 |
|  |
 |
|
Theseus

|
 |
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:30
|
|
AAARRGGHH!!
First, thanks to you all for the honorable mention... AND putting up with me being a PITA.
More importantly (and yes, I am a persistent bugger), coming off the first block I put my ALL into this last piece.
Not to bang on Kon, but REALLY would like people to take another look at my save, especially with my latest comments / explanations.
[1. I like Kon's game too, and will be fine playing that if that's the choice]
[2. Sorry for continuing to be contrary, and a voter for my own game... that's just me]
[3. This game has been helping me to define the type of player that I am... it goes back to my Seven Pillars thread, in a way... I want to be able to project 'power', in some way, across thegame, as soon as possible. Cool... learning for me too.]
A new thought: I haven't been comfortable with the idea of 'concept teams' competing with each other. I love how the different teams are judging each other, but what if if we took it one step further? Say, at Turn 100, we all switched, and played a block of another team's game:
Just rambling. 
|
|
|  |
 |
|  |
 |
|
Nor Me
|
|
Theseus, it's not that your save isn't good. It's more that the military you're aiming for is overkill for this map and level. At a higher difficulty level, it'd be much better.
I think Kon can expand faster than you and still keep Japan and America contained. You'd be expandind more slowly and able to do what you want with them. If you could get more out of attacking, especially in the way of cities, you'd be better.
Master Zen, the competition was tough. Kon did more damage to America and had more cities.
|
|
|  |
 |
|
Nor Me
|
|
Theseus, what I meant is that in a similar position on Emperor or Deity or on a pangaea, I probably would have chosen your save.
On a pangaea, those chariots would be able to reach everyone as horsemen or ansars. On a higher difficulty level, the AIs would leave you less room to expand and give you more when you attack them with a bigger militray than is needed more.
This situation just favours the builder and expansion. The style is a good one. It does acheive your aim of projecting power.
|
|
|  |
 |
|
Beta

|
 |
Prowling in a PBEM near you!
Nov 2002 time: 00:30
|
|
quote: Originally posted by Theseus
AAARRGGHH!!
First, thanks to you all for the honorable mention... AND putting up with me being a PITA.
More importantly (and yes, I am a persistent bugger), coming off the first block I put my ALL into this last piece.
Not to bang on Kon, but REALLY would like people to take another look at my save, especially with my latest comments / explanations.
[1. I like Kon's game too, and will be fine playing that if that's the choice]
[2. Sorry for continuing to be contrary, and a voter for my own game... that's just me]
[3. This game has been helping me to define the type of player that I am... it goes back to my Seven Pillars thread, in a way... I want to be able to project 'power', in some way, across thegame, as soon as possible. Cool... learning for me too.]
A new thought: I haven't been comfortable with the idea of 'concept teams' competing with each other. I love how the different teams are judging each other, but what if if we took it one step further? Say, at Turn 100, we all switched, and played a block of another team's game:
Just rambling. |
Theseus - N/P. If its any consolation, I REALLY thought I had the best round. From both an infrastructure and a military perspective.
But, I like Kon's game as well, and on with the game.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:30. Apolyton Time is 00:30. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|