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BureauBert
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Vienna, Europe
Apr 2003 time: 06:36
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New DB-constant
Determines how often the AI's MatchLists are processed to task their units.
The default setting is 6 (the previous hard-coded setting)
Description here .
by: Fromafar
Last edited by BureauBert on 09-07-2004 at 02:43
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BureauBert
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Vienna, Europe
Apr 2003 time: 06:36
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Reimplementation, this constant is already in Const. txt, it now takes effect.
Percent chance of stealing an advance when capturing a city.
The current default value is 0.5
Valid values: 0.0 - 1.0
Description here
by: Martin Gühmann
Last edited by BureauBert on 09-07-2004 at 02:43
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BureauBert
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Vienna, Europe
Apr 2003 time: 06:36
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Games that use slic database access can now be reloaded without the need to /reloadslic to prevent a crash, unfortunatly this applies only to games that are saved with the new version of the slic database access, games saved with Activision's patch v.1.1 and with slic code that uses database access may not be continued without a /reloadslic.
Description here
by: Martin Gühmann
Last edited by BureauBert on 09-07-2004 at 02:44
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BureauBert
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Vienna, Europe
Apr 2003 time: 06:36
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DB-modifications due to modifications in the source code
Due to the new computation of freight costs based on terrain type the number of caravans needed to establish a trade route has increased so much to be practically prohibitive.
Flinx suggests these modifications in Terrain.txt to readjust freight costs.
Last edited by BureauBert on 09-07-2004 at 04:02
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BureauBert
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Vienna, Europe
Apr 2003 time: 06:36
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New SLIC-variable
Gets the maximum number of players allowed by ctp2.exe in it's current version, currently it is 32 including the Barbarians
Description here .
by: Martin Gühmann
Edit: the function has been renamed from g.max_player to g.max_players
Last edited by BureauBert on 25-07-2004 at 02:29
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