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SMC the Zulu Wars
This poll is closed. |
| A) bribe their cities as soon as a diplo is near |
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4 |
50.00% |
| A) wait until we have taken down their capital(Zimbabwe) |
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4 |
50.00% |
B) attack Zimbabwe with all we have, and do it NOW  |
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1 |
12.50% |
| B) take down the wall's first with the diplo-building program |
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4 |
50.00% |
| B) use the surrounding,shield deprivation tactic to destroy their spirits and their army |
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3 |
37.50% |
| C)place those sentries |
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5 |
62.50% |
| C) no need for those defenceposts. |
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2 |
25.00% |
| D) the black banana |
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2 |
25.00% |
| Total: |
8 voters |
100% |
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Sparrowhawk

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Canada CST
Apr 1999 time: 23:31
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Not sure we are all talking about the same plan here, my understanding of our Minister of War's plan is that we "starve" the city of shields, not of food, and his map above indicated the shield producing squares which we would need to occupy.
While our President is correct that we could starve the city, this would take much longer and be much greater risk to our units. I think we need to use the Minister of War's plan with your adjustment of Fanatics just outside the city to try to lure the Riflemen to attack.
As for what squares the city is using, I thought you had investigated this city and posted the screen shot in the tale of the years thread? Regardless, what squares they are currently using will not matter if we occupy a number of squares, as they AI will try to use whatever remaining squares we leave available, which is why it is imperitive that we occupy all shield producing squares (with the exception ofthe city square) to reduce their defence on the turn following to the number of units that the city square can support = easy victory.
Question is.....is this possible with the city radius, and the settler you identify, and trying to simultaneously kill the existing riflement and cannon?
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