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checkMate
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Mississippi
Sep 2002 time: 23:31
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I want to do it like this.
1) Since no-one except Gumpold has expressed a concern over this, everyone should refrain from looking at their partners turns and collaberating via email in SAR games.
2) For all games, no-one should forward their turn to their partner. This is up to the opponents to decide whether they want to do so on any given turn. This should help with memory lapses.
3) if anyone posts here this week and wants their team to play under regime 1), like SAR, then it will be just like SAR for them.
Otherwise everybody is playing as in regime 3)
As for the Ancients, I would just like to ask that they try to forget where there partner is in the SAR game. But other than that I can see no remedy.
Gumpold and anybody else may also decide to go for regime 2) instead of regime 1). He seemed to express that at one point, but for now it is to be as in regime 1)
That's it!
Just a reminder the three regimes are.
1) most conservative: Only in-game features may be used to communicate with your partner.
2) somewhat conservative: No collaberation is allowed until after players meet. Afterward all collaberation is allowed. (with some restrictions like no cheating)
3) liberal: Collaberation is allowed from the beginning.
Any strong objection? I realize it is a bit unilateral on my part, (read totally unilateral) but....
Last edited by checkMate on 07-10-2003 at 05:26
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:31
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so how about the "memory lapse" in distinguishing between 1.) and 2.) where in both cases you do not get the turns for your partner (i would assume) ?
or can you ask your opponents to forward your partners turn to you once you have made contact with him anyway ?
to put keygens last point (real world comparison) a bit further:
in real world, also, you wouldnt usually cooperate all-out with any nation, even a friend nation, as no one trusts the other so much (or so it has been for millenia and this game is mostly about the history we consider the past ).
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:31
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quote: Originally posted by Mathemagician
to put keygens last point (real world comparison) a bit further:
in real world, also, you wouldnt usually cooperate all-out with any nation, even a friend nation, as no one trusts the other so much (or so it has been for millenia and this game is mostly about the history we consider the past ). |
hmmm quoting myself once more 
to put it clear. that was meant as an argument AGAINST over-realistic approaches (and thus rules demands) in CTP. 
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checkMate
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Mississippi
Sep 2002 time: 23:31
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It is always easy to make rediculus analogies to prove a faulty point; a moments reflection will reveal a big difference between claiming that "I didn't know you could attack" and claiming "I didn't know players could look at there partners turn."
Looking at the partners turn is a highly irregular practice. And should have been voted on in the beginning. However i mistakenly allowed it without discussion through lazy mindedness. And as I said this is my mistake.
So i do basically agree with your argument as to "there was not a rule" Also the point about option 2 being most like real life was more by way of explaining my resoning for it. You can't carry the similarity too far of course. So..
That said, if you don't want to respect Gumpold by not looking at your opponents turn in your 2x2 with SAR go ahead, nothing stops you. As for me I will not do it. But I can't force anyone to do anything since we didn't have a rule.
Not having a rule of course never means that one cannot be created later. However, I don't see a practical path to do so without better agreement, so what can one do.
I thought my proposal was pretty good to set the boundaries at the more conservative view. It probably would only affect one of your games.
But I'm not hard headed propose something better...
Last edited by checkMate on 12-10-2003 at 09:27
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TheBirdMan
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A real Master of CTP-PBEM - together with all the others.....
Sep 1999 time: 05:31
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Seems like we have a new rule in SL3 - I will not vote against it as I can easily understand all your arguments for not looking at your partners map.
As for the SL2, I have not looked since this discussion started and I can live with that (not opening the partner's turns) without problems as long as I have a partner, who is playing his turns(!) and with great skill. But if - IF - I had a partner such as..... (I could mention quite a few ), whos work "forces" him away on an ir-rugular basis for 3 days here, 1 week there and then another 10 days...... Then I like the option to be able to play your partners turn without having the other team demanding your head on a stage. That makes the game running.
We also have "the guy" who play the turns when he wants to - but I would never join a team with such a player - if I had any knowledge of his bad habbit before the game/turnament started.
At my latest point of view, if I in the future should make team with a newbie, then I would like to be able to give some advices on how to play a certain turn, again without having the other team claiming you are cheating (and we would if that was against the rules).
The two latest paragraphs leads me to say: I would only make a team with a player I know how is playing, else I would keep my nose away.....
**
Now for SL2, I can tell that I can't remember Keygens exact position in everyone of the games and most important, that I have not dispatched a unit in his direction with the only purpose to make an early contact, neither have we discussed which advances one should reseach if possible - and we are not going to. I think that should satisfy most of the conservative members of the SL-league.
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Keygen
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Athens, Hellas
Jan 2000 time: 07:31
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quote: Originally posted by checkMate
It is always easy to make rediculus analogies to prove a faulty point; a moments reflection will reveal a big difference between claiming that "I didn't know you could attack" and claiming "I didn't know players could look at there partners turn."
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Do you imply somehow that I am rediculus? 
Sometimes it is needed that rediculus and vociferously examples are used to make a point since some people are able to comprehent the difference only that way.
I don't think anyone would ever use my example as a demand and yes, I find gumpold's ignorance pretty natural perhaps even among older players.
In case you're interested I didn't make comparison between "I didn't know you could attack" and "I didn't know players could look at there partners turn" in my previous post but an allusion that YOU CAN'T DEMAND SOMETHING THAT IS NOT IN THE RULES I thought it was clear 
quote: Originally posted by checkMate
Looking at the partners turn is a highly irregular practice.
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I disagree.
quote: Originally posted by checkMate
So i do basically agree with your argument as to "there was not a rule" Also the point about option 2 being most like real life was more by way of explaining my resoning for it. You can't carry the similarity too far of course. So..
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So we finally agree on something 
quote: Originally posted by checkMate
That said, if you don't want to respect Gumpold by not looking at your opponents turn in your 2x2 with SAR go ahead, nothing stops you. As for me I will not do it. But I can't force anyone to do anything since we didn't have a rule.
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I respect someone as much as he/she respects me.
Pay more attention, will you 
I have already posted that I am elastic in the openning my partner's turn issue. If gumpold is so much crazy about it then I won't open Max's turn, no big deal. But as far as collaboration through email goes I will have to let him down. In fact - I don't won't to make an impression but I can't help it - the latter is the most extraordinary claim I have ever seen since I first started playing CtP PBEM games in Apolyton (January 2000). It would completely wipe out one of the most important aspects of PBEM multiplayer: Diplomacy.
To clear things up in case it is not to some people, I have opened the first partner's turn I received in all my 2x2 SL games once, and a second time in the games against Dream Team, ELF, Mocker's Revenge (I think) and Raging Hoards. The two of them in the event of an in-game message of a war event between my partner and the opposite team. I do not remember the location of my partner in any game but the one against the Raging Hoards, not even the general direction. I will open again my partner's turn in any event of high importance.
Last edited by Keygen on 14-10-2003 at 17:33
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:31
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quote: Originally posted by checkMate
There is no rule to that affect, but it is my recomendation. |
i consider that to mean: "yes, you are right, except that it is not binding"
thanks 
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