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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:33
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update:
player list and stats
Player Order:
(Seat) - (Color) - (Player w/ Email) - (Leader name and Civilization)
1 - blue - Mathemagician - Rainerman of the Turks
2 - orange - Protoss72000 - Aragorn of the Germans
3 - green - FlameFlash - FlameFlash of the Native Americians
4 - pink - Grandpa Troll - Czar Troll IV of the Russians
5 - purple - Cuaich - John of the English - (substituting for J.Bytheway)
6 - light blue - Dimytes - King Dimytes of the Vikings
Moderator:
Hatschy
Game Settings
Map:
- Size: Gigantic Map
- Shape: Doughnut
Slider settings:
- Wet/Dry 50%
- Warm/Cold 50%
- Ocean/Land 30% (more ocean than land)
- Island/Continent 50%
- Uniform/Diverse 100%
- Few/Many Goods 100%
Difficulty:
- Skill Level: Deity
- Barbarian Threat: Raging Hordes
Rules:
- Bloodlust off
- Pollution on
No AIs
All Wonders Allowed
OFT scenario settings:
Free Tech:
To be chosen within the first five turns, last chance is in the year 3800 BC. A message box at the beginning of that turn will appear to warn you.
=================================================
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original post
hi people,
i just had the idea of setting up a game where each player can choose one free technology at the start of the game.
any ideas if it is possible to manipulate a PBEM game in such a way ? and even more to make it secret, so that i (probably being the moderator) could play too ? 
on the details.
the principle is clear: each player gets one tech of choice for free.
A few questions:
1.) If technically possible, would it be better to choose the tech
a) before the game starts ?
b) on the very first turn, after you have seen your starting position ?
c) during the first X turns of the game ?
d) at any time during the game, so that you can use it as a kind of joker ?
I'd prefer option b).
2.) Should it be public information who has chosen which technology (and when) or should it be secret ?
I'd say make it secret.
Also, i suggest playing on a gigantic world, so that the tech choices get time to influence the development of the game.
Any other ideas/questions/issues ?
Anyone interested ? 
Last edited by Mathemagician on 20-07-2004 at 01:19
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:33
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quote: Originally posted by Protoss72000
Would there be a limit of any kind? Could you choose, chemistry or something from the later ages? Or choose a certain government advance like corporate republic? It might be an interesting idea, I have no idea how to get it into a game though. |
yep, you could choose ANY tech you like, governments might be a little too good, granted, but that could be discussed. still, if you take the government advance you miss some other interesting tech 
to get it into the game... well i think someone somewhere mentioned directly editing the .csg file but i have no idea how it works.
another idea might be editing some game files in such a way that, if all players play fair, each player would get his tech either totally for free or could research it for 0 in the beginning or something.
for example a scenario where someone edits the basic conditions (would require an independent moderator to do). can you edit the initial advances in a scenario ?
or, if those text files only count for the active player, each player would edit them in the beginning to set requirements for their favored tech to "no other tech and 0 research points" and then go for it first.
right now, the scenario idea seems to be the most plausible to me. i'll have a look if this might be possible as i described.
so would you be in, Protoss ? 
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:33
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update
i played a little bit around with the cheat mode and it seems there should be a way to incorporate this if i we could find an independent moderator who knows how to create a scenario (i dont).
alright, we're taking a couple of players and one moderator 
edit
the basic problem i still have is to transform a cheat-moded 1-player save game into a multiplayer scenario. if that is solved, while keeping the same starting positions, we should be able to go.
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:33
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quote: Originally posted by Grandpa Troll
.just adding my $0.02 worth..and I tried a lot of scenario making...
I once tried a similiar process where I wanted Corporate Republic available at begginning..
I got it but then once I actually got hwere it was on tech tree, i was unable to research anything else...
strange, but true..
Not sure why
Ok, just adding that in and if the fine folks here ghet this working fine then whoa it sounds like a simply awesome game setup!!
Peace
Grandpa Troll |
thank you for the warning, Troll. but if Hatschy gives me a complete scenario out of nowhere i kind of trust him that it will work. 
btw, why do Americans always say something like "just my 2 cent". what is that the cost of ? probably not posting in the Apolyton forums 
oh.. and ... shall i sign you up ? 
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:33
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well, j.bytheway's suggestion works, but only before you see your starting positions.
i havent been able to test hatschy's suggestion successfully so far.
im not sure if this should be used with a fast start mod as this way obviously the higher techologies are the better picks whereas with a regular start earlier technologies might make more sense so as to benefit from the earlier, although it'd always feel a little wasted to not pick the higher ones. 
also, without a fast start mod, government techs could be too valuable compared to others.
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hatschy
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Frohnleiten, Austria
Jun 2002 time: 06:33
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quote: Originally posted by Mathemagician
i have the scenario in the correct folder but i cant find it under scenarios when i open either a PBEM or a single player game. |
This is from the "readme.txt" file that is included in the zip file:
quote:
Installation
------------
Simply unzip "OneFreeTechScenario.zip" to the "scenarios" folder (which is a sub-folder of the directory where you installed CtP) preserving the folder hierarchy inside the zip-file. After unzipping you should find the following in your CtP install directory:
CtP install dir
--"scenarios"
----"OneFreeTech" (files: "readme.txt" (this file), "packlist.txt")
------"scen0000" (files: "scenario.txt")
--------"default" (no files)
----------"gamedata" (files: "scenario.slc")
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Are you sure you've got that right? If so, the scenario should be listed in the scenario picker dialog.
The "scenario.slc" file contains (after the list of available techs) a trigger function, which looks like that:
quote:
trigger 'GrantAdvance' when (IsHumanPlayer(g.player) && g.year == 0) {
if (g.player == 1) {
SetResearching(g.player, 74);
GrantAdvance(g.player, 74);
}
if (g.player == 2) {
SetResearching(g.player, 79);
GrantAdvance(g.player, 79);
}
if (g.player == 3) {
...
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This piece of code grants player number 1 (blue) the advance of Wormholes (which is advance #74 according to the list mentioned above). Player number 2 (orange) gets advance #79 (sea colonies) and so on. By editing this file, you can decide who gets what.
I haven't tried, but I'm pretty sure this can be combined with the SLIC code from Keygen's PBEM mod lite.
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J Bytheway
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England
Jul 2001 time: 05:33
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hatschy: I'm curious - why did you put in the SetResearching() command before the GrantAdvance() command?
Last edited by J Bytheway on 05-02-2004 at 01:12
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:33
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@Hatschy, im sure i have it in the correct folder. maybe its just my PC, it is rather old and i have installed and uninstalled CTP in and out for a couple of times. maybe thats the reason why it doesnt work. or its just me, girls and computers never liked me 
if it works for you and you'd like to moderate though ... 
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:33
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okay, to sum it up so far:
players (i assume everyone who voted wants to be in ):
Mathemagician, Protoss72000, FlameFlash
Troll, J.Bytheway ?
votes:
A) Choose the tech ?
on the first turn - 3 votes (Math, Protoss, Flame)
B) Keep techs secret ?
yes, secret - 3 votes (Math, Protoss, Flame)
C) Use QuickStart Mod ?
no - 2 votes (Math, Protoss)
yes - 1 vote (Flame)
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Grandpa Troll

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I owe..I owe..it's off to work I go
Jul 2000 time: 00:33
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quote: Originally posted by Mathemagician
okay, to sum it up so far:
players (i assume everyone who voted wants to be in ):
Mathemagician, Protoss72000, FlameFlash
Troll, J.Bytheway ?
votes:
A) Choose the tech ?
on the first turn - 3 votes (Math, Protoss, Flame)
B) Keep techs secret ?
yes, secret - 3 votes (Math, Protoss, Flame)
C) Use QuickStart Mod ?
no - 2 votes (Math, Protoss)
yes - 1 vote (Flame) |
Ok
3 turns you must choose the tech
Yes keep it secret!!
No other mods!!!! (more mods the more chance of problems)
I say exclude the wormhole.. ..I dont think thats appropriate..
Man...Fusion..(Leviathan)
I wonder how this will work..I mean..honor smohnor...I still like the "secret" but dont like the wormhole advance...
Peace
Grandpa Troll
Attachment: interest_md_wht.gif
This has been downloaded 87 time(s).
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:33
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update:
players:
Mathemagician, Protoss72000, FlameFlash, Troll
J.Bytheway ?
votes:
A) Choose the tech ?
on the first turn - 3 votes (Math, Protoss, Flame)
first few turns - 1 vote (Troll)
B) Keep techs secret ?
yes, secret - 4 votes (Math, Protoss, Flame, Troll)
C) Use QuickStart Mod ?
no - 3 votes (Math, Protoss, Troll)
yes - 1 vote (Flame) [/QUOTE]
also, additional question by Troll
D) Ban Wormhole Sensor ?
no - 1 vote (Math)
yes - 1 vote (Troll)
is that still actual, Troll, or did FlameFlash already convince you otherwise ?
oh, and i really like your nice little pictures, Troll 
Attachment: fehler042.gif
This has been downloaded 83 time(s).
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:33
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update and a new picture :
players:
Mathemagician, Protoss72000, FlameFlash, Grandpa Troll
J.Bytheway ?
votes:
A) Choose the tech ?
on the first turn - 3 votes (Math, Protoss, Flame)
first few turns - 1 vote (Troll)
B) Keep techs secret ?
yes, secret - 4 votes (Math, Protoss, Flame, Troll)
C) Use QuickStart Mod ?
no - 3 votes (Math, Protoss, Troll)
yes - 1 vote (Flame)
also, additional question by Troll
D) Ban Wormhole Sensor ?
no - 2 votes (Math, Flame)
yes - 1 vote (Troll)
Attachment: fehler051.gif
This has been downloaded 80 time(s).
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