 |
|
Capt Dizle
|
|
This is one of my pet peeves, that we have to depend on folks like alexman to tell us how the game works. It ought to be revealed by Firaxis. Another case of developer's ego.
Great work. Kudos.
|
|
|  |
 |
|
MattPilot
|
|
Tulsa, OK
Dec 2003 time: 05:33
|
|
help me out here please, ..
A = attack value
D = Defense value (modifiers applied? say stock defense of 6 + 50% city + 50% fortified = Defense of 12 - did i get that right ?)
So plugging in the numbers for the flak, with above defense modifiers & assuming 20 bombers, i'd get:
1 - (12 / (12 + 0.2))^min(20,4)
1 - (0.9836)^min(20,4)
now, i'm stuck on the exponent part. help me out with the 'min' part & why there are 2 numbers posing as an 'ordered pair' ?
How would i go about solving that?
|
|
|  |
 |
|
MattPilot
|
|
Tulsa, OK
Dec 2003 time: 05:33
|
|
ah, oki thanks alexman - i feel stupid now that i asked 
anyway, if i did my math right, then a bomber with a defense value of 2, would have the following chance to get shot down:
(**edit see alexman's data**)
Last edited by MattPilot on 15-01-2004 at 01:10
|
|
|  |
 |
|
MattPilot
|
|
Tulsa, OK
Dec 2003 time: 05:33
|
|
btw, another question:
Does every AA get to 'try' to shoot down every plane, or does it become inactive after it shot down one plane?
Assuming i have 4 AA units in a city, and the enemy sends over 100 bombers in one turn. Say I shoot down the first 4 bombers, do the remaining 96 bombers have free passage or are they still subject to the AA?
Just like the Arty, once it did a defensive bombardment, it won't shoot again in that turn.
|
|
|  |
 |
|
MattPilot
|
|
Tulsa, OK
Dec 2003 time: 05:33
|
|
And they look cooler.
|
|
|  |
 |
|
PrinceBimz
|
|
quote: Originally posted by alexman
- The real strength of each AA unit is 1/10th of the value shown in the editor. So Flak has a strength of 0.2.
- Each AA unit in the tile being bombarded takes a shot against the defense of the bombarding air unit. The chance of shooting down the air unit is A/(A+D), as with all other forms of combat in Civ3. Remember, A is 10 times less than what is in the editor for the AA unit.
- The maximum number of AA units that are given a chance to shoot down the plane is 4. Any AA units above 4 are ignored.
So, for example, if you want the formula for the probability of N units with a strength of A shooting down a plane with defense of D, here it is:
1 - (D / (D+A))^min(N,4) |
Good to know that any amount over 4 is ignored. Its good it does this and its how it should be. It keeps someone from stacking an area full of AA and shooting down every attacking plane. Nice job alexman!
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:33. Apolyton Time is 00:33. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|