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Fromafar
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It looks like these are in ctp2_data\default\graphics\pictures. The program tries to find files upc006.tga (flag) and upc047.tga (veteran medal) in this directory. When not found, it searches pic565.zfs for upc006.rim (flag) and upc047.rim (veteran medal).
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J Bytheway
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England
Jul 2001 time: 05:35
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quote: Originally posted by Maquiladora
Flinx is right it appears in improve.txt in CtP1 here
code:
IMPROVEMENT_FLAG_ALLOW_GRUNTS
and of course in CtP1 and 2 the specialist is
code: POP_FACTORY_GRUNT "Laborer"
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I think that even that flag might not do anything, and already be a leftover of an earlier version of CTP1, because each record in pop.txt also specifies a building which allows that type of population.
Last edited by J Bytheway on 08-09-2004 at 04:18
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J Bytheway
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England
Jul 2001 time: 05:35
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quote: Originally posted by Myrddin
Would love an update on the project
Lurking I can see that there is a lot being done, but its not clear when something will be available to the non-coders |
Well, the main thing available to non-coders is the playtest. Coders always appreciate feedback.
I think that the basic state of the playtest version (and hence the project as a whole) is as follows:
We have a version which is, in SP, very much more stable than the commercial releases, and has all the features in the patched version and more besides, as well as better AI.
It also works in hotseat, and probably email games, at least to a certain extent, but is minimally tested and it is likely that we have introduced at least some bugs in making the other changes.
Network and internet MP is still unstable (probably even worse than it was in the unpatched version) and there is no prospect of it improving in the near future.
Support for mods is still pretty good, and a fairly ddecent backwards compatibility has been maintained, but the mods would certainly benefit from being updated to take advantage and/or account of the changes and new features.
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:35
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Yes, and we are not releasing an 'official' CtP2:AE till MP works at least as well as in patched original, that's the reason cited by Locutus. Personally, I believe MP to be of minimal importance, but I understand everyone who disagrees. However, indeed, the current playtest build is far better than the original for playtest. Less bugs, better AI, new feautures and all the old ones. I've encountered no problems running any of the mods I tried. IIRC, it was a late March build that reimplemented all SLIC functions. Yes, no major mod updates were issued, but still .
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Maquiladora
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Well last time I tried MP (previous playtest from current) it wasn't playable IMO, although it ran fine, there were bugs with collecting public works tax, a major part of the game.
I don't know about Hotseat or PBEM, but if this is intended to be a big release then it might be an idea to take out the network game button or at least include some kind of very noticeable warning.
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