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Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 01-02-2004 19:37
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OFT (One Free Tech) Game Support Apolyton

update:
player list and stats

Player Order:

(Seat) - (Color) - (Player w/ Email) - (Leader name and Civilization)

1 - blue - Mathemagician - Rainerman of the Turks
2 - orange - Protoss72000 - Aragorn of the Germans
3 - green - FlameFlash - FlameFlash of the Native Americians
4 - pink - Grandpa Troll - Czar Troll IV of the Russians
5 - purple - Cuaich - John of the English - (substituting for J.Bytheway)
6 - light blue - Dimytes - King Dimytes of the Vikings

Moderator:

Hatschy

Game Settings

Map:
- Size: Gigantic Map
- Shape: Doughnut

Slider settings:
- Wet/Dry 50%
- Warm/Cold 50%
- Ocean/Land 30% (more ocean than land)
- Island/Continent 50%
- Uniform/Diverse 100%
- Few/Many Goods 100%

Difficulty:
- Skill Level: Deity
- Barbarian Threat: Raging Hordes

Rules:
- Bloodlust off
- Pollution on

No AIs

All Wonders Allowed

OFT scenario settings:

Free Tech:

To be chosen within the first five turns, last chance is in the year 3800 BC. A message box at the beginning of that turn will appear to warn you.

=================================================
=================================================

original post

hi people,

i just had the idea of setting up a game where each player can choose one free technology at the start of the game.
any ideas if it is possible to manipulate a PBEM game in such a way ? and even more to make it secret, so that i (probably being the moderator) could play too ?

on the details.
the principle is clear: each player gets one tech of choice for free.

A few questions:

1.) If technically possible, would it be better to choose the tech

a) before the game starts ?
b) on the very first turn, after you have seen your starting position ?
c) during the first X turns of the game ?
d) at any time during the game, so that you can use it as a kind of joker ?

I'd prefer option b).

2.) Should it be public information who has chosen which technology (and when) or should it be secret ?

I'd say make it secret.

Also, i suggest playing on a gigantic world, so that the tech choices get time to influence the development of the game.

Any other ideas/questions/issues ?
Anyone interested ?

Last edited by Mathemagician on 20-07-2004 at 01:19

Protoss72000 is offline Protoss72000
Prince
Henderson, NV
Mar 2002
time: 21:33
  Old Post 03-02-2004 07:25
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Would there be a limit of any kind? Could you choose, chemistry or something from the later ages? Or choose a certain government advance like corporate republic? It might be an interesting idea, I have no idea how to get it into a game though.

Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 03-02-2004 16:35
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quote:
Originally posted by Protoss72000
Would there be a limit of any kind? Could you choose, chemistry or something from the later ages? Or choose a certain government advance like corporate republic? It might be an interesting idea, I have no idea how to get it into a game though.


yep, you could choose ANY tech you like, governments might be a little too good, granted, but that could be discussed. still, if you take the government advance you miss some other interesting tech

to get it into the game... well i think someone somewhere mentioned directly editing the .csg file but i have no idea how it works.

another idea might be editing some game files in such a way that, if all players play fair, each player would get his tech either totally for free or could research it for 0 in the beginning or something.
for example a scenario where someone edits the basic conditions (would require an independent moderator to do). can you edit the initial advances in a scenario ?
or, if those text files only count for the active player, each player would edit them in the beginning to set requirements for their favored tech to "no other tech and 0 research points" and then go for it first.

right now, the scenario idea seems to be the most plausible to me. i'll have a look if this might be possible as i described.

so would you be in, Protoss ?

Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 03-02-2004 16:50
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update

i played a little bit around with the cheat mode and it seems there should be a way to incorporate this if i we could find an independent moderator who knows how to create a scenario (i dont).

alright, we're taking a couple of players and one moderator

edit

the basic problem i still have is to transform a cheat-moded 1-player save game into a multiplayer scenario. if that is solved, while keeping the same starting positions, we should be able to go.

hatschy is offline hatschy
Prince
Frohnleiten, Austria
Jun 2002
time: 06:33
  Old Post 04-02-2004 00:48
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Here is a somewhat simplistic "solution":
This is a scenario, where every human player is granted a predefined advance at the beginning of the first turn. If you want to change the advances that are granted, you can simply edit the file with the SLIC code and replace the tech numbers. Only the player, who does the setup, needs the scenario. You will need a moderator for editing the SLIC file and starting the game, if you want to keep the granted advances secret.

Attachment: onefreetechscenario.zip
This has been downloaded 1 time(s).

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:33
  Old Post 04-02-2004 00:50 Visit J Bytheway's homepage!
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You can start a PBEM game in cheat mode and attribute the techs then. Just set up the game in the normal fashion but rather than pressing "Launch", press the "Launch editor" button. That brings up the cheat mode box at the start of the game, but as soon as you close it you can never get it open again.

That should provide a means to distribute the techs (although it would be before seeing starting positions). If you want someone independant to do it then I'll be happy to.

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:33
  Old Post 04-02-2004 00:51 Visit J Bytheway's homepage!
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Crosspost - hatschy's solution will work fine too.

Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 04-02-2004 01:35
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thank you both.

j.bytheway, i'll come back to your idea (and offer) once i tried/understood hatschy's variant.

hatschy, where do i have to put the folder to get it working ?

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:33
  Old Post 04-02-2004 01:58
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.just adding my $0.02 worth..and I tried a lot of scenario making...

I once tried a similiar process where I wanted Corporate Republic available at begginning..

I got it but then once I actually got hwere it was on tech tree, i was unable to research anything else...

strange, but true..

Not sure why

Ok, just adding that in and if the fine folks here ghet this working fine then whoa it sounds like a simply awesome game setup!!


Peace

Grandpa Troll

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Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 04-02-2004 02:04
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quote:
Originally posted by Grandpa Troll
.just adding my $0.02 worth..and I tried a lot of scenario making...

I once tried a similiar process where I wanted Corporate Republic available at begginning..

I got it but then once I actually got hwere it was on tech tree, i was unable to research anything else...

strange, but true..

Not sure why

Ok, just adding that in and if the fine folks here ghet this working fine then whoa it sounds like a simply awesome game setup!!


Peace

Grandpa Troll


thank you for the warning, Troll. but if Hatschy gives me a complete scenario out of nowhere i kind of trust him that it will work.

btw, why do Americans always say something like "just my 2 cent". what is that the cost of ? probably not posting in the Apolyton forums

oh.. and ... shall i sign you up ?

Grandpa Troll is offline Grandpa Troll

Immortal
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Jul 2000
time: 00:33
  Old Post 04-02-2004 02:15
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.wellllll....when speaking with the apparent over=priced advice of non-Americans here, I figure that my input aint worth what others THINK theirs is..so I limit it to $0.02 worth so I may even get me some change back!!


Well, I too trust Hatchy and simply wanted to input so that we make sure before playing scenarios and get caught down the road is all....

Thanks Hatchy for the Hardwork and well, tell me more about the settings my dear man?


Peace

Grandpa Troll

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hatschy is offline hatschy
Prince
Frohnleiten, Austria
Jun 2002
time: 06:33
  Old Post 04-02-2004 02:57
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quote:
Originally posted by Mathemagician

thank you for the warning, Troll. but if Hatschy gives me a complete scenario out of nowhere i kind of trust him that it will work.


quote:
Originally posted by Grandpa Troll
Well, I too trust Hatchy and simply wanted to input so that we make sure before playing scenarios and get caught down the road is all....

Thanks Hatchy for the Hardwork and well, tell me more about the settings my dear man?


Aehem, thank you for having so much confidence in my programming skills , but I have to admit that the scenario has not been thoroughly tested. But it is so simple and uses only a small subset of what Keygen's quick start mod (or the tutorial) does, so that I am pretty sure it works.

There is a "readme" included in the zip file, which explains what to do. If you want to do a quick test, install the scenario (i.e. extract the files to the scenario folder) and start a hot seat game with (up to) 8 human players (with the scenario enabled). Then edit the SLIC file to contain the advances of your choice and retry.

Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 04-02-2004 03:18
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i have the scenario in the correct folder but i cant find it under scenarios when i open either a PBEM or a single player game.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:33
  Old Post 04-02-2004 05:49 Visit FlameFlash's homepage!
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Has there been any progress with the picking a tech at the start one yet? I have a lot of interest in both playing and just having that scenario in my scenarios folder.

Is it possible to use multiple scenarios at once? It'd be interesting to see that combined with Keygen's fast start.

Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 04-02-2004 06:01
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well, j.bytheway's suggestion works, but only before you see your starting positions.
i havent been able to test hatschy's suggestion successfully so far.

im not sure if this should be used with a fast start mod as this way obviously the higher techologies are the better picks whereas with a regular start earlier technologies might make more sense so as to benefit from the earlier, although it'd always feel a little wasted to not pick the higher ones.
also, without a fast start mod, government techs could be too valuable compared to others.

Protoss72000 is offline Protoss72000
Prince
Henderson, NV
Mar 2002
time: 21:33
  Old Post 04-02-2004 08:14
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Yes, I would like to play if we can get it going.

Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 04-02-2004 08:43
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Great ! while we wait on the specifics on how to implement the tech choice you could vote on the questions i posed above. i would also like to add the question:

3.) Should we use a quickstart mod ?

My vote goes for no, as this would make early tech choices less viable and thus take away some strategies.

hatschy is offline hatschy
Prince
Frohnleiten, Austria
Jun 2002
time: 06:33
  Old Post 05-02-2004 00:47
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quote:
Originally posted by Mathemagician
i have the scenario in the correct folder but i cant find it under scenarios when i open either a PBEM or a single player game.

This is from the "readme.txt" file that is included in the zip file:
quote:

Installation
------------
Simply unzip "OneFreeTechScenario.zip" to the "scenarios" folder (which is a sub-folder of the directory where you installed CtP) preserving the folder hierarchy inside the zip-file. After unzipping you should find the following in your CtP install directory:

CtP install dir
--"scenarios"
----"OneFreeTech" (files: "readme.txt" (this file), "packlist.txt")
------"scen0000" (files: "scenario.txt")
--------"default" (no files)
----------"gamedata" (files: "scenario.slc")

Are you sure you've got that right? If so, the scenario should be listed in the scenario picker dialog.

The "scenario.slc" file contains (after the list of available techs) a trigger function, which looks like that:

quote:

trigger 'GrantAdvance' when (IsHumanPlayer(g.player) && g.year == 0) {
if (g.player == 1) {
SetResearching(g.player, 74);
GrantAdvance(g.player, 74);
}
if (g.player == 2) {
SetResearching(g.player, 79);
GrantAdvance(g.player, 79);
}
if (g.player == 3) {
...

This piece of code grants player number 1 (blue) the advance of Wormholes (which is advance #74 according to the list mentioned above). Player number 2 (orange) gets advance #79 (sea colonies) and so on. By editing this file, you can decide who gets what.

I haven't tried, but I'm pretty sure this can be combined with the SLIC code from Keygen's PBEM mod lite.

Protoss72000 is offline Protoss72000
Prince
Henderson, NV
Mar 2002
time: 21:33
  Old Post 05-02-2004 01:05
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1. Either at the first turn or only a couple turns into the game
2. Secret
3. I am kinda a purist and like to start the game from the ground up with one settler. I can always use the mod if others want to though.

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:33
  Old Post 05-02-2004 01:05 Visit J Bytheway's homepage!
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hatschy: I'm curious - why did you put in the SetResearching() command before the GrantAdvance() command?

Last edited by J Bytheway on 05-02-2004 at 01:12

hatschy is offline hatschy
Prince
Frohnleiten, Austria
Jun 2002
time: 06:33
  Old Post 05-02-2004 01:22
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This is because you don't see the Hurray,-you-have-finished-researching-...-Select-the-next-research-target dialog, if this line is omitted.

btw, if the Apolyton download link from above doesn't work, try this: berg.heim.at/almwiesen/412250/CtP/OneFreeTechScenario.zip

FlameFlash is offline FlameFlash
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Minnesota, USA
Dec 2001
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  Old Post 05-02-2004 01:37 Visit FlameFlash's homepage!
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1. First turn
2. secret
3. yes, Keygen's mod just takes out the boring first techs and that's it, it still keeps it balanced.

Mathemagician is offline Mathemagician
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Sep 2002
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  Old Post 05-02-2004 02:16
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@Hatschy, im sure i have it in the correct folder. maybe its just my PC, it is rather old and i have installed and uninstalled CTP in and out for a couple of times. maybe thats the reason why it doesnt work. or its just me, girls and computers never liked me

if it works for you and you'd like to moderate though ...

Mathemagician is offline Mathemagician
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  Old Post 05-02-2004 02:25
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okay, to sum it up so far:

players (i assume everyone who voted wants to be in ):
Mathemagician, Protoss72000, FlameFlash

Troll, J.Bytheway ?

votes:

A) Choose the tech ?

on the first turn - 3 votes (Math, Protoss, Flame)

B) Keep techs secret ?

yes, secret - 3 votes (Math, Protoss, Flame)

C) Use QuickStart Mod ?

no - 2 votes (Math, Protoss)
yes - 1 vote (Flame)

Grandpa Troll is offline Grandpa Troll

Immortal
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Jul 2000
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  Old Post 05-02-2004 04:25
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quote:
Originally posted by Mathemagician
okay, to sum it up so far:

players (i assume everyone who voted wants to be in ):
Mathemagician, Protoss72000, FlameFlash

Troll, J.Bytheway ?

votes:

A) Choose the tech ?

on the first turn - 3 votes (Math, Protoss, Flame)

B) Keep techs secret ?

yes, secret - 3 votes (Math, Protoss, Flame)

C) Use QuickStart Mod ?

no - 2 votes (Math, Protoss)
yes - 1 vote (Flame)


Ok

3 turns you must choose the tech

Yes keep it secret!!

No other mods!!!! (more mods the more chance of problems)

I say exclude the wormhole.. ..I dont think thats appropriate..

Man...Fusion..(Leviathan)


I wonder how this will work..I mean..honor smohnor...I still like the "secret" but dont like the wormhole advance...


Peace

Grandpa Troll

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FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:33
  Old Post 05-02-2004 05:06 Visit FlameFlash's homepage!
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Like Wormhole would really help much in the beginning anyway though... I mean, you could build the wormhole sensor but big deal, you don't have a space city to launch the probe.

Grandpa Troll is offline Grandpa Troll

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  Old Post 05-02-2004 07:26
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quote:
Originally posted by FlameFlash
Like Wormhole would really help much in the beginning anyway though... I mean, you could build the wormhole sensor but big deal, you don't have a space city to launch the probe.


Yeah good point..because now:

You have a HUGE Military(to gaurd that city)

and you would be a SUPER-MARKED MAN!

Peace

Grandpa Troll

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Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 05-02-2004 17:07
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update:

players:
Mathemagician, Protoss72000, FlameFlash, Troll

J.Bytheway ?

votes:

A) Choose the tech ?

on the first turn - 3 votes (Math, Protoss, Flame)
first few turns - 1 vote (Troll)

B) Keep techs secret ?

yes, secret - 4 votes (Math, Protoss, Flame, Troll)

C) Use QuickStart Mod ?

no - 3 votes (Math, Protoss, Troll)
yes - 1 vote (Flame) [/QUOTE]


also, additional question by Troll

D) Ban Wormhole Sensor ?

no - 1 vote (Math)
yes - 1 vote (Troll)

is that still actual, Troll, or did FlameFlash already convince you otherwise ?

oh, and i really like your nice little pictures, Troll

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FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:33
  Old Post 05-02-2004 21:32 Visit FlameFlash's homepage!
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@Math's image

And that's a vote from me to not ban Wormhole Sensor too, BTW.

Mathemagician is offline Mathemagician
King
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Sep 2002
time: 06:33
  Old Post 05-02-2004 23:10
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update and a new picture :

players:
Mathemagician, Protoss72000, FlameFlash, Grandpa Troll

J.Bytheway ?

votes:

A) Choose the tech ?

on the first turn - 3 votes (Math, Protoss, Flame)
first few turns - 1 vote (Troll)

B) Keep techs secret ?

yes, secret - 4 votes (Math, Protoss, Flame, Troll)

C) Use QuickStart Mod ?

no - 3 votes (Math, Protoss, Troll)
yes - 1 vote (Flame)

also, additional question by Troll

D) Ban Wormhole Sensor ?

no - 2 votes (Math, Flame)
yes - 1 vote (Troll)

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