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Arthedain
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Dúnedain of the north
Apr 2002 time: 06:31
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Here are my suggestions for Italy.
Following cities should belong to Italy:
* ROME
* Tranto
* Milan
* Tripoli
* Benghazi
* Addis Adaba (Which i dunno why, is british in your scen)
*Tunis (I'm almost sure the Italians occupied the city)
You could also give them:
* Budapest
* Bucharest
* Odessa (Occupied by Romania according to a map I have)
and rename them "Germans allies" or "Third Reich allies" or something.
Following airbases should also belong to them:
* 112,60 Italy
* 117,53 Albania
* 108,56 Sardinia
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If they have a good teamwork with Germany (which they are supposed to), and have all these cities/airports they can manage to survive.
You can also make them a city in Eritrea and some british cities in the are to make a conflict there.
edit:
You should reshape the Baltic, Finland are far to small and Riga and Tallin are far too much to the north.
Last edited by Arthedain on 03-10-2003 at 16:05
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tanelorn
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of the deep blue sea
Jun 2001 time: 07:31
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Of course you can have allied troops in your cities in civ: use sleeper units. If you put a sleeping German unit in Italian cities, you can move german units in them/through them. If you put American sleepers in UK cities, you can use British cities during the US turn and so on...
If the last foreign unit in the city is killed, you can't replace it, but as long as there is at least one you can, say, pile US troops in any UK city.
Hope this helps.
In the current version, the Axis is too strong (because of the number of cities, superior units/production/numbers & strategic position- they have all their apples in one basket), and the British too weak (they are overextended).
If you include Italy & Minor alies (as in ZWK) you remedy that. If you take Canada/Australia from the Commonwealth the British will be beaten even sooner. Where's the fun in that.
As for Canada/Australia, yes they would be more viable, but during the war they operated as commonwealth troops, not alone.
Last edited by tanelorn on 07-10-2003 at 04:13
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MeckPomm
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Hi,
if you are looking for a balanced and correct world map, juste take a view on this map. I created it afew months ago.
Attachment: testgiga.zip
This has been downloaded 15 time(s).
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MeckPomm
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Hallo,
da du aus Detmold kommst, glaube ich das du es verstehen wirst, wenn ich jetzt auf Deutsch schreibe.
1. Diese Karte ist nicht irgendwie geklaut oder verändert von einer bereits bestehenden Karte. Deswegen meine ich, dass es unfähr ist, zumal ich an dieser Karte zwei Wochen gearbeitet habe, zu behaupt, dass diese Karte nicht von mir erstellt wurde.
2. Ich habe zuerst mit Mapedit eine leere Gigamap erstellt. Dann im Civ2-Karteneditor das Gradnetz mittels Eisterrain eingezeichnet und dann alle Umrisse nach original Gradnetzkoordinaten eingezeichnet. Das gleiche gilt für Gebirgszüge und Flüsse. Deswegen kann ich behaupten, dass diese Weltkarte so originalgetreu wie möglich umgesetzt wurde.
3. War das bloß ein Vorschlag. Ich will hier niemanden meine Karte aufzwingen.
So, ich hoffe, dass ist jetzt klargestellt. Sollte nicht böse gemeint sein. Ich finde es halt nur schade, wenn man meine Karte als stark abgewandelte Version der Imperialismus-Weltkarte sieht.
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MeckPomm
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Well, then I try to say it in English, too.
The map is my own creation, It's not a copy or anything else of something that has already existed.
Sorry, but nothing is too small and nothing is wrong placed. For this map I used the radiation net (Gradnetz?), so every little river and every little island and every small coastline is as real as possible.
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