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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-Creation&Files > Creating new units
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Big Fish is offline Big Fish
Chieftain
In a van down by the river!!!!
Feb 2002
time: 23:30
  Old Post 20-09-2003 05:42
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#1 Report this post to a moderator
Creating new units Support Apolyton, buy Civilization III: Complete

I have been trying to create a new unit but everytime I try to enter the game I get an error. Will somone please tell me how to use those tools.

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:30
  Old Post 21-09-2003 05:31
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#2 Report this post to a moderator
Support Apolyton or Terrorists Win

This issue has been cropping up for some months now and really requires an answer from someone at BHG.

1) Is it possible at present to increase the maximum number of unit types available?

2) If so, how?

3) If not, will it be addressed in a future patch?

Even in Civ2 you could add new unit types. It's odd that this can't be done in RoN.

Last edited by Peter Triggs on 21-09-2003 at 05:41

One_Dead_Villy is offline One_Dead_Villy
Prince
Toronto, Canada
May 2002
time: 00:30
  Old Post 27-09-2003 16:03 Visit One_Dead_Villy's homepage!
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#3 Report this post to a moderator
Full PM-box? Change here!

it is not possible to add new units as far as anyone who has tried knows...u can only replace one with one of ur own. of course there are a few unused units slots which u can hijack without impacting the game. but it seems as though they took the ability to add new units away in the final release probably for optimization purposes.

i also hope in a patch or xpack the ability to add units can be allowed.

E is offline E
King
July 24,2005 Ctp2 Tiles in sig!
May 1999
time: 21:30
  Old Post 01-10-2003 01:46 Visit E's homepage!
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#4 Report this post to a moderator
Increase the size of your Attachments

adding would definetly help. this is a great game that has a lot of potential if you can mod more of it.

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