Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > Intersite DG: Apolyton Team > Turn 194, 780AD
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 16-07-2004 08:18
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Turn 194, 780AD Support Apolyton buy from Amazon

Status

- Republic
- Researching Banking (x beakers stored, need x beakers total, x turns left)
- Treasury x gold (end of last turn), approx +x (+x) gpt, = approx x gold (at begining of turn).
- Running at x/x/0 Sci/Tax/Lux

- Anticipated start of GA - Turn 223 (910 AD)


Here is the save - Krill


Urgent Business for This Turn

Economic:

To be edited by the Consul/MoI


Military:

to be edited by the Consuls/MoW


Diplomatic:

To be edited by Consuls/FAM


Other:

To be Edited by the Consuls

Link to turn 161 report
Edit link to point to previous turn's report

Last edited by Krill on 13-09-2004 at 01:41

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 16-07-2004 08:19
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Inflate your Upload Space

Ministry of the Interior

NOT READY YET

Economy:

To be edited by MoI

Rushing

See Short, Throughput & Regular Rushing Turn by Turn Approval Thread for general rushing requests
and see Turn 171, 550AD post in that thread for this turn's specific requests and approvals.
Edit the post link when coping and pasting.

To be edited by MoI

Worker Force:

To be edited by MoI

Workers:

To be edited by MoI

Settlers:

To be edited by MoI

Preturn SIM Results: actual save should be the same

Beaker Power = x BPT
Cash Power = x GPT
At 50% = x BPT & x GPT
x (this turn, @50%) + x (previous) = x beakers towards Sometech
x - x = x left after this turn (x more turns).
GNP = x
Mfg = x
Prod = x
GPT = +x (+x CFC)

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 16-07-2004 08:20
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Increase Your PM Length

Ministry of War

MoW Thread


Various Unit Movement orders AND/OR general Order outline (or links to such)



Ministry of Foreign Affairs

Foreign Affairs thread

Links to current relative discussions and Orders for FAM things.

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 02-09-2004 00:57
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

Switch Eye and AreaX to granary, switch Arcadia to catapult (to get some use out of the sheilds already there)

Unless there are any objections -
Switch ApolytonPrime from Library to wonder pre-build (colloseum is good ATM)



Eye will need another 2 irrigated GL tiles and should then work

At size 5 with 5 food in the box it should work
2 irrigated BGL
2 irrigated GL
1 mined GL
and then get a mined hill as the extra tile when it grows for 5 sheilds in total
(that's 1 more food than it needs but having an extra sheild instead would be lost to corruption anyway and this way is neater.)

then at 6 it works
2 irrigated BGL
2 irrigated GL
1 mined GL
1 mined hill
for 5 sheilds


AreaX
Needs an irrigated Gl
Then at size 5 should work
1 fish
1 mined BGL
1 irrigated GL
2 irrigated plains
then take a forest tile as the extra when it grows


Antlergrad should finish the courthouse first, then the forest can be chopped to help speed the granary.


Arcadia is cool as is, although eventually it needs to be tidied up a bit with regard to tile usage and having the BGL irrigated instead of the GL.
It should work
2 mined GL
1 mined BGL
3 irrigated GL

Last edited by OPD on 03-09-2004 at 01:15

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:33
  Old Post 02-09-2004 01:41
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Whenever possible, irrigate bonus grassland and mine normal grassland (this may already be standard operating procedure, but I figure it's worth mentioning) because we've yet to have our Golden Age.

-Arrian

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 02-09-2004 02:04
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton

Good point, it's stuff like that that can be missed quite easily.

Antlergrad is probably better off with the courthouse first as it'll probably mess up stuff for Eludicum Novum otherwise.

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 03-09-2004 01:26
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Inflate your Upload Space

Can we move the stack of workers in the far north by Mauretania down south to do more pressing worker stuff?
Mining the hills up there doesn't seem all that important right now.
If all goes to plan we should have at 80-100 workers lying around doing nothing at the start of the IA, perhaps we could do the work up there then?

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 03-09-2004 01:46
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Suffering from ads?

I would like to keep the Library build in Apolyton Prime. It will provide extra beakers throughout it's build of the next Wonder; preferably Copernicus.

Lets look at it from a numbers perspective only:

16 turns to Copernicus as of this next turn?

Then we build a Library afterwards to bring our beaker output of the city to a total of 2.5 X 20= 50 bpt

So, for 16 turns more we put out 20 bpt (our current output)

16 X 20 = 320 beakers

Then for 4 turns(while building a Library) we put out 40 bpt (due to Copernicus)

4 X 40 = 160 beakers

Which totals 480 beakers!

Now, if we build the Libraray first we get:

20 turns of having a Library while Copernicus is being built..

20 X 30= 600 beakers

Since the output of the city with be the same at the end of these 20 turns the net beakers during each of the builds is pertinent.

600-480= 120 beakers

So, we'd get 120 more beakers in this 20 turn period than without.

The only reason to build Copernicus first is to shave off 4 turns of getting it built in case we think GWT is going do build it.

Do we risk 120 beakers on getting it 4 turns sooner? that's the question.

I admit the risk of GWT building it. Maybe we should poll this item.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 03-09-2004 01:55
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

If we are really worried about GWT getting it first then we might consider adding a worker into the city and running a food deficit along with a 10% lux slider in order to get it 2-3 turns sooner. At least I think it's possible to do so. We'll have 9 extra food in the box as of next turn...

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 03-09-2004 02:00 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton

Running 10% lux would cost us well over the 120 beakers you're worried about.

Go back to Cope's. GWT has multiple wonder builds going, and despite being behind in techs they actually have a real shot at the wonder.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 03-09-2004 02:04
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Yes it would cost ~44 gold X's 8-9 turns. But, it would get us to it in case we were REALLY woried about getting it.

We have options. It's matter of how important to us it is.

We may even be able to work in a few WLTKD's with a 10% slider!

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:33
  Old Post 03-09-2004 02:06
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Inflate your Upload Space

I agree. 120 beakers is worth the security.

BTW, is Apolyton prime at 1 fpt? You can mine one tile right now for extra spt. You could even mine 2 tiles for 24 turns, running a -1 fpt deficit, if that helps... or even more mining to get Copernicus asap.

DeepO

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 03-09-2004 02:52
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Full PM-box? Change here!

Ok then,

but are we sure we want to go for Copern in AP and not another wonder?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 03-09-2004 03:16 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Remove this text

That's the one GWT is closest to. Plus, that is the city which would benefit the most.

Once they build Sun Tzu the only 200+ shield prebuild they'll have is their Palace. If we're not careful, they'll grab it.

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 03-09-2004 03:28
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton or Terrorists Win

Bachs would be nice to get sooner rather than later although it would also be quite tricky.

W/o Bachs 10% lux and a market should be good enough keep all cities cool at size 12. 10% lux would currently cost 50gpt and that should go well over 100gpt later on especially in the GA.

Using Bachs instead of lux would gain us alot of commerce but would only allow cities to grow to size 11. Temples would sort that out but not many cities have temples and building temples empire wide would be a hell of alot of sheilds. Then when HG runs out we'd have the same problem again.

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 05-09-2004 21:49
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Browse Apolyton AD-FREE

Anyone know what the hold up with the save is?

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:33
  Old Post 05-09-2004 22:15 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by OPD
Anyone know what the hold up with the save is?


Lack of interest......

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:33
  Old Post 06-09-2004 02:11
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton

It seems the hang-up is with CGN. The save must not have gotten through on the 3rd, and miccofl posted at the alliance forum on the 4th that he hadn't received a save.

Posted at the UN:

quote:
Hmm...

Miccofl informed us his power is going down due to the hurricane, and that he had set it up so that it should forward to another CGN member to play the save. However, that was on the 4th, and I see the save was sent on the 3rd. It must have never gotten through.

Sending a PM now. GCA, I suggest you re-send; if Miccofl's set-up is working right (he didn't have a chance to test it) it should go through so long as it first gets to his box.


I've also sent a PM to Furloaf, the CGN replacement player while Miccofl's gone, via the CGN forums.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:33
  Old Post 06-09-2004 02:13
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by OPD
Can we move the stack of workers in the far north by Mauretania down south to do more pressing worker stuff?
Mining the hills up there doesn't seem all that important right now.
If all goes to plan we should have at 80-100 workers lying around doing nothing at the start of the IA, perhaps we could do the work up there then?


Mauretania and Cyrene could use two mined hills each once we give them to CGN.

I think we already have one or two done, and it would be nice to complete the set, but if you see more pressing needs for them, I think we can go ahead and send some or all back south. CGN does have a few workers coming by galley.

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 10-09-2004 01:31
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Got spare money?

So are we going to do anything about CGN not playing the turn?

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:33
  Old Post 10-09-2004 06:19 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton

We could try to reverse the effects of the hurricane in Florida............

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:33
  Old Post 10-09-2004 07:44
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

No, we just plan on Ivan comming next time!!!!

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:33
  Old Post 10-09-2004 12:59 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton, buy Civilization 2

11 days between turns now... this game is slowly grinding to a halt.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 10-09-2004 22:57
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Got spare money?

It really is the weather's fault this time though; well, that and GCA's fault for playing the turn with Conquests.

Let's get them booted for that!

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:33
  Old Post 13-09-2004 01:45
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Browse Apolyton AD-FREE

Save is in. And put me down for a wonder prebuild right now...

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 13-09-2004 02:36
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton or Terrorists Win

OK, I don't have much time ATM so sorry if these orders suck or if this is not the way you want to do things.

Go into the city screen before the turn gets to Arcadia and change the build to a catapult and make sure it will finish it this turn so that it can get started on workers straight away.

Eye and Area to granaries.

Karina build barracks, if no millitary units are needed urgently set build to Uni.

Freedom city also builds barracks, again if no millitary units are needed ATM switch build to Aqua, might aswell leave it using the hill again for this turn.

Move AreaX work force from the forest tile SW,SW to the tile W. Then let Arcadia take that forest tile, giving up the tile directly to it's NW. So that it gives exactly 10 sheilds this turn, not forgetting to switch it to worker prod

Let AP use the tile freed up from Arcadia, it is SE,E of AP, loose one of the irrigated GL tiles, so that it gives 22 shields after waste, switch it to a wonder pre-build of some kind too.

Do a similar thing with Hero's summit and AreaX with tiles being shuffled so that AreaX uses an irrigated plains tile to free up a mined GL tile for AP to use to give it net 23 shields. (1 more spt would give a wonder a turn sooner but we can make that up later)

Solace doesn't need that many sheilds to finish the Aqua so free up one of the mined GL tiles Zenophobia is using and have Solace use that instead of the mountain. Making sure Zen still grows and builds worker next turn obviously

Shuffle tiles in Eisten Boulten so that Thunderbay can use an irrigated plains tile to give growth in 10 turns, loose the forest tile as the hill will be mined by next turn.

For EN stop using the tiles NW and SE and instead use one hill and the irrigated GL tile.
Then let Antlergrad use the mined BGL tile instead of the forest tile. Still use the hill NW,NW and have the 3 workers mine that tile to finish in time for next turn.

Eye switch to Granary, worker moe should chop and workers mark and otto should move to the same tile to help with the chop so that it can help the granary be built before growth.

The other cities seem to be cool, ET really was spot on in the planning.

Road the tile the 2 workers are on to the west of Dom.

Take MU off working the mined BGL tile and let Tripoli use it instead, Tripoli should stop using the mined GL tile NW to do this. Bananatopia should then use that tile loosing the tile directly to it's east which Mu then uses. So that MU still get's 2 spt, Trip 17 and banana 15.

Karina should stop using the 2 tiles to the SW and S and start using the 2 similar tiles adjacent to the river, so that everything stays the same but it gains 4 commerce.

Anything else, such as worker orders not mentioned should be at the turn players discretion. Also check that everything is cool incase I missed something.

Last edited by OPD on 13-09-2004 at 02:56

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 13-09-2004 03:40
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Remove this text

Also would it be ok to add a worker to HoD asap, which will give Magellans and the GA 2 turns sooner?

If so then move the worker in Dom called Karina temp towards HoD.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 13-09-2004 03:53
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Help yourself to an AD-FREE life

Cool. I will play the turn now.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 13-09-2004 05:05
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Put an end to popups!

Ok, here's what happened...

I followed OPD's suggestions and then moved a few units to keep forming our seawall against a possible later GWT/GCA landing.

Here's the "big picture"

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 13-09-2004 05:07
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Get a bigger avatar today!

Here's our F1 screen

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:33.
Apolyton Time is 00:33.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0649 seconds (91.30% PHP - 8.70% MySQL) with 32 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net