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BadBob
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The way i did it gave me severial cities with 100+ sheilds a turn! couldnt pass that up. also how can i lower my wasted production? ( a farly new city has a sheild = to 10 but 9 are wasted? Is there any way to relocate a forbiden place?
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chuckdelicious
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You can move your fp, but only if you raze the city in which it is already built. Not exactly a good idea with the new corruption model. You can lower corruption in a variety of ways. WLTKD, form of government, courthouses and police stations all have an effect on corruption.
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Solomwi

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Don King of the Apolyton HLA Movement
Dec 2002 time: 23:35
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There have been several games where, because of a tight tech race, I got the ToE before Industrialization, and made the leap to Electronics, thus having Hoover's before I could build any factories.
Bob, what way are you talking about? Any city with 50 raw shields will hit 100 with a factory and Hoover's/hydro/coal, and any city with 40 raw shields can hit 100 with nuke plants.
If your city has 90% corruption/waste, chances are you're not going to be able to help it, because the actual corruption % may be well over 100%, but the game caps it at 90%. This means the only way to get it over 1 shield is to get it to 20 raw shields, of which 90%, or 18, will be waste, leaving you with 2. Not enough of an improvement to justify a lot of effort.
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BadBob
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What do you do with a city like that (with all the coruption)? Mine has some coast ,mostly plains - only a few grasslands and mountians.
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BadBob
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Thats true - I will sometimes buld a city just to denie tiles/resources to my enemy.
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BadBob
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On another note about citys - i have a city that was bult just to denie my enemies a resource - when my culture increases - it is not in all derections - why is that?
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BadBob
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Its on the boarder of an enemy border - however the city square was bult there and it expanded into enemy tertory. Wont it continue like that?
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BadBob
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The rescourse is in my first ring - but my second ring wont keep expand in that derection - its outside his second ring.
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BadBob
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How do i go about getting a screen shot of it?
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BadBob
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It is not expanding w and n.w. as i want it too (trying to get something other than desert to grow food in)
Attachment: civ3-english.jpg
This has been downloaded 95 time(s).
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BadBob
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Sorry - the city in question is New Hastings
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BadBob
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The other civ has 3 culture per turn (i have 15 per turn) they expand in 36 turns -- i expand in 39 - any way i can get it first? I already have temple,col,lib,unv,cath,cort . are there any other ways to increase culture? I really need ground thats not desert!
Attachment: civ3-english2.jpg
This has been downloaded 91 time(s).
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BadBob
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Yea - there is that !!
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BadBob
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Well i've wiped them out so I now have the resource!! What I miss (from civ2 ToT) is the engeniers ability to teraform landscapes (Tundra to desert to plains to grasslands). Is there anyway to automate severial units in same square to do the same thing? I know you can move them - but I want all my workers to do the same thing, battleships to shell the same target - that kinda thing.
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BadBob
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Does anyone know why - after beating a city ,it shrinks to a 9 square city - but when another AI troop beats a city and takes it over - they get a 24 square grid? Both citys in question were reduced to 1 citizan and most of there improvments destroyed. Any ideas?
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