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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > Bad news: Next patch on hold
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player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:36
  Old Post 24-06-2004 19:16
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#1 Report this post to a moderator
Bad news: Next patch on hold Lose 30 kilos (of popups)

Link:
http://www.civ3duelzone.com/forum/t...p?TOPIC_ID=1851

quote:
Originally posted by kryszcztov
Tavis appears to have posted this in the secret CFC forum :

"The current status of the next C3C patch is On Hold. This decision was made about a week ago and was the result of several things:

1) Pirates needed the people
2) Fix attempts resulted in varying and disasterous results
3) Civ : Complete

I realize I made some heavy promises back in January, but I am not going to be able to delivery on them. I refuse to deliver another patch that launches like v21 (or worse) so at this point I can't make anymore promises. I have no idea when a patch will be made privately available or publically available."


So maybe 1.22 will all in all be our final patch. I hope not though.

Last edited by player1 on 24-06-2004 at 19:28

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:36
  Old Post 24-06-2004 19:19
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#2 Report this post to a moderator
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I just hope that eventualy major things like barbarians and AI army use get fixed.

I don't want that in next few years people remember Civ3 barbarians by "don't step on NW-SE axis" tactics.

Kinda ruins Civ3 name.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:36
  Old Post 24-06-2004 19:51
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Enter the AD-FREE zone

Civ : Complete?

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:36
  Old Post 24-06-2004 19:51
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Damn.

quote:
2) Fix attempts resulted in varying and disasterous results


I'd like to see a blooper list.

-Arrian

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:36
  Old Post 24-06-2004 19:55
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Enter the AD-FREE zone

quote:
Originally posted by Kucinich
Civ : Complete?


There has been some ads for this recently. We have not heard what it will contain, but likely all three versions and maybe some extras.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:36
  Old Post 24-06-2004 19:59
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Help yourself to an AD-FREE life

Maybe extra things include a patch for C3C issuses?

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:36
  Old Post 24-06-2004 20:00
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quote:
I'd like to see a blooper list.


Me aswell, but I reckon that the AU mod fixes these as best possible, especially the armies, but it is too far from stock for some people.

At least this won't happen with civ 4, since it is so easily moddable, most problems will probably be found and solved in the community...

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:36
  Old Post 24-06-2004 20:53
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quote:
Originally posted by player1
Maybe extra things include a patch for C3C issuses?



Hard to say, possibly. I would think a few maps, updates to some of the scenarios and maybe the content from the Free CD.

Solomwi is offline Solomwi

King
Don King of the Apolyton HLA Movement
Dec 2002
time: 23:36
  Old Post 24-06-2004 21:15
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Tired of ads?

quote:
1) Pirates needed the people


...

Oh, sorry.

AAHZ is offline AAHZ
Chieftain

Jan 2004
time: 00:36
  Old Post 24-06-2004 23:25 Visit AAHZ's homepage!
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quote:
Originally posted by player1
I just hope that eventualy major things like barbarians and AI army use get fixed.

I don't want that in next few years people remember Civ3 barbarians by "don't step on NW-SE axis" tactics.

Kinda ruins Civ3 name.


i totally agree with you here. the other MAJOR bug that needs to be fixed above all other bugs is the submarine bug. as soon as i found out about this bug i stopped building subs, a MAJOR blow to my naval tactics.

i wonder why trying to fix these bugs were so DISASTEROUS to fix. they had other bugs to contend with in the past and they got fixed.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:36
  Old Post 25-06-2004 02:08
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If I were to venture a guess, their best programmers were put into lead positions on their upcoming projects.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:36
  Old Post 25-06-2004 02:10
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Got spare money?

quote:
Originally posted by AAHZ
i wonder why trying to fix these bugs were so DISASTEROUS to fix. they had other bugs to contend with in the past and they got fixed.


IIRC the sub bug is deeply embedded in the program, and requires at least some re-write of code to fix. I would assume that's what caused the disasters; they try to fix one area of the code relating to it and something else falls apart due to the change...

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:36
  Old Post 25-06-2004 02:17 Visit Trip's homepage!
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#13 Report this post to a moderator
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Having good Civ 4 > Civ 3 at this point.

Future sales of Civ 4 > future sales of Civ 3.

Focusing on where the cash is is only sensible for companies who want to survive to make future games.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:36
  Old Post 25-06-2004 03:33
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I agree with Trip, but this is not to say that if they get a down time, they should let some of their big guns have a shot at fixing it up.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:36
  Old Post 25-06-2004 03:43
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Especially regarding the sub bug, my understanding is that it was a side effect of some of the Conquests scenarios (e.g., Middle Ages and Sengoku) which needed invisible units to act a certain way.

If that is correct, all they need is for there to be 2 sets of code: 1 for submarine use, the other for other scenarios. Add a user switch to determine which to use, get around the convoluted old-code bugs this creates, and your done!

Meanwhile, I don't build submarines much anymore either.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:36
  Old Post 25-06-2004 04:18 Visit Dis's homepage!
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quote:
Originally posted by player1
I just hope that eventualy major things like barbarians and AI army use get fixed.

I don't want that in next few years people remember Civ3 barbarians by "don't step on NW-SE axis" tactics.

Kinda ruins Civ3 name.


what's the deal with barbarians? NW-SE?

Antrine is offline Antrine
Prince

May 2003
time: 05:36
  Old Post 25-06-2004 06:44
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Not to worry, the 'NW-SE barbarian defense tactic is already stock and trade'!

Vince278 is offline Vince278
King

Dec 2002
time: 05:36
  Old Post 25-06-2004 08:41
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quote:
Originally posted by Arrian
Damn.

I'd like to see a blooper list.

-Arrian


That would be a great Easter Egg.

Vince278 is offline Vince278
King

Dec 2002
time: 05:36
  Old Post 25-06-2004 08:44
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Get a bigger avatar today!

Does anyone anywhere actually care about Pirates?
(Yes, I realize saying this in a Civ forum may be a little biased... )

Antrine is offline Antrine
Prince

May 2003
time: 05:36
  Old Post 25-06-2004 08:54
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Well now that you mention it, I care that the 'Pirates' carried off my cherished, though seemingly ill-fed programers!

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:36
  Old Post 25-06-2004 09:02
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I actually am interested in Pirates myself, but I don't have the system to run it, so I won't be playing it anytime soon.

Vince278 is offline Vince278
King

Dec 2002
time: 05:36
  Old Post 25-06-2004 09:07
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< Going off to find a Pirates preview. Will return with an unbiased ( ) opinion. >

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:36
  Old Post 25-06-2004 09:08 Visit Trip's homepage!
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#23 Report this post to a moderator
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quote:
Originally posted by Dissident
what's the deal with barbarians? NW-SE?

Barbarians will only attack units which are at the tiles NW and SE of them - which they do rabidly. Other than that they're completely passive and usually fortify off in the middle of no where.

Vince278 is offline Vince278
King

Dec 2002
time: 05:36
  Old Post 25-06-2004 09:10
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#24 Report this post to a moderator
Remove this text

I've had them chase me down for long distances if I tried to avoid them.

Antrine is offline Antrine
Prince

May 2003
time: 05:36
  Old Post 25-06-2004 09:44
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Avatar Enlargement: We've got the solution

Opps, I better rename that the 'NE-SW Barbarian defense strategy'!

Vince278 is offline Vince278
King

Dec 2002
time: 05:36
  Old Post 25-06-2004 09:50
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quote:
Originally posted by Vince278
< Going off to find a Pirates preview. Will return with an unbiased ( ) opinion. >


I'm back. I think they are setting themselves up for a major disappointment but its their dime. Hope this won't detract from other projects after it is released.

Antrine is offline Antrine
Prince

May 2003
time: 05:36
  Old Post 25-06-2004 10:38
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And the plot only seems to thicken...

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:36
  Old Post 25-06-2004 11:30
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#28 Report this post to a moderator
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I'm actually surprised that they were working on a new patch. I was very confident that 1.22 would be the last patch anyway.

Apparantly he might want to continue to patch the game in private...... that would be a cool thing for him to do! If he does so, I suggest we all support him by, say, $5, over paypall!

Antrine is offline Antrine
Prince

May 2003
time: 05:36
  Old Post 25-06-2004 11:38
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With that, Firaxis could 'freelance under contract' someone notable and competant to work over the Conquest Code; following of course our suggestions in order by merit (read money) and then lets make a contribution!

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:36
  Old Post 25-06-2004 12:05
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#30 Report this post to a moderator
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Hmm...

When are supposed to be released Pirates and Civ3:Compelete?

Maybe after they get out, Firaxis guys would show mercy for another patch?



P.S.
It's a real pitty if you consider that original Civ3 and PtW at the end of patch cycle were prtty much bug free.

 
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