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Dominae
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Conquests or Play the World (or just plain old Civ3)?
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David Murray
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My apologies - Conquests, of course!
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TheArsenal
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Sunny Southern California
Mar 2002 time: 21:32
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quote: Originally posted by Tall Stranger
It's a little tricky, because there are two components to AU. First, is the AU mod, which is designed to:
1. Improve the ability of the AI;
2. Enhance strategic options for the player;
3. Complete 1. and 2. above without changing the "feel" of standard, stock Civ3.
(There is a bit of tension between these three elements, which current debates in the AU forum make quite clear.)
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Yep. I’ve been reading through the AU threads. It seems to me element three is constantly and seriously under siege. May not make it out alive.
My Jenny Craig testimonial? As far as playing the AU games, I have noted it before, but 208 was a defining moment in my game play and one of the major factors in accelerating my moving up to Monarch (where due to micromanagement v. fun issues I will likely remain). Although I eventually got my tail kicked around the map, no single game has taught me more. Part of that was due to in game factors and parameters, and another part due to the ability to make direct comparisons against other games.
Don't always have time for it, but its good stuff.
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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:32
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You don;t need luxuries so high... 20% seems fine.
What did you do to p*ss off everybody except Alexander?
Well, you got the GLib, but damn, that was risky... way behind on tech!
I'd fill in a lot more cities: Rome3336 (cleared), Veii441, Pompeii447, Pompeii999, and Carthage 889 (!!) at a minimum. Don;t worry about being 2 tiles from AI cities... it's too early for culture to be an issue, and you might just as well raze them upon capture to get better ciy placement.
Many more Workers (really, a LOT more), and many many many more Legions. Fine, build the Markets at Rome and Antium, but Veii goes on 3-turn Legion builds.
Shantung is just annoying beyond words... I'm not in love with the current military disposition, but you can definitely take it, and then build down there too.
Keep your Legions in action!! Try to use one Spear in a city for MP duty, only then augmented by your weaker Legions... all vets and elites should be at the front!
Next turn: Glib kicks in. Use Lit and cash to enlist local AI civs in MAs against China, and sell Lit for cash to Greece and Korea. Revolt for Monarchy.
You are on your way. Prolly some Carthage pruning next, to better shape your empire, and then Mongols (just so you don't have to see the hideousness of the late-game Ghengis Khan! ).
___________________
Macro comments:
Mucho more Workers, my man. The terrain around Rome should be chopped, roaded, mined, and irrigated by now. And more LEGIONS... they are the BOMB. You also need more of a blob shape to your empire... fill in the cracks in your perimeter.
Some really good stuff, though, like cities on river hills, and snagging the GLib.
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Primative1
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I cant establish a permanent supply of Iron - both sources within my territory have run-out and no-one wants to trade it to me. Do I have to keep invading AI's to secure supplies? Is it possible to win a military victory without it? No armour, navy etc.
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Primative1
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It's 1330ad, i've just entered the Industrial era and my most powerful and developed neighbours are the Egyptians. I recently launched a major invasion of Japan, making myself unpopular in the process, in order to gain a supply of Iron but the damn thing ran out 5 turns later.
Serves me right I guess.
I only just bought the game and it seems pretty weird to me that large parts of the game - most modern units I would guess - may end up being unavailable to the player due to the scarcity of a crucial resource.
I'm playing as China btw.
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Dominae
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Post a savegame, Primative1.
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Primative1
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Tell me how Dom.
ps Ive been playing all day so the situation has changed but I wouldnt mind posting a save for you guys to take a look at - constructive criticism etc
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Primative1
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OK - here goes - ****, cant get it to work, why can I never get any of this crap to work? It refuses to post the file.
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Primative1
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Trying again....
Attachment: chinese.sav
This has been downloaded 5 time(s).
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Primative1
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Hee hee it worked!
It's the basic game patched to 1.29 - be gentle lads - its my first game.
ps just noticed a rubber deposit - can I go into the johnny business?
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Primative1
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rubber johnny's - profelactics - durex - sheeths
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petermarkab
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Thought i might get some collective opinion on my current game; a huge, continental standard map, emperor level, playing as Russians.
Here's the savegame - you should take a look before reading the history.
Starting tiles were pretty good, but as i expanded, there were (are) too many flood plains, deserts, plains and a lot of mountainous terrain.
Tried a rather pathetic archer rush on Nederlands (south-west), but pulled back at the last minute - a combination of mercy, setting up a vassal state, and alarm at Portuguese expansion to the north, where i consequently turned my attention.
Found i was falling behind in tech race, and wanted to extract tech, and some rather nice wonders (Pyramids, Great Library) from the tech leaders, Portugal. Also wanted to keep a closer eye on the Germans (far north-east), and their lovely ivory.
Declared war on Portugal, France (south-east) also at war with Portugal, Germany signs alliance with Portugal against me, I sign alliance with France against Portugal and Germany, Holland signs with France against Spain (south) and Portugal, I sign...
You get the picture; six civs, Russia, France and Holland vs Spain, Germany and Portugal.
Approx. 10 turns later, France and Spain make peace, so Spain are now unoccupied by their large neighbour and turn their attention towards me (and the very weak Dutch).
Here's my empire north of Moscow.
...sorry, can't get a screenshot - how do i do this?
And here it is south of Moscow.
...see above
I now have a problem as the first German reinforcements (Ancient Cavalry!) turn up at Yakutsk.
My questions are:
1. Should I make peace with Spain, and how will this affect my rep with Dutch, and more importantly with France?
2. How can I turn the tables on the Portuguese-German alliance?
I am thinking of building 6 or 7 new cities to provide me with roughly 5 to 7 shields per turn per city to kick-start the war effort. Downsides are my current cities will have to take time out to produce the settlers, and I'll be at war for at least 30 turns before i may see positive results.
City sites are:
a. Moscow 6999, on forest next to swamp, (where 6 is east, 9 is north-east etc.)
b. Moscow 322, on plains. Hopefully solid production at size 5.
c. Moscow 447, at archer. Long-term industrial powerhouse.
d. Braga 23. Another long-term industrial powerhouse.
e. Rostov 44. Solid production at size 5.
f. Novgorod 66. Sieze iron.
g. Braga 2221. Incense colony. Will stop irritation friendly settlers from crossing my territory!
Alternatively, I could sue for peace with Portugal and Germany once my alliance with France expires, build these cities peacefully, then relaunch the invasion.
What are your thoughts?
Thanks in advance,
Peter
Attachment: catherine of the russians, 130 bc.sav
This has been downloaded 5 time(s).
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petermarkab
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ok thanks vmxa1 - i was frantically pressing 'PrintScrn' thinking an image of my empire would magically appear!
Will try again...
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petermarkab
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trying a screenshot here - should be Northern Russian Empire!!
[IMG]"C:\My Documents\Peter\86Russ-empire-north-130bc.jpg"[/IMG]
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petermarkab
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well, i've attached the file - the image text is pretty illegible when shrinking to 800 by 600.
Attachment: 86russ-empire-north-130bc.jpg
This has been downloaded 113 time(s).
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petermarkab
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ok, that worked well!
here's the Southern Russian empire; note the 2 Spanish Swordsmen approaching Novgorod. Yikes!
Attachment: 86russ-empire-south-130bc.jpg
This has been downloaded 114 time(s).
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