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Frank Johnson
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Houston, TX
Jan 1970 time: 23:31
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Alien Infantry, nil, 0, 2.,0, 10a,8d, 3h,1f, 5,0, 0, X7, 000000000000000
Alien Armor, nil, 0, 3.,0, 15a,6d, 4h,1f, 10,0, 2, X7, 000000001000000
UFO, nil, 1, 10.,0, 16a,8d, 2h,2f, 20,0, 0, X7, 000000000010001
Attachment: alien units.jpg
This has been downloaded 19 time(s).
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OzzyKP
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Rockville, MD
Oct 1999 time: 00:31
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Probably tweak those stats up a bit. Those UFOS look comparable to a stealth bomber. Maybe give it a Helicopter flag (if you haven't already). Plus thats 576 units now, probably gonna be a lot more by the time apollos gets built. Better quality too.
So i guess we'll have to see when we get closer to it. Though by tieing it to a wonder we then know exactly when the invasion will happen and can plan for it. Looses the element of surprize.
"Ok everyone, I'm about to build the wonder."
"No wait, just give me another 2 turns, gotta fortify stuff."
As if we could predict when the aliens would come.
Though with all that being said, I think the starting forces is appropriate. Not a threat of world domination right away. But enough to take a chunk and hold it. Which is where the real danger lies, which is the reinforcements from space. Nothing too huge, but maybe a force a tenth of the above size every 5 turns or so.
2 UFO
3 Armor
5 Infantry
So it'll be important for us to build the spaceship to cut off the reinforcements.
Hmm, Apollo is probably the best option for starting the invasion. Makes logical sense, and does allow us to start on the ship right away. Hmm.
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