 |
|  |
 |
|  |
 |
|
DeepO

|
 |
supporting Candle'Bre
Jan 2002 time: 06:30
|
|
we might have less time for our defense than you might think... Lego is what, 15 turns from marines? Don't forget they are better in research then we are, and we can nearly get there at a 4-turn tech pace.
The window is rapidly closing, guys. There is no time for any delay!
And we need time to include it in the queues as well. For the moment, I'm just building rifles everywhere, and don't need to bother deciding if we need a rifle or a art (we need more rifles. period.), but this will change once we've got options to choose from. Also, I'm building galleons everywhere, but an estimate on how many transports we will ultimately need would also be nice, to not overbuild on transport ships, having nothing to put on them
DeepO
|
|
|  |
 |
|  |
 |
|
notyoueither
|
 |
of naught
Aug 2001 time: 22:30
|
|
The war yet to be named
code: turn# 240 241 242 243
tofwar 1 2 3 5
--GS
MechInf - 1 16 37
Marine 40 50 55 54
Infnty 57 57 42 25
Rifles 20 20 20 20
Artty 14 14 14 14
Tanks 70 70 70 62
CVs 2 2 2 2
BBs - - - -
DDs 24 22 20 7
Subs 3 2 - 2
Tranpt 26 26 27
Galley 2 2 2
Fighter 2 2 2 2
Bomber - - - -
Explorr 3 3 4 5
Worker 24 24 25 21
Settler 9 10 10 4
--Lego
Marine - - - -
Infnty 85 89 89 74
Artty 61 62 62 10
Horse 8 8 4 -
Cav 51 41 25 -
Tanks - - 16 10
CVs - - 1 1
BBs 9 9 9 4
DDs 8 5 7 6
Ironcld 16 7 7 6
Subs 8 10 11 5
Tranpt 15 15 15 7
Fighter - - - -
Bomber 2 2 2 1
Explorr - - - -
Worker 15 15 17 -
Settler 2 2 2 3
forces turn 240
(- 2 galley)
- 14 art
- 24 workers (+.1/turn)
- 9 settlers (+.53/turn)
- 20 rifle
- 57 inf
- 40 Marines (+8.24/turn)
- 70 tanks (+.25/turn)
- 24 DD
- 26 transports
- 2 carrier
- 3 sub
- 3 explorer (+ .14/turn)
- 2 fighter (+0/turn)
- Strong in strength to GoW, to ND, and to Lego.
Legoland forces:
- 2 settler
- 15 worker (-2 since last turn)
- 8 horsemen
- 51 Cavalry
- 85 infantry (+1)
- 61 artillery
- 16 ironclad
- 15 transport
- 8 subs (+2)
- 8 DD
- 9 BB
- 2 bomber (+1)
- Lego navy in Mare Nostrum
- 3 subs
- 6 ironclad (expecting one more up North)
- 4 DD (expecting 2 more up North, at most)
- 7 BBS (looks like their defense force)
Last edited by Krill on 02-01-2005 at 03:09
|
|
|  |
 |
|
notyoueither
|
 |
of naught
Aug 2001 time: 22:30
|
|
forces turn 241
(- 2 galley)
- 14 art
- 24 workers (+.5/turn) (+1 since last turn, but one used already)
- 10 settlers (+.20/turn) (+1 since last turn)
- 20 rifle
- 57 inf
- 40 Marines (+8.24/turn) (+10 since last turn). Edit: make that 50.
- 70 tanks (+.13/turn)
- 1 MI (+1.16/turn) (+1 since last turn)
- 22 DD (+1 since last turn) (-3 lost in combat)
- 26 transports (+.5/turn)
- 2 carrier
- 2 sub (-1 lost in combat)
- 3 explorer (+ .14/turn)
- 2 fighter (+0/turn)
- Strong in strength to GoW, to ND, and to Lego.
Legoland forces:
- 2 settler
- 15 worker
- 8 horsemen
- 41 Cavalry (-10! Lego is using them to seed ships or tank builds, no doubt about that)
- 89 infantry (+4 built)
- 62 artillery (+1 built)
- 7 ironclad (-9 lost in battle)
- 15 transport
- 10 subs (+3 built, -1 battle)
- 5 DD (+1 built, -4 battle)
- 9 BB
- 2 bomber
Last edited by notyoueither on 12-11-2004 at 05:53
|
|
|  |
 |
|
notyoueither
|
 |
of naught
Aug 2001 time: 22:30
|
|
forces turn 242
(- 2 galley)
- 14 art
- 25 workers (+.5/turn) (+1 built)
- 10 settlers (+.20/turn)
- 20 rifle
- 42 inf (15 upgraded last turn)
- 55 Marines (+8.24/turn) (+5 built)
- 70 tanks (+.13/turn)
- 16 MI (+1.16/turn)
- 20 DD (-2 lost in combat)
- 27 transports (+1 built)
- 2 carrier
- 0 sub (-2 lost in combat)
- 4 explorer (+ .14/turn) (+1 built)
- 2 fighter (+0/turn)
- Strong in strength to GoW, to ND, and to Lego.
Legoland forces:
- 2 settler
- 17 worker (+2)
- 4 horsemen (-4)
- 25 Cavalry (-16)
- 89 infantry
- 62 artillery
- 16 Tanks (+16)
- 7 ironclad
- 15 transport
- 11 subs (+1 built)
- 7 DD (+2 built)
- 9 BB
- 1 carrier (+1)
- 2 bomber
The turn 240 post now has a table showing forces by turn for easier comparison.
Turn 247
GS forces:
2 Settler
17 Worker
2 Explorer
1 Marine
7 Infantry
56 Tank
79 MI
14 Artillery
2 Galley
11 Transport
2 Carrier
5 Submarine
1 Battleship
2 Fighter
4 Bomber
ND forces:
2 Settler
38 Worker
12 Marine
14 Cavalry
64 Infantry
38 Tank
1 Mech Infantry
1 Frigate
14 Transport
1 Sub
5 Destroyer
1 Battleship
18 Bomber
4 Ansar
GoW:
1 Settler
23 Worker
5 Explorer (-2)
31 Marine
10 Cavalry
40 Infantry (+8)
55 Tank
52 Artillery
27 Transport
5 Carrier (+1)
1 Submarine
18 Destroyer (+1)
2 Fighter (+1)
18 Bomber
2 Rider
1 captured Spanish Worker.
IA in Neu Theben.
Vox:
1 Settler
15 Infantry
1 Tank
16 Artillery
4 Caravel
1 Ironclad
4 Destroyer
3 Battleship
3 Bomber
1 Immortal
Lego:
3 Settler
31 Infantry
6 Tank
10 Artillery
5 Ironclad
7 Transport
3 Submarine
4 Destroyer
1 Battleship
Last edited by Krill on 18-01-2005 at 02:22
|
|
|  |
All times are GMT. The time now is 05:30. Apolyton Time is 00:30. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|