 |
|  |
 |
|
Googlie
|
 |
Commanding Officer, CRYPTEIA
Apr 1999 time: 21:35
|
|
2122 suggested orders
Rolling Thunder
1st mp >>> due east (to 64:16) skirting south of the summit of Mt Olympus. That should reveal a string of 4 more tiles
Then use the 2nd mp to go to 66:16 (which looks like it has our coastline running through it) so as to uncover 66:18 and the handful of ocean tiles to its east before heading north along the eastern shoreline (66:16 doesn't seem like an ocean tile from the topography map)
SCC Invincible
Continue on a southerly direction to see if this body of water opens up into an ocean, or if it's just a large bay. But if we get within hailing distance of any Hive units, have cookies and candy ready to hand out in celebration
R0112 CRV- and Chiron Knights
Change production at GH to a Pressure Dome, (in case we get another instabuild) then use the injured Chiron Knights to pop that pod due west of their position (with R-112 ready to tag-team if a mindworm materializes) If a dome completion, great, if not, then change back to an Invincible class foil
Any better ideas?
G.
Last edited by Googlie on 01-08-2004 at 09:23
|
|
|  |
 |
|
Googlie
|
 |
Commanding Officer, CRYPTEIA
Apr 1999 time: 21:35
|
|
quote: Originally posted by Zeiter
I'm curious, how much is it speeding up our research right now? How much earlier are we going to get techs?
|
Due to the rounding upwards, it'll have no effect on our research rate
our labpoints currently are 2 (3 energy x 60%, rounded)
with the NN's upkeep of 1 ec per, our energy will fall to 2, @ 60%, giving 1.2, x 1.50 for the NN, which is still 2, rounded
Obviously, as GH's population grows to 2, and assuming the worker is put on a river tile, the energy will become 4, minus the 1 for the NN, x 60% allocation, x 1.5 for the NN, rounded, or, in other words, [(4 - 1) x .6 x 1.5] = 2.7 rounded to 3
Attachment: gh2121untitled1.jpg
This has been downloaded 50 time(s).
|
|
|  |
 |
|
Zeiter
|
|
Yeah, that doesn't really make sense how the game figures it. In that case, it might be a while before we get any benefit from the net node at all. I'd say that's even more reason to scrap it now. When GH grows to size 2, it would already be making 3 labs a turn without the network node. Even then the node won't be doing any good. It's likely that the node won't become useful until maybe 20 or 30 years down the road, when we've spent 20 or 30 ECs just for upkeep, and then it will only be marginally useful until about 50 years down the road, when it might actually be bringing in 3-5 extra labs/turn. But by then we'd have the industrial capacity to just build it if we wanted.
I just see those 40 credits as being much more useful than paying 1 EC a turn for nothing for a while. We can't count on SCC Invincible or our rovers to collect ECs from pods. If they do, then that's even better, but I think using the ECs from the scrapping of the net node to hurry CPs, thus gathering more resources (including labs) earlier and faster would be much better.
We'll get an extra 1-2 labs for every turn earlier that we plant a CP. Assuming we could use those 40 ECs to rush...oh, maybe 2 CPs 4 turns each, means we get an extra 8 base production turns that we never would have had. This translates into:
approx. 32 extra nutrients
at least 16 extra minerals
at least 16 extra energy, including 10 extra labs!
Plus all of the turn advantage that this entails
And we'll get all of this without paying any maintenance. I at least think we need to give this option a solid look.
All of the unit moves sound great. 
|
|
|  |
 |
|  |
 |
|
Maniac
|
 |
Gent, Belgium
Jul 1999 time: 06:35
|
|
Battle Report MY 2122
- Gythium Harbour built network node.
- Bad luck for the Chiron Knights. They ran into yet another fungal bloom.
The amount of fungus and rocky tiles between Yang and us is growing to incredible proportions. R-112 then explored a bit more SW.
- Tomcat-1 finished planting a forest.
- Hive contacted. Treaty signed. SCC Invincible sails through the strait seperating the Hive continent from our peninsula.
- Rolling Thunder moved one square east. A unity pod detected east on a rocky and fungal tile. Second move was used to go southeast.
- Shinsengumi moves two west en route to Sector Craterwest.
- SC1 CP production hurried with 3 minerals at a cost of 7 credits.
quote: Originally posted by Googlie |
Done as you suggested. 
quote: Invincible
I'd continue southeast to see if that little forested neck is the only link to our landmass |
It currently seems like it.
quote: Shinsengumi
I agree - will it get there in time? |
IIRC the turn just before it grows to size 2.
quote: (ie when it uses its 2nd mp to enter a river, does it then continu for the remaining 2/3rd downriver, or does entering it use up all its 2nd mp?) |
The second MP would be used.
quote: Well done with the treaty!! |
Thanks. When offering a Treaty, I said "You need but name your price, Chairman.". Then he was willing to accept. But if you'll start a parallel turn with the original 2122 save (parallel turns for AI diplomacy are allowed), you'll see that he would refuse a treaty if you would say "Why, my goodwill and friendship, Chairman Yang." Yang would reply "My friendship cannot be bought, my good Colonel, it must be earned."
The reason for this is because Firaxis mixed up or miscoded those two diplomacy options. When you supposedly offer only goodwill and friendship, you're actually offering whatever the other wants, while if you offer whatever the other wants (name your price), you're actually offering goodwill and friendship. This was discovered by GeoModder some years ago.
|
|
|  |
 |
|
Primus Pilus
|
|
need some clarification from from our covert ops. i was highly disturbed while reading the 'Tree Prattle Times' that the Gaians claim to have 2-ships! how in the hell did they get ahead of us w/navy? my recollection of Gaian play is that they don't early-on pursue Doc:Techs. please help...
|
|
|  |
 |
|
Primus Pilus
|
|
now that we know that the Hive border is closer than we thought, suggest rapid expansion to secure sth, and rapid sea exploration east and west.
|
|
|  |
 |
|
Zeiter
|
|
Everything sounds great.
I bet if we continue scouting Yang's eastern coastline far enough, we might run into one of the other factions. We could concentrate on contacting those factions, or we could get their commlinks through Yang (for a price, probably) and use SCC Invincible to scout somewhere else. How imperative is it for us to contact the others right now?
|
|
|  |
 |
|
Primus Pilus
|
|
re, our Tech Tree: Doc:INI and DOC:AIR should not be delayed. i will support any initiatives towards these gains. Force Projection and Foothold are Spartan Mandates...
|
|
|  |
All times are GMT. The time now is 05:35. Apolyton Time is 00:35. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|