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Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:36
  Old Post 26-05-2004 22:02
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Well I finally got to read this thread and I must say I agree with the majority. For issue 6) I realize it is one of my suggestion. Consequently I must vote for A). Actually I feel what the duke is doing right now for the current mafia game is a perfect example for clues.

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:36
  Old Post 26-05-2004 22:43
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Hmm for option 6, I say B. There should be clues all the way through not just when there's only one mafia. If there is only one mafia left, then the clues should become more difficult not easier IMHO.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:36
  Old Post 26-05-2004 23:56
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ISSUE 1) Player admission:
B) Free-for-all

ISSUE 2) Storyline:
C) Flexible (GM's call)

ISSUE 3) Coordination with the Mafia game:
A) Run Gangsters "simultaneously" with Mafia

ISSUE 4) Gangsters' identities:
ABSTAIN

ISSUE 5) Turn structure:
A) Mafia-style (24 hours; flexible weekend)

ISSUE 6) Killing style:
ABSTAIN

ISSUE 7) Voting procedure:
C) Other - People may decide if they want to vote public or in private (If voting both places, the private vote counts

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:36
  Old Post 27-05-2004 04:17 Visit :) Smiley's homepage!
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#124 Report this post to a moderator
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Mafia works great, no need to change too much. The closed ballot test is good though.

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:36
  Old Post 27-05-2004 15:43
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quote:
Originally posted by HongHu
Actually I feel what the duke is doing right now for the current mafia game is a perfect example for clues.




What? Making them too hard, so the villagers resort to guessing again?

One of the major clues has been picked up so far, and (I'm not saying which one) was ignored for the purposes of voting. However, there are minor clues dotted around, of which some will be far more obvious than others. As with Jamski's games, it really is a case of just going back and reading all of the posts I've made. Well, all right, I'll lety you off reading the spammy posts that try to encourage voting or clue-seeking.

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:36
  Old Post 27-05-2004 19:14
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Got to ask you, are all the clues relevant or are some of them red herrings like when Jamski did the game?

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:36
  Old Post 27-05-2004 20:03
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They're all relevant, but you have to interpret them in the right way.

While we're on about Mafia, how's about a snazzy little badge for players of the game? Like the Civ 2 Succession Games badge (see left).

DarkCloud is offline DarkCloud
Civ3 Stories Editor
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Jul 2000
time: 05:36
  Old Post 27-05-2004 21:26 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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1 B
2 C
3 B
4 A
5 A
6 B
7 B

DarkCloud is offline DarkCloud
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Jul 2000
time: 05:36
  Old Post 27-05-2004 21:28 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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It would be amusing if these games/ or just the mafia games got their own subforum but I somehow don't think it'll happen

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:36
  Old Post 27-05-2004 22:59
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The Community Games Forum

DarkCloud is offline DarkCloud
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  Old Post 27-05-2004 23:09 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Well, that might be more likely to happen Then a civgroup would certainly be justifable... but I worry that less people will join if we 'subforum' the section... since less people will see the games

but you do have to admit that they currently clutter the Other Games section quite a bit!

joncha is offline joncha
Emperor
North of FOPOG
Jan 2003
time: 21:36
  Old Post 28-05-2004 01:07
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Remove this text

quote:
Originally posted by HongHu
The Community Games Forum

Imran Siddiqui is offline Imran Siddiqui

Deity
The Potterverse
Jan 1970
time: 00:36
  Old Post 28-05-2004 01:43
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1. B
2. C
3. A
4. A
5. A
6. A
7. A

DrSpike is offline DrSpike
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Enthusiastic member of Apolyton
Sep 2001
time: 05:36
  Old Post 28-05-2004 02:38
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Avatar Enlargement: We've got the solution

Think of what would happen to poor Other Games.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 28-05-2004 02:40
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Increase the size of your Attachments

Grumbold would throw a party

-Jam

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:36
  Old Post 28-05-2004 20:24 Visit FlameFlash's homepage!
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quote:
Originally posted by Zopperoni

Main Idea
"Gangsters".


Great!

quote:

Gameplay
Gangsters will use the basic formula of Mafia, but will also be an experimental ground for the original Mafia game.


Also sounds good.


ISSUE 1) Player admission:
B) Free-for-all

If some newbie actually proves they're not as interested somebody could always replace them mid-game via the GM.

ISSUE 2) Storyline:
C) Flexible (GM's call)

ISSUE 3) Coordination with the Mafia game:
A) Run Gangsters "simultaneously" with Mafia

Though each game should start once it fills... so it may not be pure simultaneous...

ISSUE 4) Gangsters' identities:
B) Appointed gangsters DO NOT know of each other that they are the gangsters

Why change something like that for gangsters that isn't in Mafia? I've never been the mafia yet, but isn't part of the fun about being the mafia trying to also figure out who the other one is and killing them off?

Rules
- A player may not simultaneously play Mafia and Gangsters.

Agreed.

ISSUE 5) Turn structure:
A) Mafia-style (24 hours; flexible weekend)

Yes. If this is a sister/brother game to mafia we can't very well have new players get used to another system.

ISSUE 6) Killing style:
A) If there is only one Gangster, then s/he must leave some kind of clue as a signature

Ummm.... how about having the GM provide clues? Maybe the gangsters offering suggestions, but the GM would know how to better submit a clue in the context of the story.

ISSUE 7) Voting procedure:
A) Same as Mafia

Same as some other above reasons: stray too far from Mafia-style and when players migrate back and forth they have to remember too much change.

And thanks to Zopp for making the list.

Zopperoni is offline Zopperoni
Emperor

Dec 2000
time: 06:36
  Old Post 28-05-2004 22:27
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Current vote tally

ISSUE 1) Player admission:
A) Separate games for veterans and new players - [0]
B) Free-for-all - [16]
C) Other - [0]

ISSUE 2) Storyline:
A) Same/similar to Mafia - [0]
B) Different - [2]
C) Flexible (GM's call) - [15]

ISSUE 3) Coordination with the Mafia game:
A) Run Gangsters "simultaneously" with Mafia - [4]
B) Allow different run-times by having "dead" players cross over - [13]

ISSUE 4) Gangsters' identities:
A) Appointed gangsters know of each other that they are the gangsters - [4]
B) Appointed gangsters DO NOT know of each other that they are the gangsters - [11]

ISSUE 5) Turn structure:
A) Mafia-style (24 hours; flexible weekend) - [16]
B) 48 hours - [0]
C) Other - [0]

ISSUE 6) Killing style:
A) If there is only one Gangster, then s/he must leave some kind of clue as a signature - [10]
B) No/Other - [6]

ISSUE 7) Voting procedure:
A) Same as Mafia - [3]
B) Closed ballot - [12]
C) Other (both options are valid, but private vote is eventually the one that counts; proposed by ADG) - 1



OK, I think the picture is clearer now on ISSUE 6) All the others seem decided as well now.

This results in the following set of rules for "Gangsters":

Main Idea
To support the growth of the Mafia game and to relieve the original Mafia game, a spin-off will be introduced. For convenience and distinction, this spin-off will be named "Gangsters".


Gameplay
Gangsters will use the basic formula of Mafia, but will also be an experimental ground for the original Mafia game.

Gangsters will be played independently from Mafia with its own player pool, run-time, and possibly story setting (if the GM chooses so).

Like in Mafia, a General Manager (GM) will host the game. The GM will appoint one or two players (dependent on total number of participants) to be the "Gangster(s)".
The game knows two time-settings: Day and Night. During nighttime, a player will be killed by (one of) the Gangster(s) (and eliminated from playing). During daytime, the surviving players will all vote for who they believe is the (a) Gangster. The person who receives the most votes is then killed and eliminated from playing.

When there are two Gangsters appointed, they will alternate kills until one of them is killed. The appointed Gangsters do NOT know of each other that they are Gangsters. Therefore, it is possible that one Gangster kills the other. Both Gangsters will have different killing styles to distinguish them from each other.
If there is only one Gangster, then the GM will have him/her leave some kind of clue as a signature.


Rules
- Any member can sign up to play Gangsters, but a player may not simultaneously play Mafia and Gangsters.
- However, if a player is already killed and eliminated from playing Mafia, s/he is allowed to participate in a new round of Gangsters. The opposite is true as well: if a player is already killed and eliminated from playing Gangsters, s/he is allowed to participate in a new round of Mafia.
- Surviving players have 24 hours time to cast their votes on who they think is a Gangster. This rule will be flexible during weekends (depending on the voting situation).
- Players may only cast one vote per voting round. This vote is made through a closed ballot by PM'ing the vote to the GM. Votes made in the game thread will not be accepted.


Comparison to Mafia
Here's a brief rundown of the similarities/differences with Mafia.

Similarities
- Basic formula
- Vote structure

Differences
- Player pool (mutually exclusive)
- Run-time (independent from Mafia)
- Story-setting (if GM chooses so)
- Voting form (closed ballot)


Discussion
If there are any comments or questions or anything, please post them.

Since it is a holiday weekend coming up, I propose that the sign-up can wait until Tuesday.

Is there anyone who fancies hosting this game? (If no-one else wants to, I wouldn't mind doing it.)

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:36
  Old Post 28-05-2004 23:02
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Mutually exclusive player pool means people who are still alive in the current mafia game are not eligible to sign up for it right?

Zopperoni is offline Zopperoni
Emperor

Dec 2000
time: 06:36
  Old Post 28-05-2004 23:25
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That is correct.

DarkCloud is offline DarkCloud
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Jul 2000
time: 05:36
  Old Post 29-05-2004 01:50 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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quote:
both options are valid, but private vote is eventually the one that counts; proposed by ADG


Isn't that the same idea as closed ballot? Since people can lie about their choices with closed?

-
I'd be up for signing up today actually
-
I would also like to suggest a heavy-roleplaying flavor for the game- (since I like roleplaying) with the characters behaving like it's a murder mystery... sort of like the movie CLUE (If anyone has seen it)

Everyone plays a role, like in mafia, and then by general concensus and deduction in-thread and by secret support (we can assume taht those who don't publicly denounce anyone merely stand by and nod wehn the majority selected murderer gets the axe), they execute their role!

DarkCloud is offline DarkCloud
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  Old Post 29-05-2004 01:52 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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I mean- if the signup started today- it could end on tuesday and then the game could start on wednesday...

Zopperoni is offline Zopperoni
Emperor

Dec 2000
time: 06:36
  Old Post 29-05-2004 01:54
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quote:
Originally posted by DarkCloud
Isn't that the same idea as closed ballot? Since people can lie about their choices with closed?

No, I cut some corners with the explanation there. The idea was that if you cast a public vote without casting a private vote, then the public vote stands. However, if you cast both a public and a private vote, then the private vote stands.

This method gives the GM a lot of headaches, so it's best to not implement it.

DarkCloud is offline DarkCloud
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  Old Post 29-05-2004 02:10 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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oh, ok.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:36
  Old Post 31-05-2004 15:30
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I have only one objection. To the name. Why wouldn't this game be called mafia, since it indeed differs only slightly from the established rules and follows the same concept? If I remember correctly, there was already one game called gangsters in which you had real mafia gangs with their hitmen, lieutenants and bosses. This name may actually cause confusion, rather than bring more clarity.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:36
  Old Post 31-05-2004 15:37
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How about just calling it: Mafia TE


TE = The Experiment


Which also gives that if someone has an idea on how to make it better, we could use Mafia TE as a test-base

Zopperoni is offline Zopperoni
Emperor

Dec 2000
time: 06:36
  Old Post 31-05-2004 15:44
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"Gangsters" is, of course, only conceptual, but I strongly oppose a name with "Mafia" in it, because it would only work confusing when browsing for the thread.

What's the opinion on this?


Other possibilities could be:
Mobsters
Cosa Nostra
Underworld

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:36
  Old Post 31-05-2004 15:58
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I think it's too late. I already think of it as Gangsters.

DarkCloud is offline DarkCloud
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  Old Post 31-05-2004 20:05 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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But I don't see how Gangsters are involved in it in any way- "Assassins" makes more sense... as would "Stealth Murderers"... (though I personally prefer Assassins)

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:36
  Old Post 31-05-2004 20:06
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...how about Maniac..?

DarkCloud is offline DarkCloud
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  Old Post 31-05-2004 20:15 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Maniac would be all-right.

Assassins seems to fit it better, however.

Gangsters just seems wrong... what's gangsterish about just randomly killing people?

"Murderers" maybe?

 
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