post 31-08-2003 10:04
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Where are the planned pillages? WoC 3 and the mountain between Monsoon and Dissidentville?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:30
  Old Post 31-08-2003 10:09
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Got spare money?

right on the iron for Diss and Inof.

We have 2 workers standing by in tile at Diss to immediately rebuild the mine. The Inof min completes in 5, should not be effected by the pillage.

 
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