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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > The Designer Diary
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16.Sep: 7 NEW FILES
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   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
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statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:30
  Old Post 13-09-2003 14:30
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#1 Report this post to a moderator
The Designer Diary Suffering from ads?

http://pc.ign.com/articles/437/437980p1.html?fromint=1

At first i was sceptic to the conquests just wanting improvements to core game. But man, this got me drooling. Can't wait to get my hands on this conquest

G'Kar is offline G'Kar
Prince
St. Louis, USA
Aug 2003
time: 23:30
  Old Post 14-09-2003 00:58 Visit G'Kar's homepage!
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Suffering from ads?

I'm drooling too, I can't wait to hear more about the rest of the scenarios.

Myrddin is offline Myrddin
Warlord
Aberystwyth
Jun 2001
time: 05:30
  Old Post 14-09-2003 01:19
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If it is true that all the changes in the Conquest scenarios will be available in the editor, then there are huge number of possibilities for changes to the game;

eg if units stats can be changed by technology acquired, then an arms race, like the naval competition between Britain and Germany in the early 19th century, can be modelled sensibly without having to create new graphics for each new class of battleships

This will be the really interesting part after the release of Conquests, not the conquests themselves

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:30
  Old Post 14-09-2003 05:47
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That gave me the impression that the unit is simply upgraded

Is it possible to currently upgrade King units?

ixnay is offline ixnay
ACS Staff: 'RoN' Content Editor
I <3 etna, omg disgaea fag
Jan 1970
time: 22:30
  Old Post 14-09-2003 10:41 Visit ixnay<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Wow, this sounds awesome.

Vince278 is offline Vince278
King

Dec 2002
time: 05:30
  Old Post 14-09-2003 11:15
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I was drooling before the release of MOO3 also.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:30
  Old Post 14-09-2003 11:39
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quote:
Originally posted by Vince278
I was drooling before the release of MOO3 also.




Mindless drooling is OK for expansion packs.

MattH is offline MattH
King
Go sneer at that cow creamer!
Jul 2002
time: 05:30
  Old Post 14-09-2003 19:08
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quote:
Originally posted by statusperfect
Mindless drooling is OK for expansion packs.


Quite right! We need a :drool: smiley .

From the article, it seems that the author made the scenario from scratch with no previous experience... that sounds good for casual people like me .

Mellian is offline Mellian
Queen

Jan 2002
time: 00:30
  Old Post 15-09-2003 02:17
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whoa, this is awesome. so want to play that scenario now!!!

one thing i am curious...will there be a script language finally, which the 'arrival of the portuguese' suggests?

-Mellian

Sheik is offline Sheik
King

May 2002
time: 00:30
  Old Post 15-09-2003 03:48
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This expansion is looking very promising. I am waiting to order though to see what others have to say. Though if a special pre-order offer came up on Amazon I might take advantage.

The Japan scenario is looking sweet.

Mellian, that is an interesting question and it has been talk about for some time. Though don't get your hopes up, I remember reading a quote from a developer that made it seem like a scripting langauge was out of the question.

Falconius is offline Falconius
Prince
Pleasant Hills, PA
May 2001
time: 00:30
  Old Post 15-09-2003 07:07
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Lose 30 kilos (of popups)

quote:
Originally posted by Mellian
one thing i am curious...will there be a script language finally, which the 'arrival of the portuguese' suggests?


The Arrival of the Portuguese could easily be a kind of 'tech' in the tech tree.

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:30
  Old Post 15-09-2003 08:49
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Got spare money?

Or even a civ that arrives around the right time period.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:30
  Old Post 15-09-2003 11:22
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Events (like the ones in the stacraft editor) could be in. After alll you HAVE to have events to make a "professionally designed scenario"

Sheik is offline Sheik
King

May 2002
time: 00:30
  Old Post 16-09-2003 03:10
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there will probably be some kind of events just not full scripting abilities. I assume we will be getting the same editor they used, which by their description is "robust."

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:30
  Old Post 16-09-2003 03:18
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quote:
Originally posted by statusperfect
After alll you HAVE to have events to make a "professionally designed scenario"


No you don't. It means that you have to pay your scenario designers.

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:30
  Old Post 16-09-2003 06:40
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Enter the AD-FREE zone

LMAO

Warpstorm is right.

I guess the biggest difference between Firaxis' Conquests and a very hard working fan is that Firaxis has access to new features. Although Civ3: Conquest's emphasis on "Action Now" seems to be pretty much a different focus than many mods, and seems that these Conquests will be very fun.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:30
  Old Post 16-09-2003 10:24
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quote:
Originally posted by WarpStorm


No you don't. It means that you have to pay your scenario designers.


It incinuates some sort of quality. I find it hard to see how one can make a fun scenario without events.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:30
  Old Post 16-09-2003 23:04
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Suffering from ads?

Well, I've had fun with scenarios on this site and CFC and none of them had events, so I think it is possible.

Michael Fetterman is offline Michael Fetterman
Firaxis Games

Dec 2000
time: 00:30
  Old Post 18-09-2003 02:02 Visit Michael Fetterman's homepage!
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Greetings,

Here are a few clarifications for you...

Sadly, I can confirm that there will not be any form of scripting language or trigger mechanisms in the editor. The engine which we used to create Civ3 and it's expansions is somewhat inflexible in this regard. We are aware of the issue and we will definitely keep such things in mind for any future Civ projects. Sidenote: The arrival of the Portuguese is in-fact a tech advancement as a result of this.

Correct, King (Daimyo) units in Sengoku can be upgraded.

Correct, I did not have any previous experience as a scenario/mod creator before creating Sengoku. The experience was definitely an eye-opener!

Yes, I'll admit "Professionally-designed" does equal paid designer... ...but know that I originally designed the Sengoku Conquest thinking that I would post it as a free download for the public (as a pet project of mine).
Since that time, we have introduced a *LOT* of new features (in the main game and editor) which allows us to really create some great new "civ-experiences".

I think that we (BreakAway and Firaxis) have really pushed the Civ editor and engine to new heights with this latest installment of the Civ franchise, and I remain absolutely convinced that you guys will be creating tons of great, new mods once this latest version of the editor has been made public.

enjoy,
Michael

MattH is offline MattH
King
Go sneer at that cow creamer!
Jul 2002
time: 05:30
  Old Post 18-09-2003 02:33
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WTF This is a SCENARIO expansion! How on earth will scenarios work without scripting/triggers? How can you make, say, a ww2 scenario where Germany attacks on a certain turn? It ruins the whole concept.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:30
  Old Post 18-09-2003 02:59
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I've tried the scenarios and they are fun (even though they don't have scripting) and that is the important thing.

Michael Fetterman is offline Michael Fetterman
Firaxis Games

Dec 2000
time: 00:30
  Old Post 18-09-2003 03:12 Visit Michael Fetterman's homepage!
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MattH - There certainly are other ways to achieve the same (or similar) effect. We use what we have available to us and modify / create other features to flesh it out.

Also, It's my understanding that this expansion it is not strictly scenario-driven. There are also a very large amount of improvements to the standard game mode.

Edit: The following Apolyton thread should give you some idea about the scope of this expansion...

http://apolyton.net/forums/showthre...&threadid=97174


-MDF

Last edited by Michael Fetterman on 18-09-2003 at 05:14

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