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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:34
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Covert Operations report - 2117
Hmm, It seems that my analysis of last year's position might be faulty:
quote: Originally posted by Googlie
............. (too soon for another pop addition at one of their first 2 bases) - 3 bases, 4 pops |
Angels are now size 3, which means that they did have a base with 2 pops last turn - and have produced a colony pod this turn in it.
So my current analysis is that they have 3 bases and 2 colony pods in transit
No change to the Gaians, nor to Morgan
Last edited by Googlie on 25-07-2004 at 19:01
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Zeiter
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Maybe the Hive built a laser or sythmetal prototype?
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:34
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LOL - problem solved
The chart ostensibly for 2117 is actually 2113
I've tried to correct it, but the edit with a new attachment isn't taking
Apologies for the wasted time on everyone's part
Last edited by Googlie on 25-07-2004 at 18:55
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:34
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As I can't seem to be able to get the above, erroneous, chart replaced by the correct one I've deleted it, so the above four or five posts will be unintelligble to future readers
Last edited by Googlie on 25-07-2004 at 18:59
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:34
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quote: Originally posted by Googlie
Gaians haven't lost a colony pod. They've tracked us pretty consistently in pop growth. (They reacehed size 4 in 2115, we did it a year earlier)
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Hmm - I've changed my mind on this
here's what we know about the Gaians:
- 2101: founded 1st base
- 2102-2103: population stalled at 1
- 2104: founded 2nd base
- 2104-2112: population stalled at 2
- 2112: population grew to 3
- 2113: Population dropped to 2 (assumption is that a colony pod was rushed/completed)
- 2113-2115: population stalled at 2 (consistent with a CP in transit)
- 2115: Population grew to 3 (consistent with a) planting their 3rd base, or b) growing their 2nd base to size 2
- 2115 - 2119: population stalled at 3 (so if they did plant their 3rd base, pop from base 2 should have advanced to 2 by now) - so consistent with losiing that colony pod between 2115 and now
- 2120: population grew to 4 (consistent with base #1 growing a pop from 2112 to now
2120 summary: (speculation) - 2 bases with 4 population (could be 3 with 4, but data better fits 2/4 unless 3rd base was founded 8 movement points from it's home base)
Last edited by Googlie on 29-07-2004 at 07:37
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Kassiopeia
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Jyväskylä, Finland
Jul 2001 time: 07:34
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quote: I hadn't considered the possibility to ... manipulate the truth through the Phalanx, but if it is considered good sport, maybe we should think about it? What do we want the rest of the world to think about us? That we are weak? That we are strong? That we are taking on the Hive? The University? |
It's tricky business. A wise man has said, that to make someone swallow a big lie, tag along a small piece of truth. We should let out easily verifiable matters of fact, like our foil which can be verified from the monument when the time comes.
We could also, say, divulge our contact with an AI, but lie about our intentions with them. It's important not to lie all the time to maintain some credibility if caught, and it's important to not state exactly the opposite of what we don't want them to know. It's too easy to figure out.
Now, consider, that we pretend to be strong. That's the obvious things for us to do, and we will be ignored. If we pretend to be weak, they will think that we are trying to hide the fact that we are strong and are trying to gain the element of surprise.
However, both of these maneuvres can be outwitted, but only by guesswork. I'm currently thinking a middle road would be the best option for now, at least until we get to a position where we could truly use leveraging power. Pretending to be weak might be a good option, but like I said, someone might decide to call our bluff and see if we really are as strong as we don't let them think.
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Zeiter
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We don't want to appear to strong, because that will cause everyone to get paranoid of us and gang up on us. We just need to be a little intimidating.
Ideally, we should flex our intimidation only in private talks. Meanwhile, we can act like we are only medium-strong in public. This way, our target faction(s) know (or think they know) that we are really strong, but they see us in public media as portraying ourselves to be rather medium. This makes our target faction(s) think that there isn't a very good chance of getting the other factions to gang up on us in case of an invasion. This leaves our target faction(s) feeling isolated and helpless, and thus they are more likely to do what we want them to do. If we portray ourselves as really strong in public, our target faction(s) will be confident of gaining the other faction's support against us, because everyone will be jealous of us, the perceived leader.
So my suggestion: Portray ourselves as getting by well, but not too strong (like we've been doing so far). Then, in private talks, we can flex our muscles a bit.
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:34
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Here's what we know about Morgan:
- 2101: moved their 2 colony pods
- 2102: founded 2 bases (so 2 pops)
- 2102-2112: had 2 bases and 2 population
- 2104: discovered first tech
- 2108: changed SE setting to Free Market
- 2113: grew population to 4
- 2114: population dropped to 2 (assumption is that they rushed/completed 2 colony pods
- 2115: population stalled at 2 (so 2 CP's still in transit)
- 2116: Population increases to 4 (so we assume 2 new bases founded that turn)
- 2116 to date: Population remains at 4
2120 summary: 4 bases with 4 population
Last edited by Googlie on 29-07-2004 at 07:32
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