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E_T
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Orlando, Florida
Mar 2001 time: 00:34
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Gheesh, now people are grasping at other peoples straws....
Unless CGN gets really "Lucky" (which I highly doubt), then they will have to find a refuge city from us way before the possibility of Nav is completed. So, in all reality, count CGN Luxes out of the equation ENTIRELY!!
And Yes, Nav is critical, BUT, when we get it too early, whom are we going to trade Luxes with?? GCA/GWT??
Or, are we going to use it to help CGN?? With the Army that we currently have right now??
And with us speeding up to Nav, we make it much sooner for GWT/GCA for them to have them, because of the tech costs. We wouldn;t be ready (in that timeframe) to repuse a serious Invasion from GWT/GCA.
Come on people, be a little bit real here.
E_T
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conmcb25

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Angmar
Aug 2002 time: 23:34
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I concur with E_T on this one. 
quote: Originally posted by E_T
Gheesh, now people are grasping at other peoples straws....
Unless CGN gets really "Lucky" (which I highly doubt), then they will have to find a refuge city from us way before the possibility of Nav is completed. So, in all reality, count CGN Luxes out of the equation ENTIRELY!!
And Yes, Nav is critical, BUT, when we get it too early, whom are we going to trade Luxes with?? GCA/GWT??
Or, are we going to use it to help CGN?? With the Army that we currently have right now??
And with us speeding up to Nav, we make it much sooner for GWT/GCA for them to have them, because of the tech costs. We wouldn;t be ready (in that timeframe) to repuse a serious Invasion from GWT/GCA.
Come on people, be a little bit real here.
E_T |
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E_T
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Orlando, Florida
Mar 2001 time: 00:34
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Trip and I worked late last night, on the HG build in Apolyton Prime, getting it finished as soon as possible. Here is a abreaviated timeline for that city:
Turn 170, 540 AD (next turn at this time) - add workers to get to size 10 - 8 working pop, 2 entertainers.
Turn 171, 550 AD - Palace move Turn.
Turn 174, 580 AD - Marketplace built - 9 working pop, 1 entertainer. Start on HG (17 turns schedualed)
Turn 191, 750 AD - HG built - Add worker to AP to bring it up to 11 working pop. City produces 24 SPT (after waste) at this point. Start on Leo's (25 turns schedualed).
Turn 216, 880 AD - Leo's built (or some other 600 shield Wonder, if Leo's is taken by GWT/GCA.
At this time, we are approx 7-8 turns away from our GA (if normal CURRENT schedual is followed, might be slightly sooner). Depending on other cities and possibliy building JSB in them, they should be done by this time, if not, a quick (3 turn) Temple is built in AP, allowing size 12 (adding a worker). Also, either a Lib or a Court is built in AP (more than likely the Lib).
Turn 223, 915 AD - Current schedualed start of GA, with building Magellans in HoD. Start on building Smiths (16 turns schedualed).
Turn 239, ??? AD - Smiths built, start building Copernacus (sp)
Turn 242, ??? AD - GA ends
E_T
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All times are GMT. The time now is 05:34. Apolyton Time is 00:34. |
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