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Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 28-06-2004 06:54 Visit Googlie's homepage!
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Command Center Lose 30 kilos (of popups)

as of June 27 we have the following team members:

ChairmanSlick
DeathByTheSword
Dissident
GeneralTacticus
Googlie
Jamski
Kassiopeia
Maniac
Ogie Oglethorpe
Skanky Burns
Zeiter

(although some haven't reported for duty yet)

Googlie is offline Googlie
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Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 28-06-2004 07:25 Visit Googlie's homepage!
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Junta Officers (so far)

(Rank somewhat arbitrarily assigned as per the Spartan Information Screens

Chairman of the Junta (pro-tem, during Santiago's indisposition) - and turnplayer: Lt. Colonel Maniac

Head of Diplomacy: Captain "General"Tacticus

Minister of Defense: Major Jamski

Quartermaster: Major Skanky Burns

Minister of Information: Captain Kassiopeia

Head of Covert Ops: Major Googlie

Head of the Admiralty: Lt. Commander Dissident

Last edited by Googlie on 30-07-2004 at 22:07

Skanky Burns is offline Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001
time: 14:37
  Old Post 28-06-2004 07:26
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Turn Order:

  • Gaia
  • Hive
  • University
  • Data Angels
  • Morgan
  • Spartans
  • Peace Keepers

    Password for Spartan Turn:
  • domination

    Last edited by Skanky Burns on 05-07-2004 at 08:48

  • Googlie is offline Googlie
    Emperor
    Commanding Officer, CRYPTEIA
    Apr 1999
    time: 21:37
      Old Post 28-06-2004 07:35 Visit Googlie's homepage!
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    This was originally posted by Maniac in the Archived threads

    quote:
    Originally posted by Jamski
    Everyone should get a unit to command as a priority

    Originally posted by Kassiopeia
    Above all, we need ranks. Lots of them. Also we need branches of the armed forces, a strict system of organising these forces (battalions, escadrons, fleets, flotillas, squadrons, and so on).


    For ranks and rates I'd like to refer back to a post I made a while back in this thread:

    It sounds a nice idea to let everyone have a unit they command. (Though do I assume correctly it would still be allowed for others to offer suggestions what to do with all those units and coordinate our efforts?)

    As for army organization in battalions and squadrons etcetera, I'd like to refer to this site I found a while back:
    http://usmilitary.about.com/library...inofcommand.htm
    I have also been thinking a bit about how many soldiers should be in one in-game unit, and how we should call such a unit. Based on the link above, I concluded calling our seperate units batallions, containing at minimum 300 soldiers and commanded by a Lieutenant-Colonel, would be most realist. I got to that number like this:

    1> One pop in SMAC is 10000 people.

    2> Even in the countries with the largest percentage of military of the total population, the percentage is "only" 2%. I assume that this can't be much different for the Spartans, at least in peace time. However let's assume we'll be at war most of the time and thus have a larger military all the time and let's also count police forces to the military, and thus say our military is 4% of our population.

    3> Looking at the military sizes in the current ACDG, I'd say it would be a good estimate that we'll have one military unit per one to two pops.

    > 4% of 10000 = 400 military in one pop, and each pop supports between a half and one unit.

    That way we about have the minimum size of a battalion (300) per unit and we can all call ourselves to the very least Lieutenant-Colonel if we command one. (Yeah, not such a steady argumentation, but it's better than nothing )

    quote:
    Originally posted by Kassiopeia
    For instance, the leader could be the Commander in Chief, with the honourary title of Colonel (of course). All the other nodes of the spider web, who feed the information to the CiC, could be Generals of their possible different specialties (we could call these branches, like Intelligence, Military, Research, and so on).

    Originally posted by Drogue
    I'd go for Commander in Chief, then Major General for 2nd in command, and Generals for each department.


    AFAIK a Major General is a lower rank than a General, so that would sound rather contradictory for a second in command.

    I'll throw in an alternative proposal for discussion:

    Commander in Chief

    = turnplayer. Unlike the system we had in the Consciousness, IMHO the turnplayer doesn't necessarily have to be the "leader" of the faction though. Eg in the Hive Kody was for a long time the turnplayer AFAIK, while other people had the highest official positions of Chairman and Deputy Chairman etc.

    President

    = guardian of the consitution, takes care of nominations and elections, and fills in for absent officials. More or less the job description of the Alpha Talent and the Second Function in the previous ACDGs. The "President" wouldn't have powers such as presidents like in the USA or France though. I'd rather see it as a "President" such as in Italy or Israel, where IIRC it is more a ceremonial function. Likewise here it would mostly be a "meta-game" organizational function, and (unless officials are absent) thus without in-game powers. Therefore it seems fitting not to give this job a military title.

    Ministers

    = the Directors and XX Functions of the previous ACDGs. Kassiopeia and Drogue proposed to call them all Generals. However I was thinking: let's give all the government officials the title of 'Minister', but allow them besides that a military title of their choice. That way you don't force everyone to be a General, but everyone can besides 'minister' still pick a more personalized title of their liking, eg Colonel, Field Marshall, Admiral of the Fleet, etcetera.

    Oh yeah, perhaps a title especially reserved for the 'Minister of Military Affairs' (and thus the supreme commander of the entire army, fleet and air force) could be 'Generalissimo'.

    quote:
    Originally posted by DeathByTheSword
    hmz i dont think we should go above colenel...

    Originally posted by Kassiopeia
    I respectfully disagree. A faction of any size would have far too many levels of hierarchy in its military to have so few ranks. We'd have to place Colonel on the top of a standard hierarchy you have in real life, today. I'd prefer reserving it for the CiC and removing it from the lower rank status it has altogether, so that there will always be only one Colonel (with a capital C) at a given time in Sparta.


    If I recall correctly I read once that Colonels have such a "special status" because they are the highest rank that still have soldiers directly under them and command them themselves from the field. All the higher ranks such as generals would more or less perform their job from behind their desk and make battle plans for the army from there, and thus hardly see soldiers directly.

    So making Colonels the highest army official as DBTS proposes (and thus as a consequence give them the desk job the generals currently have) or making "Colonel" a title only reserved for the supreme Spartan leader as Kassiopeia proposes, would remove the exact reason why 'Colonel' is such a special title. I'd therefore say to leave them what they are: the highest ranking commander that is actually with their soldiers on the field, and therefore has greater respect from the common soldier.

    If, such as Kassi proposes, you really want to give the supreme Spartan leader the title of Colonel, a work-around could be to name one of our elite units the "Factional Guard" (hint towards the 'Praetorian Guard'), keep it in Sparta Command at all times, and place it under direct command of the Spartan supreme leader. Since the leader would have direct control and always be with his soldiers "on the field" in Sparta Command, the title of "Colonel" would then be justified.

    Googlie is offline Googlie
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    time: 21:37
      Old Post 28-06-2004 07:46 Visit Googlie's homepage!
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    Followed by:

    quote:
    Originally posted by Jamski
    Generals is better than Chiefs, but I prefer Captains, myself.

    The C-in-C would be Colonel Maniac, or Colonel Jamski etc, the second-in-command would be Lt.Col. Skanky etc..

    Then the people in charge of particular depts. would be Capts.


    then, in reply:

    quote:
    Originally posted by Skanky Burns
    Available official positions in the Spartan War Machine:

    The Turnplayer - Commander in Chief which can be shortenend to CiC

    The person to authorise others into our forum - Director of Domestic Operations or Quartermaster

    A person who is the "official" contact point with other factions - Minister of Propaganda.

    Due to the military nature of our faction, it would probably be best if all position titles could be converted into TLAs.

    Commander in Chief seems to be well accepted by now. I suggest we keep it.

    The CiC will have the rank of Colonel (ie: Colonel Maniac or Colonel Jamski)

    The 2iC will have the rank of Lt.Col.

    While Quartermaster suits, it doesn't lend itself to shortening very well. QM to my mind sounds too similar to GM or DM.

    DDO seems ok, but I would like to see the first initial as A or I. If we could think of something appropriate that started with either letter...

    Minister of Propaganda sounds fine. That is, until you TLA it into MoP. Which may be appropriate considering the military view of the media.

    Kassiopeia is offline Kassiopeia
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    time: 07:37
      Old Post 28-06-2004 08:30 Visit Kassiopeia's homepage!
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    quote:
    Originally posted by Googlie
    Head of Diplomacy: Captain "General"Tacticus

    Minister of Information: Captain Kassiopeia


    I did volunteer for the position of head of diplomacy too on the pre-Apolyton private forums. We could share the task, of course, but there was a consensus that one person ought to have that particular job. Not that I'm too concerned with titles, but I'd just like to take part in foreign affairs. What's your input on this, GeneralTacticus?

    Skanky Burns is offline Skanky Burns
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    time: 14:37
      Old Post 28-06-2004 09:21
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    I have Kassi as volunteering for Diplomacy as well.
    We can let you two "sort it out amongst yourselves" or if that doesn't work out, poll for it.

    GeneralTacticus is offline GeneralTacticus
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    time: 15:37
      Old Post 28-06-2004 12:10
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    Well, I offered to take the position in the original Spartan thread, but I wasn't around when the topic was brought up again on the Aimoo forums, where you volunteered. If you really want to deal with Foreign Affairs, I'd be happy to let you, I'd just like to have something to do other than post suggestions for the turnplayer.

    Kassiopeia is offline Kassiopeia
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      Old Post 28-06-2004 13:05 Visit Kassiopeia's homepage!
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    Considering that it'll take quite a few turns for us to get contacts in the first place, Foreign Affairs will be quite a quiet post for some time.

    Ancient Sparta had two kings and managed fine - two heads of the diplomatic department ought to manage as well. In Foreign Affairs I'm more interested in the pensmanship and facets of propaganda involved, rather than studying the intricate webs of interfactional relationships as such (hence my interest in running the factional newsletter).

    In that sense, I could stay as Minister of Information, and merely act as the "voice" of Sparta. You could be the "intent" of Sparta, the one who polls for opinions and ponders the general guidelines we go by, plans the strategy and so on. Naturally we could, in name of general flexibility, work in both roles, and act as an advisor for the other.

    To maintain the appearance of mild disinterest and isolationism, though, it'd be better to have only one clear figurehead for Sparta in the diplomatic circles (that would be me ). It's a clear message when a meeting is held with a legion of attaches and assistants sent by the other side, while the other party sends a single official. Quite a striking image, especially in negotiations for surrender, although I don't see the Spartans accepting anything else than unconditioned surrender unless we're doing really badly.

    Of course, if we can find you something else to do, I'd be more than willing to assume the diplomatic duties completely. There just isn't much more than advising the turnplayer, considering that the basic idea of running Sparta, as set down by Major Jamski, relies on the principle of people as a web feeding the turnplayer in the centre information.

    GeneralTacticus is offline GeneralTacticus
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      Old Post 28-06-2004 13:16
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    Hmmm... looks like a pretty good idea. Just to make sure I've got it right: you would do the 'public relations' side of things, by publishing stuff and sending messages to people, and I'd be the one to pick over all the diplo stuff and make recomondations based on it?

    Last edited by GeneralTacticus on 28-06-2004 at 13:22

    Googlie is offline Googlie
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    time: 21:37
      Old Post 28-06-2004 19:27 Visit Googlie's homepage!
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    we don't know how active Jamski is going to be yet, and I don't know that he did volunteer to be the "War Minister", (he wanted to control that starting Rover, suggesting more of a reconnaissance role) but we do need someone (eventually) to specialize in the military - what to produce and where to deploy, etc

    And do we need (eventually) a Naval Commander? An Air Force General?

    And Ogie is a powerful player - talking of whom, where is he??

    If we look sequentially at what lies behind any given turn, we can see where team members can offer input and direction

    Kassiopeia is offline Kassiopeia
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      Old Post 28-06-2004 22:49 Visit Kassiopeia's homepage!
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    quote:
    Originally posted by GeneralTacticus
    Hmmm... looks like a pretty good idea. Just to make sure I've got it right: you would do the 'public relations' side of things, by publishing stuff and sending messages to people, and I'd be the one to pick over all the diplo stuff and make recomondations based on it?


    Yes, that's the plan. Unless you want to work in the War Ministry as Googlie suggested above, Jamski is on leave for an indefinite period and we do need someone to specialise in the military from day one, not day 3411 when we finally encounter someone.

    Maniac is offline Maniac
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    time: 06:37
      Old Post 29-06-2004 00:09
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    quote:
    Originally posted by Maniac
    I concluded calling our seperate units batallions, containing at minimum 300 soldiers and commanded by a Lieutenant-Colonel, would be most realist.


    Most Spartans are currently captains though, so we could for the moment assume each unit is a Company/Troop/Battery, containing 62 to 190 soldiers, which is commanded by a captain so it seems.(Link)

    IIRC Skanky or Kassi suggested way back that once our faction and military started growing (and we thus get the ability to command more units etc), we should also all gradually increase in rank if we wanted. Should we use that idea?

    quote:
    Originally posted by Googlie
    And Ogie is a powerful player - talking of whom, where is he??


    Yeah, a pity he isn't here.

    Skanky Burns is offline Skanky Burns
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    time: 14:37
      Old Post 05-07-2004 08:50
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    Rollcall:

    Andemagne
    ChairmanSlick
    DeathByTheSword
    Dissident
    *Drogue
    GeneralTacticus
    Googlie
    *HongHu
    Jamski
    Kassiopeia
    *Kody
    Maniac
    *Method
    Ogie Oglethorpe
    Skanky Burns
    Snoddasmannen
    Zeiter

    *CMNs

    Maniac is offline Maniac
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      Old Post 06-07-2004 04:12
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    I'm not sure where I should post this. I'll do it here.

    I was thinking about posting a "Factional Datalinks" thread where we post the links to all important threads. It would provide easy access to threads without having to search for them, and we could limit the number of topped threads (eg the CyCon had 8 at one point in the game ). Would this be ok?

    Links to include I thought about are:

    * General information

    -Member list and perhaps some extra info about us - is the Command Center for this, or should we use Googlie's Spartan site?
    -Turn report thread
    -Spartan map thread

    * Strategy

    - Link to the mod3 excel file & Spartan-specific research planner
    - Link to the turn simulator
    - Planet : A Survivalist's Guide: a thread where we post all the analyses for Spartan or SMAC-general strategy.

    * Roleplay & propaganda/recruitment

    -Googlie's website
    -Spartan Command Nexus in the general forum
    -Our newspaper thread when we get one
    -Interfactional IC story & comments thread
    -Base/unit/landmark naming thread

    * Spartan Entertainment & Recreation

    -The Mess Tent
    -Training Room (a link to some body building site? )
    -"While we're waiting" game
    - Thread with some literature and movie tips to get in the Spartan mood, eg Starship Troopers etc.

    Later we could perhaps also include links to diplomacy threads for each faction, or thread for specific government department, eg Googlie & a Covert Ops Centre thread.

    Would this be ok? Anything I forgot to include?

    Zeiter is offline Zeiter
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    Dec 2003
    time: 23:37
      Old Post 06-07-2004 04:25
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    Sounds good.

    Is body building a part of the Spartan training routine? I mean, would Ahnold make a good Spartan?
    I always thought a Spartan would undergo more of an Olympics training routine, with a lot of running and agility training. Of course, not that having Ahnold-like muscles would be a bad thing for a Spartan to have...

    "I crush you puny Morgahnite weenies with ze flexing of all ze muscles in my gigantic ahm around your puny little capitahlistic heads."

    Maniac is offline Maniac
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      Old Post 06-07-2004 04:34
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    Doing exercises with as main purpose to grow a better-looking body or so would indeed be somewhat un-Spartan IMHO. However, besides as you say endurance and agility training, training to get stronger muscles with as goal to perform better in battle and being more able to survive in Planet's wilderness would be Spartan-like I think.

    "I crush you puny Morgahnite weenies with ze flexing of all ze muscles in my gigantic ahm around your puny little capitahlistic heads."

    Skanky Burns is offline Skanky Burns
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      Old Post 06-07-2004 06:30
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    Nice idea Maniac.
    So then we would only need to top that thread, the map thread (cuz it doesn't get many posts bumping it) and the turn reporting thread?

    Sounds like a plan.
    I'll sticky that one as soon as I see it.

    Googlie is offline Googlie
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      Old Post 06-07-2004 07:22 Visit Googlie's homepage!
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    From Wikipedia's Sparta

    quote:
    Military service and training

    In the powers exercised by the assembly of the citizens or apella we cannot trace any development, owing to the scantiness of our sources. The Spartan was essentially a soldier, trained to obedience and endurance: he became a politician only if chosen as ephor for a single year or elected a life member of the council after his sixtieth year had brought freedom from military service.

    Shortly after birth the child was brought before the elders of the tribe, who decided whether it was to be reared: if defective or weakly, it was exposed in the so-called Training of Citizens.

    Thus was secured, as far as could be, the maintenance of a high standard of physical efficiency, and thus from the earliest days of the Spartan the absolute claim of the state to his life and service was indicated and enforced. Till their seventh year boys were educated at home: from that time their training was undertaken by the state in the agoge system and supervised by the paidonomos, an official appointed for that purpose. This training consisted for the most part in physical exercises, such as dancing, gymnastics, ball-games, etc., with music and literature occupying a subordinate position. There were also contests to see who could take the most severe beating. From the twentieth year began the Spartan's liability to military service and his membership of one of the dining messes or clubs, composed of about fifteen members each, to one of which every citizen must belong. At thirty began the full citizen rights and duties. For the exercise of these three conditions were requisite: Spartiate birth, the training prescribed by law, and participation in and contribution to one of the dining-clubs. Those who fulfilled these conditions were the peers, citizens in the fullest-sense of the word, while those who failed were called routtoves (lesser men), and retained only the civil rights of citizenship.

    Spartiates were absolutely debarred by law from trade or manufacture, which consequently rested in the hands of the perioeci, and were forbidden (in theory) to possess either gold or silver, the currency consisting of bars of iron. Wealth was, in theory at least, derived entirely from landed property, and consisted in the annual return made by the helots who cultivated the plots of ground allotted to the Spartiates. But this attempt to equalize property proved a failure: from early times there were marked differences of wealth within the state, and these became even more serious after the law of Epitadeus, passed at some time after the Peloponnesian War, removed the legal prohibition of the gift or bequest of land. Helots were ruthlessly controlled, primarily through the secret police or Krypteria

    Later we find the soil coming more and more into the possession of large landholders, and by the middle of the 3rd century s.c. nearly two-fifths of Laconia belonged to women. Hand in hand with this process went a serious diminution in the number of full citizens, who had numbered 8,000 at the beginning of the 5th century, but had sunk by Aristotle's day to less than 1,000, and had further decreased to 700 at the accession of Agis IV in 244 BC. The Spartans did what they could to remedy this by law: certain penalties were imposed upon those who remained unmarried or who married too late in life. But the decay was too deeply rooted to be eradicated by such means, and we shall see that at a late period in Sparta's history an attempt was made without success to deal with the evil by much more drastic measures.

    Andemagne is offline Andemagne
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    shouldn't the Roll Call be updated to the first post of this thread?

    DeathByTheSword is offline DeathByTheSword
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      Old Post 06-07-2004 17:16
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    i havent read the entire thread but the suggestion for not going over the rank of colonel is because of your faction leader is a colonel it would be kinda weird if someone would have a higher rank then ' her '

    DeathByTheSword is offline DeathByTheSword
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      Old Post 15-07-2004 16:29
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    WHEN DO I GET MY UNIT TO COMMAND AND USE FOR ILLIGAL OPERATIONS!

    Jamski is offline Jamski
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      Old Post 16-07-2004 04:03
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    I want a unit roo to go and attackt eh MOrgan mastranerrt!

    .Jam

    Googlie is offline Googlie
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      Old Post 23-07-2004 10:13 Visit Googlie's homepage!
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    "Googling" military rankings, I came across this (first item in the results) - a sad day for Scottish military historians:

    http://news.scotsman.com/index.cfm?id=836202004

    G.

    Kassiopeia is offline Kassiopeia
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      Old Post 28-07-2004 04:22 Visit Kassiopeia's homepage!
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    I've finally read up on the US military ranks. I'm not saying we should be using them like them, but it does give some guidelines. I am not aware if the following things are true for other nations' military, Andemagne may be able to fill in on the Finnish Defence Forces.

    For instance, a Lt. Colonel can be called just "Colonel", meaning we could refer to Maniac as "Colonel" if we so wished.

    Also, a Colonel is usually an officer of some speciality, like artillery, but from the next step, Brigadier General, they are expected to be an officer who deals with all manners of disciplines in his own branch.

    Therefore the choice of the game makers to make Santiago a Colonel is rather interesting, perhaps the Spartan Way is not to have pompous officers of the General level at all? Who knows.

    Maniac is offline Maniac
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      Old Post 28-07-2004 05:04
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    Job vacancies! Good pay!

    Commanders are requested for:

    • The gun skimship SCC Invincible
    • The Battle Ogre Shrek
    • The former of SC3 (with opportunity to baptize the unit - give it her name)
    • Next year: scout rover

    Candidates please report to the command center.

    Googlie is offline Googlie
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    time: 21:37
      Old Post 28-07-2004 05:40 Visit Googlie's homepage!
    Edit/Delete Message Reply w/Quote
    #27 Report this post to a moderator
    Got spare money?

    Presumably the commander of the Former would become head of the Engineering Corps? ...........

    ......... and likewise the SCC Invincible's Commander would head up our fledgling navy (I need to know who to argue with in Junta sessions for protection for my Navy Seals [foilprobes]) (And I thought Diss wanted that job anyway?

    Googlie is offline Googlie
    Emperor
    Commanding Officer, CRYPTEIA
    Apr 1999
    time: 21:37
      Old Post 28-07-2004 05:59 Visit Googlie's homepage!
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    #28 Report this post to a moderator
    Support Apolyton, pre-order Civilization IV

    If no-one else wants to take responsibility for terraforming, I'll gladly pass over command of Rolling Thunder and take on the mantle of the Engineering Corps

    Last edited by Googlie on 28-07-2004 at 06:29

    Skanky Burns is offline Skanky Burns
    Deity
    Skanky Bastard Quartermaster
    Aug 2001
    time: 14:37
      Old Post 28-07-2004 06:36
    Edit/Delete Message Reply w/Quote
    #29 Report this post to a moderator
    Support Apolyton, buy Civilization III: Complete

    Rollcall:

    Andemagne
    ChairmanSlick
    DeathByTheSword
    Dissident
    Drogue*
    GeneralTacticus
    Googlie
    Jamski
    Kassiopeia
    Kody*
    Maniac
    Master Zen
    Method*
    Ogie Oglethorpe
    Primus Pilus
    Rynn:**
    Skanky Burns
    Snoddasmannen
    Snowflake*
    Zeiter
    Zero

    * Moderator
    ** DL

    ACDG3 Spartans (22)
    ACDG3 Gaians (23)
    ACDG3 Morgan (26)
    ACDG3 Data Angels (14)

    Issue 2 of Spartans, Gaians and Morgan are on the ACDG3 front page, all having a reply within the past two days. The Data Angels have not produced any news items.

    Last edited by Skanky Burns on 28-07-2004 at 19:50

    GeneralTacticus is offline GeneralTacticus
    Emperor
    of Melbourne, Australia
    Dec 2001
    time: 15:37
      Old Post 28-07-2004 12:31
    Edit/Delete Message Reply w/Quote
    #30 Report this post to a moderator
    Support Apolyton, buy GURPS/ Alpha Centauri

    quote:
    Originally posted by Maniac
    ...
    [*]The Battle Ogre Shrek
    ...


    I'd be happy to volunteer for that job

     
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