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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:30
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Orders
Two Riders in Imperial City renamed to Sir Gheorge and Sir Donethal and move S, S, S, SE, S, E, E, SE, then SE.
Two Riders in The Hill renamed to Sir UnUther and Sir Marlin and move SE, S, E, E, SE, SE, S, SE, then SE.
Rider in Macao renamed to Sir Prancealot and moves E, S, SW, S, SW, SW, S, SE, then SE.
Note that the above five Riders are forming our flanking detachment which is to assault Toledo from the NE.
Alamo
Rename Alamo to "The Alamo" as originally suggested as it is a captured Spanish presidio not a car rental booth.
For the third time fix Sir Ghengis and Sir Donegeallio names!!!!
Rename Regular Spearman to Spanish Rabble.
Can't really make orders for the south without scouting for GS troop positions first.
Horsemen don't get names, they have to earn one along with their cloak of Riderhood.
I assume other Riders will make way to The Alamo and the Horsemen will congregate at The Hill.
Last edited by GhengisFarb on 16-09-2003 at 03:17
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:30
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I recommend moving the Rider we scouted with to the northwest, he is in range of Knights no matter where he goes. The other Rider should be moved back to The Alamo.
I also recommend NOT attacking this turn. We can't get to the catapults and we need to attack the SAME TURN as ND. Since they didn't attack we shouldn't. We have the better chance to kill the GS forces if we attack the same turn. All the wounded GS troops would have a turn to pull back before ND could attack them.
We should send the final shot with all those troop positions to ND and schedule an interteam chat to plan an coordinated attack against GS next turn.
Last edited by GhengisFarb on 16-09-2003 at 17:56
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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:30
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Turn Report 250 AD
Diplomatic Moves
Sent Invention to ND, so Lego can send GP to them
Troops Movements
Sir Ennet moves SE,E,NW(considered renaming him to (GS, Attack here), but didn’t.)
Two Riders in Imperial City renamed to Sir Gheorge and Sir Donethal and move S, S, S, SE, S, E, E, SE, then SE.
Two Riders in The Hill renamed to Sir UnUther and Sir Marlin and move SE, S, E, E, SE, SE, S, SE, then SE.
Rider in Macao renamed to Sir Prancealot and moves E, S, SW, S, SW, SW, S, SE, then SE.
Note that the above five Riders are forming our flanking detachment which is to assault Toledo from the NE.
Fixed Sir Ghengis and Sir Donegeallio names!!!!
Renamed Regular Spearman to Spanish Rabble.
Horsemen don't get names, they have to earn one along with their cloak of Riderhood.
Other Riders will make way to The Alamo and the Horsemen will congregate at The Hill.
Named the two little horsies to Baby Bath and Little Malice. When we get iron and they grow up THEN they will be SIR’s.
NOTE, rider NW of lowenmut once again stays because of ND troops in his way.
Workers
-Wilderness worker chops. (NOTE CHANGED ROAD SINCE chopping would not help since we would still be under 2 when we finsihed )
-Desolate worker mines.
-Isolation and Drednoughtica workers move E-N to cow.
-Camul worker roads.
-Hill worker roads.
-Rep. worker 2 mines.
-[b]Change name of "Worker" near Macao to "Republic Worker 5"
-R. Worker 5, Skulgaria worker, and Moses move E-NE and mine.
-# workers in south I began roading thelast remaining unroaded square(jungle) in our path. Road scheduled for completion in 290.
NOTE: I finally remembered to rename the worker
City Working
Imperial City 2,5,6,7,8,9,10,12,14,,16
Tralfagar to 1,3,4,5,9,11,19
Camp Cod 3,6,8,15,16,18
Bad Karma 2,7,8,15
Macao 2,3,10,20
Last edited by Aggie on 16-09-2003 at 21:46
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