 |
|  |
 |
|
SnowFire
|
 |
New York City, NY
Jan 1970 time: 00:31
|
|
There are some cards that have a profound impact on the board even if they are dealt with very quickly. Take Triskelion, for example. Even if you kill it rapidly, it'll still be able to shoot off 3 points of damage divided any way you like. Or it can block as a 4/4 once, put damage on the stack, and then shoot its 3 damage somewhere else.
Platinum Angel is not one of those cards. Rather, it will only get its advantage slowly. 4 power means it doesn't even kill you particularly fast. And 4 toughness means it dies to a lot of stuff, like Electrostatic Bolt in the 1 mana slot.
Conclusion? If you have no answer, yeah, Platinum Angel is unstoppable. But if you've got answers in your deck, then it's really not so bad. Moral: Play answers in your deck!
|
|
|  |
 |
|
DinoDoc
|
 |
AECCP loves Democracy
Sep 1999 time: 23:31
|
|
quote: Originally posted by Ben Kenobi
What does mindslaver do? | It let's you play your opponent's turn for him.
Card Name: Mindslaver
Cost: 6
Type: Legendary Artifact
Rules Text: 4, T, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.)
Last edited by DinoDoc on 25-09-2003 at 11:49
|
|
|  |
 |
|  |
 |
|
SnowFire
|
 |
New York City, NY
Jan 1970 time: 00:31
|
|
UR: Blue is weaker, but it's not at "sucks" level yet. Mana Leak is in Type II, which makes splashing Blue for counters better, although you'd obviously rather have the straight-Counterspell in mono-blue. Blue also has some other evil tricks going for it.
I mean, for starters, Boomerang is still around. Boomerang in an Isochron Scepter is unstoppable bounce every turn, and that's pretty neat. Weenie Blue is actually not bad with Mirrodin, since they reprinted Curiosity for some good card-drawing, plus new Equipment means that even Blue can get Green-level broken creature boosters. Pair up a Phantom Warrior, Curiosity, and a Bonesplitter and you're all set to go. Veldaken Archmage allows you to draw crazy amounts of cards with cheap artifacts. Blue also has all sorts of weird combos. A friend of mine has a deck- well, 2 decks really- that can generate infinite Ornithopters. The blue-based version puts an Ornithopter in a Soul Foundry, has out an Aphetto Alchemist (T: Untap target artifact or creature), and Intruder Alarm (whenever a creature comes into play, untap all creatures). Whenever the Foundry makes a 'thopter, the Alchemist untaps, which can then untap the Foundry, which can then make another Ornithopter... pair this with Black for some Nim, and you have arbitrarily huge power on them (Nim get +1/+0 for each artifact in play).
(There's also a Red/White verson that uses Atog and Dross Scorpion. The Scorpion untaps an artifact everytime an artifact creature dies, and so you feed a 'thopter to the Atog, untap the Foundry, and repeat for a gigantic Atog.)
|
|
|  |
 |
|
SnowFire
|
 |
New York City, NY
Jan 1970 time: 00:31
|
|
Hmm... I'd say that's actually my least favorite deck in some ways of the precons.
The Steel walls should be replaced by Bottle Gnomes or Yotian Soldiers unless EVERYONE in your area plays goblin rush decks. And you already have 4 Bottle Gnomes in your deck. Nim Shriker is fine, though.
Myr Retriever is cute, but better if you've got some weird combo you're trying to protect so it can go fish back parts your opponents have blown up.
Frogmite sucks. Play any morph from Onslaught instead over him. At absolute best, when you open with two artifact lands, he's Grizzly Bears. Obviously, replacing him with an artifact over a morph might be better, to keep the deck's theme.
Lodestone Myr is also fun. He's good on his own with just a lot of artifacts around, I guess, although the best thing is abusing him with things like Howling Mine and Winter Orb.
Myr Enforcer is solid as cheap commons for some (comparativley) fast muscle, but you'll eventually want to replace him.
Thirst for Knowledge & Thoughcast are both solid, could probably stick more in. Assert Authority is poo though. Just use Mana Leaks from 8th.
Irradiate, while in flavor... Terror is cheaper, and probably better. If you're playing a black deck, well, toss it to a Thirst for Knowledge.
The Tooth & Scale are pathetic compared to equipment. Try sticking a Bonesplitter in to replace them.
As for what this deck wants to be: I think that what the deck is clearly missing is Veldaken Archmage. That, a bunch of cheap artifacts, and a Broodstar should be bad times for your opponent. A rough sketch:
4 Veldaken Archmage (card drawing)
2-3 Broodstar (finisher)
? Megatog (finisher)
4 Aether Spellbomb
4 Pyrite Spellbomb
4 Steel Wall
(cheap artifacts, they draw cards with the Archmage out and the Spellbombs cycle to find him when he isn't)
3 Crystal Shard
(defense, to keep your opponents tapped low so you can't bounce their big creatures; also to bounce your Steel Walls and mana-Myrs endlessly after blocking to save them, replay them, and then draw more cards)
4 Some combination of Thirst for Knowledge & Thoughcast
(to find the Archmage)
4 Mana Leak
(we're playing blue, darn it)
And some other stuff you have that seems like it would work.
Mana base:
4 Iron Myr
4 each of Blue Artifact Land, Red Artifact Land
~18 Islands, maybe some off-colored artifact lands tossed in gratituously.
That'd be my major reworking of the deck. Of course, if you don't have 4 Archmages, it's probably not worth bothering. The problem with this deck is what to do when you don't draw an Archmage. There isn't any really good creature tutor at the moment... well, Fierce Empath I guess, but that won't get the Archmage.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:31. Apolyton Time is 00:31. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|