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Donegeal
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Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002 time: 05:34
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Yep, and of course, pushing that "end turn" button.
At this point, there is only two things to discuss:
1) What to build next.
2) Where to move the warrior when its complete.
1) What to build next.
In a normal SP (or even a non-elimination MPDG), I would have to say worker. But as this is an elimination MPDG, I would have to say a second warrior. Maybe after the second warrior we could go for a worker, but we need to defend our City. As an example, way back in the early days of the PTWDG, Lux Invicta actually had GoW by the balls because we explored to aggressively. Our warrior was out of position and could not get back to our Capital in time. Imperial City could have been razed. Think of the difference that one little fact makes. We NEED to defend our city!
2) Where to move our warrior when complete.
Could even be called "Do we move our warrior when complete." Like I stated above, defense is of the utmost importance. However, this early in the game, we can be assured of the ability to build a second warrior before anyone comes into contact with us with a unit that can attack (there is one team that is expansionist and will therefore have scouts, but I will cover this later). If we are to move him, I would think that moving him 8 (or directly north) would be the best course of action. That will put him in position to climb Mount Olympus to get a great view of the surroundings.
3) What to do with "Roads R Us" when they finish irragating the cow.
Oops. I guess I left this out originally, but it should be discussed, just in case. Hmm.. lets see, move to a tile that we aren't using or road for extra movement and commerce? DUH!!!!
Road.
Furthermore, I think we should beging discussing a settlement plan using what knowledge we have already. I will prepare some graphics for this purpose, but I won't be able to post them until I get home from work.
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Inverse Icarus
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flying too low to the ground
May 2001 time: 00:34
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this doesn't really belong in this thread, because it's after turn 5 (or, on it?) but i'd strongly recommend going North, North with the warrior, moving on to that mountain.
my reasoning is simple. there appears to be a coast to our south, so thats not that important to explore. moving onto that mountain will give us a large view of what could be very important information. we could figure out how big that desert to our noerthwest is, where these plains go, etc etc.
i was pondering polling what people would say, but unless there is a large amount of ranting about it, i'm going to order north, north.
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conmcb25

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Angmar
Aug 2002 time: 23:34
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Turn 3 - 3900 BC
Misc
- Turn played in chat on SAT, March 13 2004, at 2000 GMT by Togas and conmcb25 and sent onto BATROCHOS (French) at 2030 GMT.
Cities
- First city Apolyton is still there

Research/Financial
- We continue research of Pottery at 100%.
- Currently at 100% research pottery will be complete in 13 turns
- We have 10 gold and are at +0 gpt
Intelligence
- "Ur" founded by BAT (french) last turn
- "Tian-Sheg-Di" founded by GWT (germans) last turn
- Approval rating-50%-ranked 1
- Population-14000-ranked 2! DOWN FROM 1
- GNP 4 million-ranked 3! DOWN FROM 2
- Manufactored Goods-3 megatons-ranked 1
- Land Area-900 sq miles-ranked 1
- Literacy-0%-ranked 1
- Disease-0%-ranked 1
- Pollution-0%-ranked 1
- Family Size-1 child-2 (Same as last turn, I forgot to post this)
- Military Service-0 yrs-ranked 1
- Annual Income-1 per capita-ranked 1
- Productivity-9%-ranked 3
- Scores: Apoly and CGN 33, PAL, BAT and GWT have 16.
Worker Force
- Worker continues to irrigate Cows tile.
Complete Results
(posted in the actual order performed during play)
- Set worker "Roads R Us" to irrigate
- Checked WF; still set to work cattle tile.
- Building warrior. Done in 2 turns (with waste of 3 sheilds
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- 3spt, 2fpt, 4tpt.
- Science research still on pottery; Slider to 100% science.
- Growth at pop 1 is currently in 8 turns
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Notice the international time format, the use of the international standard time "GMT", and the difference between the 'important' events (in bold) and the turn transcript.
Note see previous screen shot, its the same of course and is located in this THREAD
Last edited by conmcb25 on 14-03-2004 at 01:48
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All times are GMT. The time now is 05:34. Apolyton Time is 00:34. |
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