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Makahlua is offline Makahlua
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Republic of Texas....er I mean the 28th state in the Union ^^
Sep 2002
time: 23:34
  Old Post 18-07-2004 07:22 Visit Makahlua's homepage!
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And away we go :

Attachment: acdg3-angels-2112-end.sav
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Makahlua is offline Makahlua
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  Old Post 18-07-2004 07:26 Visit Makahlua's homepage!
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And the latest exploring - this map gets stranger all the time.... Oh and don't panic, that's a spore launcher over in the east - our Probe can run easily ^^ I've got my planned moves on here for next turn, tho I'm not sure whether to head toward the river on the northernmost probe (I missed Geo's comment about popping that pod earlier...) The stars are the proposed colony sites I remember from the other thread; which two are preferred? we have 22 out of 31 needed to rush the EM Cpod this turn, so we should be able to rush it next turn for it to come out in 2114 Which is also the same turn we're due Cent Eco, so maybe a formers next in the two bases while we still have Cypher1 near for MP/WormPatrol?

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Last edited by Makahlua on 18-07-2004 at 07:39

foolish_icarus is offline foolish_icarus
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Nov 2002
time: 21:34
  Old Post 18-07-2004 08:07
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Northernmost probe should go east into the fungus. We need to find out if there's a land bridge between us and the hive.

Was that southern colony site supposed to go there or on the other end of the river?

Last edited by foolish_icarus on 18-07-2004 at 08:15

GeoModder is offline GeoModder
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Jan 2004
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  Old Post 18-07-2004 11:20
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All 3 colony sites are good ones IMO. And I had that site on eye there in the south, F_I, the rainy one is better kept open for terraforming.

Maki, did we have drone riots?
There must have been a space-time continuum breach here. I'm missing a year here...

Hercules is offline Hercules
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Sep 2002
time: 05:34
  Old Post 18-07-2004 21:41
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Re the north most base site suggestion, I also quite like the tile next to it, 20,60:it has an elevation of 930m as opposed to the 19,61 tile at 10m. It means we won't have to build a pressure dome for a long while, if /when sea levels rise.

Makahlua is offline Makahlua
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  Old Post 20-07-2004 04:08 Visit Makahlua's homepage!
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What drone riots?

After seeing that the westrenmost probe was going to loop back around to meet the northern probe, I sent the northern probe NE - and look! Forest! We must be getting near someone

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Makahlua is offline Makahlua
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  Old Post 20-07-2004 04:13 Visit Makahlua's homepage!
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I'm not sure whether to head E along the forest or N along the shore with the N probe. W probe will probably continue along the west shore or close by unless I see something interesting.

Checking I was wrong on the rush, that'll be next turn since we got no mins from the alleged drone riots. Save's below forgot about no adding attachments

Makahlua is offline Makahlua
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  Old Post 20-07-2004 04:19 Visit Makahlua's homepage!
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save

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FlameFlash is offline FlameFlash
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Dec 2001
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  Old Post 20-07-2004 09:52 Visit FlameFlash's homepage!
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Might as well take that NE probe more E since the W probe, if it's just water like it looks like it might be (okay, just gut feeling there... doesn't it look like Spain to anybody else?) should then be able to continue following the coast.

GeoModder is offline GeoModder
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  Old Post 20-07-2004 11:20
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That 'someone' can only be a Hiverian unit. Or else Buster pré-planted some forests for the Hive's benefit, and no-one is lurking there.

The forest seems to continue to the SE tile of it, only there borders it the black, the other corners don't stretch to the border of it's tile.

Hercules is offline Hercules
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  Old Post 20-07-2004 17:44
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I was going to suggest moving the northernmost probe north rather than into the forest, to get the benefit of a second move point. Maybe that forest is a Peacemaker's forest (you know the way it is always seems to be the peacekeepers's forests that seem to expand.) I think it's too far down for a Hive base terraforming.


Edit: Maki just noticed you were not intending to go into the forest anyway.

Note, we also discover Cent Ecol next turn. Yippee, so Ind Econ I guess.

GeoModder is offline GeoModder
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  Old Post 20-07-2004 18:14
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Formers as next production? An extra scout with the bases coming up?

FlameFlash is offline FlameFlash
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  Old Post 21-07-2004 09:15 Visit FlameFlash's homepage!
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Sounds good as far as production is concerned.

Makahlua is offline Makahlua
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  Old Post 21-07-2004 09:40 Visit Makahlua's homepage!
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Cent Ecology is now online; Ind Econ expected in 2123 (9 turns). Rushed EM Cpod for 19, will be ready to head for a colony site next turn - so which will it be? Squares for EM's Cpod, circles for KP's Cpod.

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Makahlua is offline Makahlua
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  Old Post 21-07-2004 09:41 Visit Makahlua's homepage!
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Here's the latest exploring - that forest looks placed, or has grown from somewhere because there's a pod in it SE probe is limping along at 1 MP, I'm slowly crawling along that shore.

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Makahlua is offline Makahlua
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  Old Post 21-07-2004 09:45 Visit Makahlua's homepage!
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And of course the save!

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GeoModder is offline GeoModder
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  Old Post 21-07-2004 11:22
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Move the probe in the forest north for 1 tile first, we won't miss a MP then. As for the E_M CP, the green square got my preference of those marked...

Hercules is offline Hercules
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  Old Post 21-07-2004 14:56
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I'd Go for the green square also.

I think a former and then a scout.

Makahlua is offline Makahlua
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  Old Post 22-07-2004 06:39 Visit Makahlua's homepage!
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The pod is away, yay!

Foiled again on the land bridge, looks like we're cut off in the NW :/ Should I bring back the west probe to search the south, or have him tag along some turns behind the northern? (and despite the screen, I ahve changed EM to a Former )

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Makahlua is offline Makahlua
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  Old Post 22-07-2004 06:42 Visit Makahlua's homepage!
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Here's the save :

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FlameFlash is offline FlameFlash
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  Old Post 22-07-2004 09:44 Visit FlameFlash's homepage!
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Agree on the green.

Makahlua is offline Makahlua
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  Old Post 22-07-2004 22:37 Visit Makahlua's homepage!
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New base 'Snowflake's Haven' founded - build is a former. Not much more luck with a land bridge - there's one small area that the N probe is headed to that might still possible, but I tihnk we need to look at Doc:Flex when we finish with the IA beeline....

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Makahlua is offline Makahlua
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Also - rushed the CP in KP for 8 ec - was the red or yellow site preferred for that one?

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FlameFlash is offline FlameFlash
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  Old Post 23-07-2004 00:39 Visit FlameFlash's homepage!
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I think yellow... well, what were the elevations on each of them again?

Makahlua is offline Makahlua
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  Old Post 23-07-2004 01:04 Visit Makahlua's homepage!
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quote:
Re the north most base site suggestion, I also quite like the tile next to it, 20,60:it has an elevation of 930m as opposed to the 19,61 tile at 10m. It means we won't have to build a pressure dome for a long while, if /when sea levels rise.


From upthread a bit

GeoModder is offline GeoModder
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  Old Post 23-07-2004 05:13
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I prefer the somewhat more elevated tile... the yellow one I guess.

The northern probe has two chances to get off that peninsula it seems... and darned those 2 Fungal Towers to the east. They'll infest the whole area if they cannot be dealed with, unless we go green at some point and use them to spawn native life and take the spawned ones over...

Hercules is offline Hercules
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  Old Post 23-07-2004 05:44
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Yeah, Fungal Towers are a mixed blessing.

FlameFlash is offline FlameFlash
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  Old Post 23-07-2004 10:54 Visit FlameFlash's homepage!
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Looks like we could deal with the closer fungal tower soon if we get a scout patrol or two out... I know it's risky, but we'd make some early and needed ecs off the win as well, and I really don't like the idea of one that close to our bases just yet... especially since we don't have any current defenders.

Makahlua is offline Makahlua
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  Old Post 23-07-2004 11:19 Visit Makahlua's homepage!
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I could send our starter scout over to the small one - the bases grow slowly so we'd have some time.

GeoModder is offline GeoModder
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  Old Post 23-07-2004 16:15
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He could be there in what? six turns? Perhaps let him upgrade at one of the monoliths (if that isn't done already) on the way to that Fungal Tower. Delayed by an upgrade it will take seven turns then to arrive.

I suppose (I really need to open a turn dammit) the bases will grow before he's back.

 
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