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GhengisFarb is offline GhengisFarb
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May 2002
time: 23:36
  Old Post 13-07-2004 06:09 Visit GhengisFarb's homepage!
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quote:
Originally posted by Nuclear Master
So if the player invests to buy a retail store, the WHOLE city benefits?

Just the player. There tended to be many retail stores in a city.

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:36
  Old Post 13-07-2004 06:20
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So it affects all of your tiles in the cities boundaries, instead of just one tile?

GhengisFarb is offline GhengisFarb
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  Old Post 13-07-2004 06:23 Visit GhengisFarb's homepage!
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quote:
Originally posted by Nuclear Master
So it affects all of your tiles in the cities boundaries, instead of just one tile?

?? Whatcha talking about, Willis?

Lord Nuclear is offline Lord Nuclear
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Jun 2002
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  Old Post 13-07-2004 06:26
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What we were talking about before, the retail stores.

GhengisFarb is offline GhengisFarb
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  Old Post 13-07-2004 06:32 Visit GhengisFarb's homepage!
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quote:
Originally posted by Nuclear Master
What we were talking about before, the retail stores.

What good would they do your tiles? Your tiles don't buy anything.

Lord Nuclear is offline Lord Nuclear
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  Old Post 13-07-2004 06:38
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But people buy from the tiles. So, do the retail stores effect more than one tile?

GhengisFarb is offline GhengisFarb
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  Old Post 13-07-2004 06:41 Visit GhengisFarb's homepage!
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Tired of ads?

They don't affect tiles at all.

Lord Nuclear is offline Lord Nuclear
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  Old Post 13-07-2004 06:49
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What do they affect then?

GhengisFarb is offline GhengisFarb
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  Old Post 19-07-2004 04:48 Visit GhengisFarb's homepage!
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**** Potential New Rules ****
SMITHY {city or estate} (Costs 3 shields/labor) Requires IRONWORKING advance
Allows up to 2 labor to convert 1 Iron into 3 Tools per labor (1 to 3 conversion).

Source for labor on estates can be vassals or city labor from any city with the Smithy in its radius. For Smithies in cities the labor must come from the city labor pool.


RESOURCES
Iron - (Shields from a tile with the Iron resource) Sells for a 25% bonus of the final sale price.

Tools - (Produced from Iron in a Smithy) Sells on the shield market. Tools allow Labor to build much faster and efficiently. 1 Tool allows 1 Labor to convert 2 Shields in one turn as if they were 3 Shields. The Tool is used up in the construction of the project.
So, 1 Labor could use 2 Shields and 1 Tool to build a Building with a build cost of 3 in one turn.

Horses - (Commerce from a tile with the Horse resource) Sells for a 25% bonus of the final sale price.

Lord Nuclear is offline Lord Nuclear
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Jun 2002
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  Old Post 19-07-2004 04:59
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GF, if I make two shields per turn, can I build a Specialty Shoppe in two turns?

GhengisFarb is offline GhengisFarb
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  Old Post 19-07-2004 05:10 Visit GhengisFarb's homepage!
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quote:
Originally posted by Nuclear Master
GF, if I make two shields per turn, can I build a Specialty Shoppe in two turns?

A shoppe costs 3 Labor/Shields and you have to hire the first Labor each turn from the city. So, with your free vassal on your estate yes.

The first turn you would hire 1 Labor in the city and use your vassal and that labor to convert 2 shields (2/3 of the building complete).

On the second turn you would hire 1 Labor in the city and convert 1 Shield and finish the Shoppe.

Course if you worked out a deal for another shield and someone else's Vassal you could complete it in one turn.

General Locus is offline General Locus
Chieftain
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May 2004
time: 05:36
  Old Post 19-07-2004 07:27
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quote:
A.
Gems - Commerce from a tile that has Gems is considered to be "Gems" which are sold as standard commerce but get a 25% bonus to their final sale price.


WOOHOO!!!!...I never noticed this before....for those of us that have gems in our mountains... was this item taken into consideration???

GhengisFarb is offline GhengisFarb
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  Old Post 19-07-2004 07:31 Visit GhengisFarb's homepage!
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Those rules were introduced after the first session started but they will apply for the Second one. If we ever get people to decide on Guild Pricing.

General Locus is offline General Locus
Chieftain
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May 2004
time: 05:36
  Old Post 19-07-2004 07:34
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Awesome!...guild pricing... you mean for each city, right? Like we did for the first trade session....well....I've put my bid in!

Lord Nuclear is offline Lord Nuclear
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  Old Post 19-07-2004 08:42
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What would building a vassal cost you? Just one shield?

GhengisFarb is offline GhengisFarb
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  Old Post 19-07-2004 15:59 Visit GhengisFarb's homepage!
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quote:
Originally posted by Nuclear Master
What would building a vassal cost you? Just one shield?

Vassals are the peasants you have working your lands. Each player starts with one Vassal. You can bid on others if we ever capture opposing civ's workers. Each vassal is the equivilent of 1 Labor.

If you wish to build a Storehouse on your tile you can use your vassal to convert Shields into that Storehouse. The vassal could convert 1 Shield per turn (so just using the Vassal you start out with would take 2 turns to finish the Storehouse - as long as you had one Shield each turn for him to use).

Aidun is offline Aidun
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The Hague, the capital of the civilized world
Nov 2002
time: 06:36
  Old Post 19-07-2004 17:20
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Do you have to indicate somewhere that you are building something? And how do you hire labour? Do you have to say "I hire labour" and for what price?

Aidun

GhengisFarb is offline GhengisFarb
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  Old Post 19-07-2004 17:39 Visit GhengisFarb's homepage!
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quote:
Originally posted by Aidun
Do you have to indicate somewhere that you are building something? And how do you hire labour? Do you have to say "I hire labour" and for what price?

Aidun

Yep. Something like:

quote:

I bid $20 for 1 Labor in X.

The Labor goes to the highest bidder, so as X has Pop 3 (meaning 3 Labor available) as long as 3 other Players haven't outbid you, you should get a Labor from X which can be used to build something in X or on any tile you own in X's radius.

To use the Labor:
quote:

I use my Vassal and 1 Labor from X to convert 2 Shields into a Storehouse on my estate.

As long as you won the Labor and have 2 Shields you would finish the Storehouse that turn. Otherwise you might only partially complete it and have to work on it in following turns.

Aidun is offline Aidun
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Nov 2002
time: 06:36
  Old Post 19-07-2004 18:25
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Ok and you state this in the city's thread?

Aidun

GhengisFarb is offline GhengisFarb
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  Old Post 19-07-2004 18:42 Visit GhengisFarb's homepage!
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quote:
Originally posted by Aidun
Ok and you state this in the city's thread?

Aidun

You would state it in the Trading Session thread where your posting what your selling/buying in that session.

General Locus is offline General Locus
Chieftain
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May 2004
time: 05:36
  Old Post 19-07-2004 18:55
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So tell me if I understand this correctly... I can use my vassal without bidding on labor to build a storehouse, right??

If I have a Vassal and no labor, and commit 2 shields, I could complete a store house in 1.... or 2 turns?? If I did not have labor bid on, would it only be worthwhile to invest 1 shield per turn????...and presumably I would not be able to sell those shields on the market, right????

GhengisFarb is offline GhengisFarb
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  Old Post 19-07-2004 19:13 Visit GhengisFarb's homepage!
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quote:
Originally posted by General Locus
So tell me if I understand this correctly... I can use my vassal without bidding on labor to build a storehouse, right??

If I have a Vassal and no labor, and commit 2 shields, I could complete a store house in 1.... or 2 turns?? If I did not have labor bid on, would it only be worthwhile to invest 1 shield per turn????...and presumably I would not be able to sell those shields on the market, right????


A Vassal is a Labor.

Basically, a vassal is a Labor owned by a player. Each player starts with 1 Vassal. You may buy more Vassals when they are auctioned off (we get to auction off a new Vassal for every Worker we capture).

Each city has Labor available equal to is Pop. So, a size 3 city has 3 available Labor that can be bid on by the players each turn. The 3 highest bids would get the Labor for a Size 3 city.

Each Vassal/Labor can convert 1 Shield into some sort of building.

So, your Vassal can convert 1 Shield per turn into a building. Working by itself it would take it 2 turns (trading sessions) to convert 2 Shields into a Storehouse. If you hired a Labor from the city or made a deal for the use of another Player's Vassal for the turn you could build the Storehouse in 1 turn if you had 2 Shields.

With the discovery of Ironworking a Smithy can convert 1 Iron into 3 Tools. A Tool acts like a Shield but also increases the amount of work a Labor can do (Tools represent hammers, nails, saws, etc).

A Vassal/Labor can convert 1 Shield per turn.
A Vassal/Labor can convert 2 Shields and 1 Tool into 3 Shields worth of a building.

General Locus is offline General Locus
Chieftain
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May 2004
time: 05:36
  Old Post 19-07-2004 20:20
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Thank You for your response, GF. You really put a lot of effort into this game, and it is appreciated!

quote:
7) "Specialty Shoppe" bonus applies to a specific type of commerce (ie, Horses, Dye, Spice, etc) and only that commerce receives the bonus, but the bonus is 75%, not 50%


would "etc." cover gems as well... the reason I ask is because gems already have a 25% bonus... so if I were to build a "Jewlery Shoppe" with expert jewlers would my gem commerce beequal to 75% plus 25%= 100 % ... or would the 75% void the 25 % and as such my gem commerce would be worth 75%....

or if I just build a shoppe... would my gem commerce be worth 50% (25%+25%) whilst all my other commerce would be worth 25%????

Thanks.

Lord Nuclear is offline Lord Nuclear
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  Old Post 19-07-2004 20:27
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It would equal just 75%, because you would only be building the Speciality Shoppe.

GhengisFarb is offline GhengisFarb
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  Old Post 19-07-2004 20:52 Visit GhengisFarb's homepage!
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quote:
Originally posted by General Locus
Thank You for your response, GF. You really put a lot of effort into this game, and it is appreciated!

would "etc." cover gems as well... the reason I ask is because gems already have a 25% bonus... so if I were to build a "Jewlery Shoppe" with expert jewlers would my gem commerce beequal to 75% plus 25%= 100 % ... or would the 75% void the 25 % and as such my gem commerce would be worth 75%....

or if I just build a shoppe... would my gem commerce be worth 50% (25%+25%) whilst all my other commerce would be worth 25%????

Thanks.

Gems get a 25% bonus in the Commerce market because they are Gems.

A Specialty Shoppe for Gems would add a 75% bonus to the final sell price.

So your Gems would sell at a 100% bonus or double the final sale price in the city you have the Specialty Shoppe.

Consolidated all the rules so far in the first post here.

Last edited by GhengisFarb on 19-07-2004 at 21:33

TORARADICAL is offline TORARADICAL
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Centennial, Colorado
May 2004
time: 22:36
  Old Post 20-07-2004 02:38 Visit TORARADICAL's homepage!
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So what good are the shields that vassals give?

GhengisFarb is offline GhengisFarb
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  Old Post 20-07-2004 03:42 Visit GhengisFarb's homepage!
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Vassals don't give shields, they use them.

Inverse Icarus is offline Inverse Icarus
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May 2001
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  Old Post 20-07-2004 04:32 Visit Inverse Icarus's homepage!
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quote:
Originally posted by TORARADICAL
So what good are the shields that vassals give?


Vassals will turn 1 shield THAT YOU ALREADY OWN, OR WOULD OTHERWISE ACQUIRE, into LABOR, which can be used to build things.

TORARADICAL is offline TORARADICAL
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  Old Post 20-07-2004 07:03 Visit TORARADICAL's homepage!
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K. What can the labour build? And what does the stuff they build do?

GhengisFarb is offline GhengisFarb
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  Old Post 20-07-2004 07:19 Visit GhengisFarb's homepage!
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quote:
Originally posted by TORARADICAL
K. What can the labour build? And what does the stuff they build do?


First post in this thread has the current rules on buildings and what they do.

 
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