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HuangShang
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USA, SoCal, L.A.
Jul 2002 time: 21:36
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2600- KangXi signs Alliance as well as trade pact w/ the Byzantine
2595?- Byzantine gives us 100 gold...
2580- Greek take the poorly defended Alexandria, losing one unit of seven
KangXi retakes Alexandria, also losing one of seven, but to a larger enemy this time
Greek 7stack spotted outside Larissa
Apolyton approached by 10stack of mongols...
2500- the Byzantine took Larissa, which means A, the good news is we are separated from Greek army but B, Larissa is never to be ours again
2440- Byzantines sneak attack w/ 4stack, which did no damage, but the Greek immediately followed w/ a 7stack attack... they only killed 2of8 garrisoned
2400- KangXi creates senate to determine his successor as he steps down after his health deteriorated from the pains of advancing a weak nation...
there is a cease fire w/ the Byzantine and a peace treaty now, but theey seem to break it every time
Attachment: philli-mace-2400bc.rar
This has been downloaded 2 time(s).
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Maquiladora
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2360 BC Mongols attack Maquiladonia with 7 stack and lose, we lose 3 units from our 8. But it slows down our attack on Vandals and they know it!
2320 BC We meet the Persians by way of them parking a 5 stack next to Maquiladonia.
... and thats it. But its just about setup to attack Vandals with 12 from Maquiladonia once you get a few to defend there as backup. Its make or break time, if we fail to capture it this time it could take another thousand years+ of build up and maybe we should probably look to pick off some Mongol cities instead, since their military is small and known and the Barbs are unknown.
Attachment: philli-mace-2200bc.zip
This has been downloaded 1 time(s).
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EPW
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California, USA
Jan 2004 time: 21:36
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2200BC- Change of plans, I have a terrible feeling we would lose if we attack Vandals again. I set our sights on the city we founded long ago, Perinthus.
2180BC-Mass riots accross Macedonia....
2160BC- Architechture researched, capitol started in Apolytonia. Set goal to Bronze working, we need hopilites fast or we won't beable to do anything militarily.
The Perians attack Maqualidoria, we destroy their 5 stack and lose nothing.
2140BC- Alexandria is attacked by 5 a 5 stack of Carthaginians, consisting of legions. We win and lose 3 spearman, but legions means that they are two teirs above us militarily.
2100BC-WE CAPTURE PERINTHUS-they had 3 warriors,a slavemaster and an archer, along with SEVEN Coracles. We lose all but a spearman and 2 slingers in the battle.
Barabarians capture the Mongol city of Karakorum.
2060BC- Of course something negative had to happen, the Barbs capture Apolytonia.
2020BC- I recapture Apolytonia.
Attachment: philli-mace-2000bc.zip
This has been downloaded 3 time(s).
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HuangShang
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USA, SoCal, L.A.
Jul 2002 time: 21:36
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i'm back
edit: play after E... settling down you know
Last edited by HuangShang on 28-08-2004 at 09:59
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Maquiladora
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Welcome back Huang Shang.
1760 BC Byzantine's capture Hippo from the Barbs.
Barb 2 stack attacks Apolytonia and loses to no loss on our side.
1740 BC Jav Cav sees barbarians moving out of Maq. so move a 4 stack out of Apolytonia next to Maq.
1720 BC 4 stack recaptures Maquiladonia to no loss!
Carthaginian 10 stack moves next to Apolytonia, with now only 3 inside to defend...
1700 BC Byzantine Bireme starts pillaging our coastline, IDIOTS!
Hippo has revolted from the Byzantines to form the Kushite empire.
Byzantine 3 stack attacks EPW. and loses to no loss on our side.
1680 BC The Mongols conquer the Kushites.
1660 BC Mongolian 3 stack and the Carth. 10 stack move next to Apolytonia.
We're coming close to Hoplites now and my powers of file opening tell me it costs 280gld to upgrade one spearman to a hoplite. I guess you cant save much in the few turns we have left, but if on the last turn you can lower the science tax and still get Bronze working in the same time do it.
Attachment: philli-mace-1600bc.zip
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EPW
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California, USA
Jan 2004 time: 21:36
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quote: Originally posted by HuangShang
EPW, what happened to ur grammar?
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Due to the fact that I was in a hurry about writing the summary. ( Not with the game of course ) I suppose I could edit it and make it sound nicer.
quote: Originally posted by HuangShang
... the bracket for the main map shows a very empty area, a little better for starting than our position, also the island group at the south end looks inviting... just geologically speaking |
I was thinking along the same lines, a mass exodus might be in order to save our empire. The problem with the Islands, although the safest, is that they are very far away and would be vunerable from attack. We have already seen from the Byzantines that the AI does have ships. I've made another map showing the terrain features and circling likely expansion locations.
1- Close to us, but near the Powerful Harrapan and the weaker Persians. Also has good land.
2- Also close, good land, but near the Greeks and Estruscan.
3- Farther away, Lots of room, a bit more isolated from the other civs (still dangerous though). Land isnt as good.
4- Safest, farthest, land isn't bad. Dangerous journey however....
Attachment: 1400bc map with terrain.jpg
This has been downloaded 68 time(s).
Last edited by EPW on 04-09-2004 at 04:21
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Maquiladora
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My first choice was 2 because its closer, but we would come under pressure from barbs and too soon the Greeks to really establish ourselves. But now i say 4, because theres TOTAL safety from barbs on the tiny islands and the Persians are close by, who are much weaker than the Greeks, whome we have at least a chance of conquering. Beach is the best land and the AI is usually very bad at sea. The only hard part is getting there.
So if we're voting i'd go for 4.
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HuangShang
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USA, SoCal, L.A.
Jul 2002 time: 21:36
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1400- i declare war on mongol... walk into karakorum
1360- greek 12stack haunts EPW
1340- thought a heavily slavemaster(4) stack, 12 greeks walk alive into EPWopolis
1320- 12greeks head for the capitol, a quick cav secure EPW behind them, but the future looks bleak
peace w/ carth
1300- now the byzantine wants a piece of us
1280- Maq falls in the hands of barbs
1240- greek take capitol... entire empire of three cities riot
we got a lot of negatives in the city income and w/ only a 2 in the treasury, the national income if -102
1220- apolytonia recaptured, but we still lack a capitol, which can finish in 10 turns in preinus
1200- ...the tiny military murders yet another ruler
four cities, a mongol city w/ 3 defenders staring down 12 greeks, a 4stack guarding a future capitol, a single cav running between cities, and 2 cities empty if you dont count the cav, but hippo and alex are both empty of units... maybe we can strike, but we'll never get rid of the greeks
as for relocation... i have to agree, it seems that the mongols have taken over our postion in this four corner war and trapped us
i never thought about position 1 before i saw it on the map, but i think it is a great position to jump to 4 from
and on defense, i think the tragedy of my turn is that the greeks crushed each garrisson because they were occupied in their own cities and i tried not to leave one city, but to still contribute more units in the path before the greeks... especially now that almost all the units are gone, i propose a new route of defense:
maintaina stack of 12 w/ the borders, leaving only garrissons for martial law, border patrol and capitol defense, that way, 12 stacks that just walk around taking cities and then leaving, like mongols in real life or the greeks in the game, can be efficiently stopped
Attachment: philli-mace-1200bc.rar
This has been downloaded 3 time(s).
Last edited by HuangShang on 05-09-2004 at 00:12
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Maquiladora
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.
Attachment: dead.jpg
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