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Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:36
  Old Post 16-05-2004 22:06
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Turn 184, 680 AD - 7 Turns to D-Day Get a bigger avatar today!

Status

- Republic
- Researching Navigation (1013 beakers stored, need 1344 beakers total, 3 more turns Actual, game shows 2 turns)
- Treasury x gold (end of last turn), approx +x (+x) gpt, = approx x gold (at begining of turn).
- Running at 50/50/0 Sci/Tax/Lux

- Anticipated start of GA - Turn 223 (910 AD)

6 Turns to D-Day


Here is the save - krill (I'm sorry it's late, I've been away)


Ministry of the Interior

Science & Cash Flow

Sliders set at 50% research and 0% lux.

Economy:

Lakeveiw - building Catapult (turn 2 of 10 sched).
Mingapulco - Horse built, start building Horse (turn 1 of 2 sched).
Chiquita - Market built, start building Library (turn 1 of 8 sched).
Bananatopia - building Horse (turn 2 of 3 sched).
Incensity - building Caravel (turn 3 of 5 sched). shortrush to Catapult for 3 shields - 12 gold.
Dominus - building Horse (turn 3 of 3 sched).
Tripoli - Horse built, start building Aquaduct (turn 1 of 9 sched).
Mu - building Courthouse (turn 13 of ??TBD?? sched).
Hispanica - building Horse (turn 4 of 4 sched).
Power of Victory - building Aquaduct (turn 4 of 14 sched).
Eisten Boulen - building Courthouse (turn 16 of ??TBD?? sched).
Karina - building Library (turn 3 of 8 sched).
Lux Invicta - building Worker (turn 2 of 2 sched). Sell Granary this turn.
Big Bend - building Market (turn 18 of 18 sched).
BigFurryCity - building Horse (turn 2 of 3 sched).
Apolyton Prime - building to Sistine Chapel (turn 11 of 17 sched).
This is the Semi-STEALTH prebuild start of the Hanging Gardens wonder project, due to complete on turn 191
Del Monte - building Library (turn 23 of 28 sched).
Heart of Darkness - building Aquaduct (turn 2 of 9 sched).
Elucidium Novem - building Worker (turn 2 of 2 sched).
Note: EN is a designated Worker Pump.
Silk Road - building Courthouse (turn 22 of 29 sched).
Arcadia - building Harbor (turn 6 of 12 sched).
Zenophobia - building Granary (turn 11 of 12 sched).
Note: Zeno is a designated Worker Pump.
Solace - building Aquaduct (turn 16 of 26 sched).
Down Under - building Courthouse (turn 24 of ??TBD?? sched).
Lumentis Bananis - building Courthouse (turn 3 of ??TBD?? sched).
Antlergrad - building Courthouse (turn 21 of ??TBD?? sched).
Area X - building Harbor (turn 22 of 26 sched).
Heros' Summit - building Courthouse (turn 20 of ??TBD?? sched).
Mongoose Abyss - building Temple (turn 2 of 23 sched).
Lumen Musae - building Courthouse (turn 19 of ??TBD?? sched).
Protuberance - Caravel built, start building Courthouse (turn 1 of ??TBD?? sched).
Kanaola - building Courthouse (turn 18 of ??TBD?? sched).
Cyrene - building Catapult (turn 11 of 11 sched).
Eye - building Courthouse (turn 17 of ??TBD?? sched).
Vox Publica - building Courthouse (turn 16 of ??TBD?? sched).
Freedom City - building Barracks (turn 10 of 20 Sched).
Mauretania - building Wealth.
Thunder Bay - Building Courthouse (turn 9 of ??TBD?? sched).
Memoria Fraxia - building Courthouse (turn 15 of ??TBD?? sched).


Rushing

See Short, Throughput & Regular Rushing Turn by Turn Approval Thread for general rushing requests
and see Turn 171, 550AD post in that thread for this turn's specific requests and approvals.
Edit the post link when coping and pasting.

Incensity - 3 shields for 12 gold.

Total this turn = 12 gold.


Worker Force:

Lakeview - starting WF 1. NC.
Mingapulco - starting WF 3-6-7-8-9-10-15. NC.
Chiquita - starting WF 1-2-4-5-6-8-13.
Bananatopia - starting WF 1-2-3-4-8-9-14-19 (working Game). NC.
Incensity - starting WF 5-6-7-16-17. NC.
Dominus - starting WF 1-2-4-6-7-8-19. NC.
ONLY IF Making peace with GCA - Change WF to 1-4-6-7-8-19 & 1 Taxman.
Tripoli - starting WF 2-7-9-17-18-19. Change WF to 1-2-4-17-18-19.
Mu - starting WF 15. Change WF to 7.
Hispanica - starting WF 1-2-3-4-12-20. NC.
Power of Victory - starting WF 3-4-5-10-13. NC.
Eisten Boulen - starting WF 4-5. NC.
Karina - starting WF 4-11-13-15-16-17-18. Change WF to 3-4-11-13-15-16-18.
LuxInvicta - (grows this turn) starting WF 1-3-5-??11??. Change WF to 1-3-11-13.
Big Bend - starting WF 1-3-4-6-8-13. Change WF to 3-4-6-8-11-12.
BigFurryCity - starting WF 5-6-7-8-18-19-20. NC.
Apolyton Prime - starting WF 1-2-4-6-9-14-15-17-19-20. NC.
ONLY IF Making peace with GCA - Change WF to 1-2-4-6-9-14-15-17-20 & 1 Entertainer.
Del Monte - starting WF 1-5-6-10-11. NC.
Heart of Darkness - starting WF 3-4-10-13-17-18. Change WF to 4-6-10-13-17-18.
Elucidium Novem - (grows this turn) starting WF 2-4-6-8-??13??-19. Change WF to 2-3-4-6-8-19.
Silk Road - (grows this turn) starting WF 1-??4??-9-19. Change WF to 1-5-9-19.
Arcadia - starting WF 1-2-6-7-8. NC.
Zenophobia - starting WF 2-3-4-8-13. NC.
Solace - starting WF 2-7-8-16. NC.
Down Under - (grows this turn) starting WF 2-??3??-10-12. Change WF to 2-4-10-12.
Lumentis Bananais - starting WF 3-6-7-13. NC.
Antlergrad - starting WF 2-4-10-11. NC.
Area X - starting WF 3-5-17. NC.
Hero's Summit - starting WF 6-7. NC.
Mongoose Abyss - starting WF 5. NC.
Lumen Musae - starting WF 1-18. Change WF to 1-6.
Protuberance - Starting WF 1-20. Change WF to 3-20.
Kanaola - starting WF 7-8. NC.
Cyrene - starting WF 6. NC.
Eye - starting WF 1-2. Change WF to 2-8.
Vox Publica - starting WF 4-20. NC.
Freedom City - starting WF 6. NC.
Mauretania - starting WF 6. NC.
Thunder Bay - starting WF 20. NC.
Memoria Fraxia - (grows this turn) starting WF 6-??8??. Change WF to 6-8.


Workers:

LAN, Lib & Slave Farb (LAN Party) - near CFC Border - move 6-6 and start Mining (not done yet).
Dan & Gits - near Lum Ban - move 3-6 (joining LAN Party) and Mine (2 turns to complete).
Grumpy Group (Grumpy & PG 9 to 12) - near Karina - move 3 and Mine (done).
Empress & Larry - near Lum Mus - Road (done).
Bashful - near Thunder Bay - move 9-9-9.
PG 7 & 8 - near Antlergrad - move 8-8-7.
Press Gang 1 (PG 1 to 6) - near Lum Mus - move 9-9 and Mine (done).
Screech & Sanchez - near Eisten - move 9-8-8.
Go3 (MrWIA, EVC & Dejon) - near Zeno - move 7-4-4.
Rush & rah - near Hero - Road (done),
Moe - near Eye - Irrigate (2 turns to complete).
Mark & Otto - near Eye - move 8-7 and Irrigate (over Mine - done).
Doc, Frodo & Out of Darkness - Near BB - move 9-9-9 (onto Tripoli Iron), will Road next turn.
Horse & Squid - near Vox - start Clearing Jungle (6 turns to complete).
Sleepy - near Down Under - move 9 (joining Panagoon).
Silky & Yo - near Silk - move 8-7-4 (joining Panagoon).
Spike & Moosefart - tile clear, workers frozen.
BigFurryWorker - 3 turns left to Road.
Slave Anarchy - 3 turns left to Irrigate
Panagoon - 4 turns left to Road.
Monkee & CalcII - 4 turns left to Clear jungle.
[/color]

Settlers:

Beachhead Settler - move 9-9 and Fort.


Preturn SIM Results: actual save should be the same

some changes coming


Beaker Power = 421 BPT
Cash Power = 451 GPT
At 50% = 217 BPT & +59 GPT

217 (this turn, @50%) + 932 (previous) = 1149 beakers towards Navigation
1344 - 1149 = 199 left after this turn (3 more turns).
GNP = 555
Mfg = 196
Prod = 716
GPT = +152 (+60 CFC)



Ministry of War

MoW Thread

New Units
Horseman from Ming - needs name.
Horseman from Tripoli - needs name.
Caravel from Protuberance - name it AIS Zealous.

Strike Unit moves
Tripoli Horse - move 4 and Fort
Ming Horse - move 3-3-3-3-3 (joining Tripoli Horse) and Fort.
HungryOPD, Sharpe & Enamel (at Inc 2) - Fort.

AIS Seeker - move 3-3-2.
AIS Solidarity - move 6-6-3.
AIS Hunter - move 9-6-6.
AIS Ambitious - move 7 and Fortify (waiting for Nav or Parth Strike decision).
AIS Retribution - move 7 and Fortify (waiting for Nav or Parth Strike decision).
AIS Righteous - move 8-8-9.
AIS Heroic - move 8-8-8.
AIS Deliverance - move 9-9-9.

Sir BigKnight, Count of BFC & Sir Bambi - move 7-7 and load onto
AIS Deliverance.


other Mil Unit stuff

Unfortify BigFurryInfantry (don't fort anything in Jungle tiles, please).
Move other Non-Strike Units to cover possible future GWT/GCA landing sites.
AIS Assassin - move 8-8-8.
Ministry of Foreign Affairs

Foreign Affairs thread

Send Education to CFC, accepted.

Last edited by E_T on 13-06-2004 at 19:47

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:36
  Old Post 16-05-2004 22:06
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

Urgent Business for This Turn

Economic:

To be edited by the Consul/MoI


Military:

Added by MZ
Don't forget to unfort MI BFI on top of the CFC silks.


Diplomatic:

To be edited by Consuls/FAM


Other:

To be Edited by the Consuls

Link to turn 161 report
Edit link to point to previous turn's report

Last edited by Master Zen on 12-06-2004 at 05:40

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:36
  Old Post 12-06-2004 04:22
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#3 Report this post to a moderator
Got spare money?

The save is here, I'll try to get the orders posted before 9PM EDT

E_T

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:36
  Old Post 12-06-2004 04:36 Visit Master Zen's homepage!
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Increase Your PM Length

cool, I'll be hanging around all night so if you get 'em up we can play tonight (playing quick should also hide a bit the fact that we're planning something big )

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:36
  Old Post 12-06-2004 04:41 Visit Master Zen's homepage!
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#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

GWT GOT A LEADER


Elite Ansar "Mohammed Ibn Ub" is now with an asterisk. That same unit was a regular elite when I did the estimates during 640 AD which means GWT has a leader around here somewhere.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:36
  Old Post 12-06-2004 05:12
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Support Apolyton buy from Amazon

Crap.

Let's proceed as planned for now, but if we don't see a GW go up soon, we may want to delay.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:36
  Old Post 12-06-2004 05:22
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#7 Report this post to a moderator
Avatar Enlargement: We've got the solution

* E_T hopes that they use if for Sistine

the thing is, they still don't have Theology. Hmmm, maybe we should gift it to them

E_T

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:36
  Old Post 12-06-2004 05:25
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#8 Report this post to a moderator
Remove this text

or sell it.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:36
  Old Post 12-06-2004 05:33
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Enter the AD-FREE zone

We've hardly been on good terms with them. We're the two titans left in the game.

There's no way to sell anything to them without raising suspicions, IMO, unless we stick to unreasonably high prices and actually get them to agree.

If we gift or even sell, I think they'll guess we want that GL gone.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:36
  Old Post 12-06-2004 05:38 Visit Trip's homepage!
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#10 Report this post to a moderator
Get a bigger avatar today!

It's unlikely they'll keep it around. They'll probably go for Sistine's. GCA has probably been doing Theo at 40 turns and should finish soon.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:36
  Old Post 12-06-2004 08:35
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#11 Report this post to a moderator
Put an end to popups!

Well, CGN, we have a Problem....

It would appear that CGN accidentally sent their Treasury twice, so instead of the 96 Gold, we got 2x96=192 gold. This is a Known Diplo Bug (re GPT bug) and CGN will have to replay their turn and resend it to us.

Curretly, Micco is AFK, and Klorrep and I are trying to get his attention. So, we don't know when we will be getting the updated save, at this point in time.

E_T

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:36
  Old Post 12-06-2004 22:00 Visit BigFurryMonster's homepage!
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Got spare money?

Declare Theology upon them, like they declared war upon us!

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:36
  Old Post 13-06-2004 02:07
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Support Apolyton, buy Civilization: The Boardgame

CGN has replayed the save and sent it on. I'll have the orders fixed shortly.

E_T

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:36
  Old Post 13-06-2004 08:30 Visit Master Zen's homepage!
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#14 Report this post to a moderator
Put an end to popups!

game played and sent, doing report

(Go MZ! 4 turns in a row! )

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:36
  Old Post 13-06-2004 08:45 Visit Master Zen's homepage!
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Increase the size of your Attachments

General

- Slider changed to 5/5/0


Diplomacy

- CGN sends 96g + WM, we send it back
[EDIT by E_T]Correcting this amount
- CFC sends 40 60g + WM, we send Education + WM[/edit]


City Builds

- Mingapulco builds Horse (Sir CiverDan the Horseman), begins Horse (2)
- Chiquita builds Marketplace, begins Library (8)
- Tripoli builds Horse (Corruption Knight Alexman), begins Aqueduct (9)
- Protuberance builds Caravel (AIS Zealous), begins Courthouse
- Lux Invicta sells Granary for 7g


Shortrushes

- Incensity shortrushes Catapult for 12g, continues with Caravel


Workers

- LAN, Lib & Slave Farb (LAN Party) - move 6-6 and start Mining.
- Dan & Gits - near Lum Ban - Mine (2).
- Grumpy Group (Grumpy & PG 9 to 12) - move 3 and Mine (done).
- Empress & Larry - Road (done).
- Bashful - moves 9-9-9.
- PG 7 & 8 - move 8-8-7.
- Press Gang 1 (PG 1 to 6) - move 9-9 and Mine (done).
- Screech & Sanchez - move 9-8-8.
- Go3 (MrWIA, EVC & Dejon) - move 7-4-4.
- Rush & rah - Road (done),
- Moe - Irrigates (2).
- Mark & Otto - move 8-7 and Irrigate (done).
- Doc, Frodo & Out of Darkness - move 9-9-9).
- Horse & Squid - start Clearing Jungle (6 turns to complete).
- Sleepy - moves 9.
- Silky & Yo - move 8-7-4.


Settlers

- Trojan Horse moves 9-9 and forts


WF

- Tripoli - Changed WF to 1-2-4-17-18-19.
- Mu - Changed WF to 7.
- Karina - Changed WF to 3-4-11-13-15-16-18.
- LuxInvicta - Changed WF to 1-3-11-13.
- Big Bend - Changed WF to 3-4-6-8-11-12.
- Heart of Darkness - Changed WF to 4-6-10-13-17-18.
- Elucidium Novem - Changed WF to 2-3-4-6-8-19.
- Silk Road - Changed WF to 1-5-9-19.
- Down Under - Changed WF to 2-4-10-12.
- Lumen Musae - Changed WF to 1-6.
- Protuberance - Changed WF to 3-20.
- Eye - Changed WF to 2-8.
- Memoria Fraxia - Changed WF to 6-8.


Military

- Corruption Knight Alexman - moves 4 and Forts.
- Sir CiverDan the Horse - moves 3-3-3-3-3 and Forts.
- HungryOPD, Sharpe & Enamel (at Inc 2) - Fort.
- Sir BigKnight, Count of BFC & Sir Bambi - move 7-7 and load onto
AIS Deliverance.

- AIS Seeker - move 3-3-2.
- AIS Solidarity - move 6-6-3.
- AIS Hunter - move 9-6-6.
- AIS Ambitious - move 7 and Fortify (waiting for Nav or Parth Strike decision).
- AIS Retribution - move 7 and Fortify (waiting for Nav or Parth Strike decision).
- AIS Righteous - move 8-8-9.
- AIS Heroic - move 8-8-8.
- AIS Deliverance - move 9-9-9.
- AIS Zealous - 6-9-9
- AIS Assassin moves 8-8-8

- MI Aidun moves 9-8-8
- MI Scourge moves 9-8-8
- NM Arnelos moves 9-9-9
- MI ALva moves 9-9-9
- MI BFC unforts


Results

- Sci Power: 421
- Cash Power: 451
- GNP: 553
- Mfg Goods: 202
- Product: 722

Last edited by E_T on 13-06-2004 at 20:25

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:36
  Old Post 13-06-2004 08:48 Visit Master Zen's homepage!
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Full PM-box? Change here!







BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:36
  Old Post 13-06-2004 12:46 Visit BigFurryMonster's homepage!
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Support Apolyton, buy GURPS/ Alpha Centauri

Bananas in the top-5! Woohoo!

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

Donate to the Red Cross
and the Apolyton University
Jun 2002
time: 21:36
  Old Post 13-06-2004 20:09
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Suffering from ads?

Finally But shouldn't Apolyton Prime be up there instead, because it's a bigger city?

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:36
  Old Post 13-06-2004 20:27
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Help yourself to an AD-FREE life

What matters is the city's total culture, not size.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

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and the Apolyton University
Jun 2002
time: 21:36
  Old Post 13-06-2004 20:39
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Enter the AD-FREE zone

I had never understood the top five cities.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:36
  Old Post 14-06-2004 05:56 Visit Trip's homepage!
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Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Tiberius
What matters is the city's total culture, not size.

Unless cities have equal culture.

Cities with the highest culture are placed first (which is why you don't see capitals that are built on the 2nd or later turns when you have more than 5 civs early on in the game). If cities have identical culture then larger cities have precedence. There are also some other factors (wonders, etc.) that aren't fully understood/tested.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:36
  Old Post 14-06-2004 23:58 Visit joncnunn's homepage!
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Tired of ads?

Wonders are often a major factor in culture, but not as much as an ultra-early Temple.

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