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Stefan Härtel
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Eddie's best friend
Jul 1999 time: 06:13
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quote:

"I am blind. But not deaf. And this incompleteness of my
misfortune forced me, nearly six hours long,
to listen to a self-proclaimed historian, whose opinions of
the 'Persian Wars' (As the Athenians like to call them),
were nothing but a single nonsense.
Well then, I do know the origins of the 'Greek Wars'. He
doesen't. How could he? How should a Greek know?
I spent the most time of my life in the Persian Court,
and even now, in my seventy-fifth year I serve the
Great King [Artaxerxes I] just like his father -my
beloved friend Xerxes- and much earlier his father,
a hero even the Greeks know as Dareios the Great."
-Persian envoy Cyrus Spitama in Pericles' Athens (from G. Vidal, "Creation", 1981)
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(Just to get a picture of this scenario's nature )
I will try to release it before August 10th, but I can't promise it. Yes, there will be a Spartan elite phalanx and an elite hoplite, which will appear randomly in Sparta. The Spartans will not be for play (perhaps playable), but be a though opponent for the Athenians and later the Persians.
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Follow the masses!
30,000 lemmings can't be wrong!
Our survival is based on continouus changing.
-Mao Tse-Tung
God might have created us as equals, but democracy and science pretty
much screwed that whole idea..
-Onepaul
Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html
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BeBro
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of the Krauts
Mar 2000 time: 06:13
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VietMinh, Civs are Romans, Persians, Carthagians, Macedonians, Greeks, probably Egyptians and Mediterreans (a collection of different people). Gauls, German, Brits and some others are Barbarians.
But I think there will be no independent Sparta, that would "waste" an entire civ for ONE city.
In fact I really don´t care about classifications like "historical" or "what if" for my scenarios. I simply try to make them fun to play. Sure, I include many historically accurate things (if possible with the civ limitations), but whenever it comes to a decision, I prefer playability and atmosphere.
So, also in V2.0 we´ll have these generalized Greeks. I know this is not ideal, but you are right, it´s hard to cover three , four or five centuries of ancient history in an accurate way. 
And for V1.0: This was the first scn made by me, and I´m aware that there are many weak things, one more reason to make V2.0... 
St.Leo, thanks for the help. V2.0 will have more of these events... I´ll try to create something like an uprising level of difficutlty in the scn, so that the first conquests are relatively easy, but the next steps will be a little harder...and so on 
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BeBro
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of the Krauts
Mar 2000 time: 06:13
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Thanks, VietMinh, for your comments. For the Egyptians we had a discussion earlier in this thread. Yes, most of the time they were occupied by othere civs, but in 386BC, when V2.0 starts they were independent after a revolt against Persia. The reason why they would be in the scn is simple: I need them sandwiched between Carthage and Persia. They should be reconquered by the Persians to prevent that the Persians have to many cities from the beginning. This is a expierience from V1.0, where the Persians were to strong.
As a second option, I could make them a part of these Mediterrenean civ or Barbarian, which would give me one more civ. But the decision about this will fall later, currently I´m working on the map (a bit slow... ).
Perhaps I´ll post a new preview of the finished map in the next days to get some feedback, because I´m still unsure about it...
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VietMinh
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Ho Chi Minh City, Ho Chi Minh District,Viet Nam
Jul 2000 time: 05:13
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So the Egyptians will serve as a brake to the persinas like what the Etruscans and Samnites and the other Italic people to Rome,nice...
I have ( yes other) a suggestion, why don't you simulate the problems in persia ( Satrap uprising,native tribe unrest) with barbarians like in Artaxerxes; "Scythians raiding the Medians". The same can be applied in Greece not for uprisings but for the poleis' squabbles like Michael Jeszenka did in his "Danube" scenario.
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War bares a sword's steel.
Autumn leaves reflect color,
A samurai's blood.
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VietMinh
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Ho Chi Minh City, Ho Chi Minh District,Viet Nam
Jul 2000 time: 05:13
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I beg to differ St Leo, the recommeded civ is the Romans but this scenario is suppose to be somewhat accurate in the historic departement. I believe that my suggestion is not pointless because 2d recommeded civ is the macedonians so for history to repeat itself, The persians and the greeks should be weakeneded so that the Macedonians can roll over them. My suggestions ( I believe)are to make the scn more realistic. This is just my opinion, St Leo.
_____________________________________________
War bares a sword's steel.
Autumn leaves reflect color,
A samurai's blood.
Tai-Sho Minobu Tesuhara
[This message has been edited by VietMinh (edited July 22, 2000).]
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hey, fellows! what are you talking about?
spamming on-topic is funny! 
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BeBro
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of the Krauts
Mar 2000 time: 06:13
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Unfortunately, as said before, I haven´t enough units slots for generals/heroes (and I´ll avoid multiple files).
Otherwise I would include also a Maximus unit... 
In fact, this scn will have lots of units, and most of the V1.0 units are reworked or completely new. 
And Shadowstrike, lots of Barb cities in the North was exactly my idea. But I´ll name their units after their tribes, not the cities.
Ok, the map is nearly finished , tomorrow I´ll post a pic of it. I´m satisfied with Europe, but need some help with the eastern region (Scythia, Persia...) .
[This message has been edited by BeBro (edited July 23, 2000).]
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BeBro
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of the Krauts
Mar 2000 time: 06:13
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Ok, here is the map, in two parts:
I think Europe is ok, but I need some help with the terrain in the east. Suggestions are welcome. 
However, after the map passes this test, the real work begins... 
Note: the white squares are a different kind of desert.
St.Leo, I´m thinking about making different events and rules for Macedonians and Romans, and the Player could choose his civ (and it´s rules/events set) before he starts the scn (like in "Seeds of Greatness", I think), but what I mean was that I´ll avoid that you have to load different files while the scn runs...
Shadowstrike, perhaps I´ll simulate the strenghts of different civs (trade, prod, science) in another way, but I have to test this first... 
I agree with you that the Barbs should produce some units, but sometimes I have problems with this. In Cross&Crescent, despite all my efforts, my Barb cities produce nothing (the civ2 AI is a great mystery , so I finally used events for this.
Sloth, stealing of techs is exactly what I´ll avoid in the scn, because of the civ-specific techtrees (and units). No/No techs are not an option, because I like research, but not techs given by events (a few may be). I could include some diplos with events, but disable the "steal tech" option so that you can use them for bribing?
[This message has been edited by BeBro (edited July 24, 2000).]
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Sloth
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The fertile land in Egypt was wide "the distance that a man can walk in two hours"...not more that one square in civ terms.
Also on Mesopotamia the map seems quite right to me; if you want you can add a region of swamps in the far south of Mesopotamia near the mouth of Tigris and Euphrates.
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