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Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:33
Lightbulb  Old Post 28-01-2004 00:31 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#1 Report this post to a moderator
Free-for-all Succession Game Got spare money?

This is intended to be a FAST game - the format is experimental so give it your best shots ...

Rules:
MGE, largest world, raging hordes, Deity

Once the game save is posted anyone except the last four players may pick it up and play - the first log and save published is definitive - anyone beaten to the draw must NOT post their save - but may make rude noises about how much better their turnset would have been.

So somebody - 20 turns the above settings go for it - how many will have played before I come back on line in the morning ? ...

Stu

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:33
  Old Post 28-01-2004 00:35
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Are you going to provide a starting save, Stu??

Monk

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:33
  Old Post 28-01-2004 01:56 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#3 Report this post to a moderator
Put an end to popups!

Nope - unless no-one has ventured their arm by the time I next get a chance to play ...

Stu

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:33
  Old Post 28-01-2004 03:56
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with an apology...

Yup, a huge map; yup, MGE; yup, raging & Deity, but...

We start with four (count'em FOUR) techs: BW, HBR, IW, & WC.

So I promptly decided to move slowly for our first city, just to equalize the game (a bit.)

-4000 -- Pop the nearby hut (90,28,1) for a Legion

-3550 -- Found Central City (just after popping a hut (88,34,1) for Masonry), Start Alphabet
-3400 -- Found (the) Flash
-3150 -- Discover Alpha, opt for CB.

I made a tough call -- our capital is a space off of a sweet spot, but in founding in the middle of the three (maybe four) specials, we'd end up with three or four ocean with no port, no harbor -- not good enough for me. So I decided to split this up & start with the whale (missing out on the wine & silk -- but those can be had by founding on a mountain!?)

Next up is...?

Attachment: sp_b3050.sav
This has been downloaded 7 time(s).

Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:33
  Old Post 28-01-2004 05:00
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Slow one beat me to it!

I started with 6 techs and ended with two more from huts and two from the Greeks.

I will take the next round if OK with SG.

Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:33
  Old Post 28-01-2004 05:02
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Here is the save if anyone is interested.

EDIT

Removed the save, thanks for setting me strait Bloody Monk.

Last edited by Zedd on 28-01-2004 at 18:24

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:33
  Old Post 28-01-2004 05:04
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Zedd,

As I understand the first post, this is like a free for all. First to finish and post, self selects themselves as "next" in line. Play but play quickly.

Monk

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:33
  Old Post 28-01-2004 05:07
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quote:
Originally posted by Zedd
Here is the save if anyone is interested.


Whew boy!! READ the first post. And then delete this save.

Please

Monk

Grigor is offline Grigor
Prince
Oberlin, Ohio
Jan 2000
time: 00:33
  Old Post 28-01-2004 06:38
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OK, I got MGE from Solo (thanx!), and let's see if this is readable by anybody!
Log:

3050 Examine map. Nothing to do. What happened to the size 1 settler idea? press Return
3000 Warrior in Flash. PRB in Central City
2950 hut: Barbs. Whale to West
2900* Barb horse kills legion on forest.
2800 Oh Boy-Throne Room update! haven't done that in two years!
2750 Barb disappears after doing his mischief
2650 CB=>CoL (60)
2600 Flash builds Horse for hut exploration.
2550 Hut: Barbs. At least we are on a mountain...
2500* Barbs kill our warrior. Go figure.
2450 Barbs disappear.
2250 Santa Anita founded on West coast
2200 Hut: Legion (Flash). Could have been a tribe...
2050 Two settlers popped out, CoL coming.

Attachment: free_2150.sav
This has been downloaded 2 time(s).

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:33
  Old Post 28-01-2004 06:45
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Grigor,

Save does not load for me. Do you have the patched MGE??

Monk

Grigor is offline Grigor
Prince
Oberlin, Ohio
Jan 2000
time: 00:33
  Old Post 28-01-2004 06:51
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No, I have CivII Gold for Macintosh version 1.0.

Do I need to zip it for PC users perhaps?

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:33
  Old Post 28-01-2004 06:59
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Get a bigger avatar today!

Perhaps, -Jrabbit would know for sure. Try zipping it and let's see.

Monk

Grigor is offline Grigor
Prince
Oberlin, Ohio
Jan 2000
time: 00:33
  Old Post 28-01-2004 07:23
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OK, here is an attempt at a zipped version. I hope this works - I have beena very frustrated lurker thes past months.

Attachment: fr_b2150.zip
This has been downloaded 2 time(s).

Grigor is offline Grigor
Prince
Oberlin, Ohio
Jan 2000
time: 00:33
  Old Post 28-01-2004 07:26
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And another unzipped save with a more PC-friendly name

Attachment: fr_b2150.sav
This has been downloaded 1 time(s).

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:33
  Old Post 28-01-2004 07:27
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Sorry Zedd (well actually not THAT sorry)

We have a 'weather event' in the DC area, so the Fed government was 'let out' two hours early. Hmmm given the ice expected and our sore lack of ice/snow equipment, safety indicated that a number of us in the private sector also opted to go home early.

So I rushed home, popped in MGE & the rest is history.

(Of course I could have said that I saw [SG 1]'s post & left work early JUST for that reason.)

Last edited by Old n Slow on 28-01-2004 at 22:49

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:33
  Old Post 28-01-2004 07:38
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Grigor,

Make a note to yourself. The zipped version works; the third attempt did not.

Monk

Grigor is offline Grigor
Prince
Oberlin, Ohio
Jan 2000
time: 00:33
  Old Post 28-01-2004 07:42
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OK. The zipped version works.

Thank you.

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:33
  Old Post 28-01-2004 13:06
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With this setup I felt it would be okay for me to "play" an early round even if I can't do any others. And as things get more complex, I probably won't be able to play again; but "we" had fun with this. The log follows.

Monk

Attachment: sp_b1050.sav
This has been downloaded 5 time(s).

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:33
  Old Post 28-01-2004 13:22
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Got spare money?

FunLog

2000..Hut-Code->Mon
1900..Hut-Nomad
1750..Mon ->Curr; MonkWine
1650..Monarchy
1600..50g Hut; Barbs to the North
1350..Hut-Chariot; mine finished MonkWine
1300..Curr ->Trade; 4Monks
1250..100g-Hut; Barb kills exploring Souix Horse: where are they?
1200..Hut-Nomad; Temple CentCity
1100..Horse-Hut; Barricks MWine
1050..MonkSilk


Notes:

Legions are cued up awaiting Trade where I suggest they become camels. The horse near 4Monks I pegged for temp garrison duty there. The western explorers are hut-hunting. The Nomad is being dogged by the Barb Legion. Bringing the Chariot towards the Nomad may make him disappear.

This was fun!! Good luck.

Monk

Cyrion is offline Cyrion
King
Caught somewhere in time
Jan 2002
time: 06:33
  Old Post 28-01-2004 13:23
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Hey, BM played a turn!

Really glad you did!

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:33
  Old Post 28-01-2004 14:30
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Welcome back Monk!

SG, how about reducing your stipulation to none of the last three players is allowed to take the next turn, because we don't have that large a pool to draw from, and if a few people cannot pick up the next save, then those last four regulars may be kicking their heels for a while in frustration. If someone has posted that they have the save, then give them a deadline to return it, or else this may get bogged down too. Two days, maybe, and if they have nor posted their save by then, another player can jump in instead.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:33
  Old Post 28-01-2004 14:30 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Put an end to popups!

Yeh - what he said - its great that you could play some Monk

Stu

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:33
  Old Post 28-01-2004 14:34 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Yorkie - I said this is experimental - let's see how it hangs - the 4 is not carved in stone (but there is always a danger that a small cabal that play quickly could freeze out other worthy players who are that bit slower) and there is some merit in the idea of being able to 'bag' the game for a short period to stave off snatchers - but what period? you suggested two days - I was thinking maybe 6 hours - lets see

Stu

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:33
  Old Post 28-01-2004 15:13
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Thanks fellows!!

I've got to get some sleep soonest, but first a word about this experiment. Reading the first post again, I really like the stated free for all aspect that was proposed. Therefore, I suggest you wait on making it a 6hr hold. The idea is to get some speed to the turnsets. For sure, any hold should not be asked for until the player is ready to actually start playing. Maybe a 2hr hold that could be extended if the player posted claiming some progress. And I agree with the Yorkish faction that after two days, someone who was up but had not posted should be subject to being bumped.

Let's see how it goes. Twelve people could conceivably be on the roster playing intermitently as time permited. Being able to hold the game for a brief period is a good idea. I kept checking to see if anyone else had taken the save; I was so worried someone would scoop me.

It's a great idea this!!

Monk

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:33
  Old Post 28-01-2004 15:20
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One suggestion. Get Marco Polo ASAP. Many of the usual next techs are probably already held by the AI at this time, and maps are a must on this big map.

Three have taken the save. Someone claim it and play.

Monk

Grigor is offline Grigor
Prince
Oberlin, Ohio
Jan 2000
time: 00:33
  Old Post 28-01-2004 16:07
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Nice turnset Monk - number of cities and area doubled plus monarchy - can't do much better in the early rounds. And 4Monks looks like a likely SSC.

I also sped through wondering whether I would be competing with others, but I thought that was implicit in the setup. It added spice to the experience - maybe too much?

In the early rounds a 1-hour hold should be sufficient.

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:33
  Old Post 28-01-2004 16:39
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I shan't be downloading this until I have played the Dirty game, but I'll only play on weeknights as I can't post at the weekend, and one night is about as much as everyone else should be expected to wait for the save. Does SG want to suggest a date after which players should play only 10 turns? If this gets as large as some of the other SXNs, then it may take more than one evening to play 20 turns in the later game.
Rather than saying that the eight person must play 10, and those after them, then how about a date? If your turn spans this date due to someone before you being unable to play their full entitlement, then play as many as you see fit. Things should flow quickly!
One day, when I've chosen an ISP for home, then what would be the chances of getting a 24 hour succession played?

[edit] Tautologically disentangled [/edit]

Last edited by duke o' york on 28-01-2004 at 17:59

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:33
  Old Post 28-01-2004 17:44 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Yes - I shall post when the turnset should drop from 20 turns each - I guess it would be helpful if people posted when they were actually playing a turnset to prevent too much redundant effort - but we are all reasonably responsible people who love this game - it should work out as long as we stay civilised (and if WE cant be CIVilised - who can?)

Stu

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:33
  Old Post 28-01-2004 18:59
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I like the threat of redundant effort, though it likely means that I'll rarely get in on this one (unless I bring the work laptop home for quicker posting).

BM -- It's SO cool to see you active beyond RCC!!!

Scouser -- no rules re reputation, victory conditions, etc?

Grigor -- Hail fellow Mac user!
You need the 1.1.1 patch. Go2
http://www.atarisupport.com/faq/civ...wnloads_mac.asp
and follow the instructions. (There used to be a bug that required you to rename the main game file from Civilization 1.0 to Civilation 1.1, but this appears to have been addressed.

The patch will improve you file compatibility, fixes a few bugs, but most importantly, it allows you to indulge in MP games with PC users without issues.

My experience here shows most consistent results come from posting Zipped saves. (I actually use a more arcane method -- email the Mac save to my PC, Save As with PC-friendly name (8 chars, .sav extension), then WinZip and post.)

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:33
  Old Post 28-01-2004 20:05 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Freeforall 20 turns

1050BC = not much to do; why is a plain hill being mined so early?

0950BC = Barb Legion beams up;
0925BC = Trade->Writing (no Pottery :sob; Legions turn to camels;
0900BC = Barking Mad founded; hut yields Nomads;
0825BC = hut, 100g; meet Sioux swap Iron for Mysticism, Peace; We are Supreme; We

are 'near Wounded Knee';
0800BC = hut, Legion (supported); Sioux prefer war to paying tribute;
0775BC = Sioux horse dispatched;
0750BC = Hill Fort founded; hut, None Horseman;
0725BC = Writing->Pottery; Beads(d), Central City-MonkWine, 12g ;
0650BC = Hides(d), Flash-Central City, 12g; hut, None Horseman;
0575BC = Sioux Settler killed;
0550BC = Pottery->Literacy;
0525BC = Hanging Gardens in Central City; Sioux give The Wheel for Cease fire and 100g for Peace ;

Attachment: sp_b525.zip
This has been downloaded 7 time(s).

 
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