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asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:30
  Old Post 14-09-2003 01:48
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quote:
Originally posted by notyoueither
The discussion of the building in Elipolis is for a Palace, correct? We already have an FP. How could we build another one?

OTOH, we could begin a palace, and bail to a wonder if RP has to be granted land.

A palace is 436 turns from now at 2spt. At 6spt it would be about 150 turns.

Or, am I missing something?


prebuild palace in elipolis, then turn before would build fp, disband arashi, switch eli to fp. biuld settlers and workers to whittle down the arashi population, then rebuild a on the spot.

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Aug 2001
time: 22:30
  Old Post 14-09-2003 01:51
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Damn. I thought FP was a once only building. Thanks.

Theseus is offline Theseus

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Apr 2002
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  Old Post 14-09-2003 02:02
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Why were the southern troops not positioned as discussed?

If we mean to use the stealth settle as a forward post (Barca4441 ?), why was it not moved towards the desired position?

asleepathewheel is offline asleepathewheel
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Mar 2002
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  Old Post 14-09-2003 02:05
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quote:
Originally posted by notyoueither
Damn. I thought FP was a once only building. Thanks.


A useful trick, much easier for me to manually reposition than the palace, without leaders.

notyoueither is offline notyoueither
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Aug 2001
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  Old Post 14-09-2003 02:05
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I thought I did move as discussed. We pushed a few pikes forward.

When we split the workers from the stealth settler, we will have to defend both stacks.

Theseus is offline Theseus

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Apr 2002
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  Old Post 14-09-2003 02:29
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quote:
Originally posted by notyoueither
If we use the three workers for a road on the hill at Barca 4 4 1, we can cut the road at Barca 8 9 on the 3rd turn following this one.


Why cut the road there?

notyoueither is offline notyoueither
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Aug 2001
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  Old Post 14-09-2003 02:45
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Because that stops the iron going to RP, and does not require a DoW to do.

Theseus is offline Theseus

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Apr 2002
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  Old Post 14-09-2003 02:48
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Got it.

Theseus is offline Theseus

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Apr 2002
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  Old Post 14-09-2003 02:49
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I am (provisionally) naming the hill at Barca 4441 "Fort Liberation" or FL for short.

First, fortify a Pike at each of FL 6 and 2.

Move the three other Pikes to FL.

Move all local Knights to FL.

Move the three Workers and the Settler to FL 6.

I forget exactly who I moved from where, but I ended up with:

* another unfortified Pike at FL 3, a Pike and two MedInf (all unfortified) at FL 6

* 4 Pike, 2 MedInf, and 4 Cats at FL 69

* 2 Pike, 3 MedInf, and 4 Cats at FL 63

(I obviously used the two vet MedInfs from Barca 7)

Other thoughts:

* Somebody has to get Pikes onto Toledo 11 and then 111... and Toledo 6 would prolly be good too.

* I don't really care much about the ND MedInf northwest of Toledo... it's not a very meaningful position.

* Getting roads built at NM 14 and 111 would be smart.

notyoueither is offline notyoueither
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Aug 2001
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  Old Post 14-09-2003 02:52
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We guard the workers and settler at FL 6 with what?

Theseus is offline Theseus

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Apr 2002
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  Old Post 14-09-2003 02:59
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Ooops, sorry, left that out.

Move one more Pike and two MedInf there.

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Aug 2001
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  Old Post 14-09-2003 03:06
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After moving the galley 4, the enemy have 0 troops in range of FL 6 3. We can leave a single pike there. That gives us an additional pike.

btw, could you fill me in on what we do once we reach FL ahead of our settler and roads?

notyoueither is offline notyoueither
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Aug 2001
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  Old Post 14-09-2003 03:09
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p 4 4 4 2 of Barca moves 7. Spots riders. 1 is 3 3 of Alamo. 1 is 6 9 of Merida.

notyoueither is offline notyoueither
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Aug 2001
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  Old Post 14-09-2003 03:45
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Hello? btw, could you fill me in on what we do once we reach FL ahead of our settler and roads?

Also, do you mean all knights in area to include the 4 from Barca 4 4 2?

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Aug 2001
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  Old Post 14-09-2003 03:58
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Why leave anything vulnerable at Barca 4 4?

Theseus, I have to get this done. I have been here for 4 hours now. Do you want to respond, or should I just get it done?

Theseus is offline Theseus

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Apr 2002
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  Old Post 14-09-2003 04:00
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Sorry, I had to split for a while... future reference, do we want to do turn chats? (now that I FINALLY know how to change my nick to Theseus-away :lol

Let me load up the save again... BRB.

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Aug 2001
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  Old Post 14-09-2003 04:06
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This is what I have done so far. Do we want mi's in with the pikes at Barca 4 4 1? Do we want to cover Barca 4 4 with anything?

p 4 4 4 2 of Barca fortifies
p 4 4 1 of barca fortifies
2p 4 4 1 of barca move 4
8k 4 4 of Barca move 4 1
se 4 4 of Barca moves 1
p 7 of Barca moves 1 4 1
p 4 4 2 of barca moves 7
3p 4 4 of Barca move 1
8c 4 4 of Barca move 2
m 4 4 of Barca moves 2. Fortifies

Last edited by notyoueither on 14-09-2003 at 04:22

notyoueither is offline notyoueither
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Aug 2001
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  Old Post 14-09-2003 04:10
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They can only attack Barca 4 4 1 from one tile, Barca 4 4 4, and it uses all of their movement to get there and attack. So we face either 11 GoW riders, or that many plus ND ansars.

With 6 pikes, we could lose them and 60 shields worth of workers/settlers. It would almost be worth it if they bite and take that hill.

Theseus is offline Theseus

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Apr 2002
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  Old Post 14-09-2003 04:12
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Huh?

The Cats did what?

And you now have, what, 2 Pikes at Barca 44?

notyoueither is offline notyoueither
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Aug 2001
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  Old Post 14-09-2003 04:15
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Yes, or should we leave 4 cats with insufficient forces to hold them? GoW has a rider that can easily spot the weak stack with cats.

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  Old Post 14-09-2003 04:17
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Keep in mind, 14+ ND ansars, or 11 GoW riders could be coming down that valley any time. They would have enough movement to attack Barca 4 4.

Theseus is offline Theseus

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Apr 2002
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  Old Post 14-09-2003 04:20
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Fair enough, but the Cats moved 442?

Theseus is offline Theseus

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Apr 2002
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  Old Post 14-09-2003 04:20
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And where are the Workers?

notyoueither is offline notyoueither
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Aug 2001
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  Old Post 14-09-2003 04:22
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Typo. They moved 2. Fixed now.

The workers are in Barca 4 4 1

Theseus is offline Theseus

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Apr 2002
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  Old Post 14-09-2003 04:25
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How many Pikes at FL3? I have two.

Are you contemplating leaving the 4 Knights at FL 63 alone until FL is built?

Theseus is offline Theseus

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Apr 2002
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  Old Post 14-09-2003 04:31
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With 8 Cats at FL 63, I'd say leave all Knights and MI in place for now. How about moving the 2 vet MI up from Barca 7 to FL 6?

The only threats coming up the valley are the Rider currently at Alamo 33 and a staging point at Alamo 336.

notyoueither is offline notyoueither
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Aug 2001
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  Old Post 14-09-2003 04:32
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I have only 1 p at FL3. The workers are a higher priority, yes? Could take a p from Barca 4 4.

I would like to have knights on roads, yes. So I have left the 4 k at Barca 4 4 2 alone so far.

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Aug 2001
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  Old Post 14-09-2003 04:35
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quote:
Originally posted by Theseus
With 8 Cats at FL 63, I'd say leave all Knights and MI in place for now. How about moving the 2 vet MI up from Barca 7 to FL 6?

The only threats coming up the valley are the Rider currently at Alamo 33 and a staging point at Alamo 336.


Could do. I have been trying to conceal strength, but it does not look like they have being trying to spy on Barca 4 4 2.

OK to moving them to FL 6.

Theseus is offline Theseus

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Apr 2002
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  Old Post 14-09-2003 04:37
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Confused...

I have:

2 P and 8 K at FL
2 P at FL 3
6 P and 4 "W" at FL 6
2 P at FL 69
1 P, 8 C, 5 MI, and 4 K at FL 63
6 MI at Barca 7

What do I have wrong?

notyoueither is offline notyoueither
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Aug 2001
time: 22:30
  Old Post 14-09-2003 04:39
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add one more p to FL that I posted about earlier. Take it from FL 3.

 
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