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vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 11-08-2004 11:39
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quote:
Originally posted by BadBob
Is there anyway to automate severial units in same square to do the same thing? I know you can move them - but I want all my workers to do the same thing, battleships to shell the same target - that kinda thing.


The best you can do is use the automate for this town only, but I doubt they will gang on any square, unless it is the only thing left to be done.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:35
  Old Post 11-08-2004 12:05
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I think he means tell a stack of workers to all do that same thing at once.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 11-08-2004 19:31
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Yes and the answer is no, but the automate for this city may have a similar effect. I have seen it take a bunch of workers to the same tile and start a task.

That is what I intended to convey.

BadBob is offline BadBob
Chieftain

Aug 2004
time: 00:35
  Old Post 11-08-2004 19:36 Visit BadBob's homepage!
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OK but it is not the original AI taking it back. 3 countries, myself(english) ,zulu and egypt. me and zulu against egypt. zulu took the city in question. Shouldnt the same thing happen to it?(smaller city radius?)

BadBob is offline BadBob
Chieftain

Aug 2004
time: 00:35
  Old Post 11-08-2004 19:41 Visit BadBob's homepage!
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As to the workers, i have a stack of 6 workers and i want them to clean up damage. Is there a way to have them all do it with out hitting the clean damage button for all 6? (some stacks have more than 6 workers) Also if i have a stack of battle ships and the target is the same - do i still have the do it for each ship?

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:35
  Old Post 11-08-2004 20:29
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quote:
Originally posted by BadBob
OK but it is not the original AI taking it back. 3 countries, myself(english) ,zulu and egypt. me and zulu against egypt. zulu took the city in question. Shouldnt the same thing happen to it?(smaller city radius?)

Savegame?

Not sure... has the city ever belonged to Zulus? Is their territory next to the city in question?

BadBob is offline BadBob
Chieftain

Aug 2004
time: 00:35
  Old Post 12-08-2004 01:08 Visit BadBob's homepage!
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No zulus never had it before- new cocqured city. Both me and zulu are next to city in question. see pic. I captured New Warrick(city became rubble and i rebult it in next square) and you see city radius. Next turn (after i had bombed new Groningen to a spearman) zulu can in and captured the city - they have a 26 square radius! Why? I have all cities around city in question. I wanted New Warrick to expand to include the Uriniam deposit.

Attachment: civ3-english3.jpg
This has been downloaded 82 time(s).

gunkulator is offline gunkulator
Prince

Feb 2003
time: 00:35
  Old Post 12-08-2004 01:41
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quote:
Originally posted by BadBob
As to the workers, i have a stack of 6 workers and i want them to clean up damage. Is there a way to have them all do it with out hitting the clean damage button for all 6? (some stacks have more than 6 workers)


Not really, however you can put workers on automatic damage cleanup. They'll run to the clean up any pollution in your territory. When there's no more pollution to clean, they'll wake up.

If you have most tiles completely improved, you can put workers on automate with no altering. Workers will not change irrigation or mining, but will clean pollution, finish roads and rails and add irr/min to unimproved tiles. When there's nothing to do they'll march into a city and sleep.

quote:
Also if i have a stack of battle ships and the target is the same - do i still have the do it for each ship?


Yup. You can autobombard on a per ship basis but that's probably not what you want.

BadBob is offline BadBob
Chieftain

Aug 2004
time: 00:35
  Old Post 12-08-2004 01:44 Visit BadBob's homepage!
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How do i put them on auto cleanup of polution? I dont seam to have that button.

MyOlde is offline MyOlde
Prince
Haliburton, Ontario, Canada
Jun 1999
time: 05:35
  Old Post 13-08-2004 04:00
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Back to the disappearing resource business for a moment. My last game I was a warmonger so this game I decided to be a straight good-guy builder, not troubling anyone else, just seeing what kind of civ I could create by settling my own cities and growing them. Eventually I researched Steam Power and started looking around for coal on my fairly good-size territory. Nothing.

Across a small expanse of sea sat the Carthaginians. Perched on the shore was the town of Hippo with a juicy pile of coal not even roaded! I hit F4 and began visiting all the other civs to see who would sell/trade me some coal. No one had any to spare. Well, I have to have my railroads so, although I didn't want to, I invaded Hippo fairly easily and, because they wouldn't talk to me about peace, went on to take the capitol city, Carthage. Now they would speak with me and, call me crazy, as part of making peace I gave them a tech, Magnetism I think.

So, I got my workers laying track and before I knew it I got the word that that source of coal was exhausted! I looked around all of my territory to see if a replacement source had popped up but none had. Now I'm reloading my galleons with cavalry, riflemen, and a couple of workers to take yet another Carthaginian city that has coal.

So much for trying to be a good guy with a good reputation. I'm convinced C3C is designed to force you to war at some point, and I don't just mean defending yourself when someone else attacks. Of course I suppose I could try to limp along without coal .... But how far am I going to get?

Well, let's go ruin my reputation completely.

BadBob is offline BadBob
Chieftain

Aug 2004
time: 00:35
  Old Post 13-08-2004 04:09 Visit BadBob's homepage!
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I know - now my alumium has dissappered too! (and i too have a large continunt and it has not reappeared any where on it) So far Im the domanit power so cocquering my rivals isnt a problim.

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:35
  Old Post 13-08-2004 05:11
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quote:
Originally posted by MyOlde
Across a small expanse of sea sat the Carthaginians. Perched on the shore was the town of Hippo with a juicy pile of coal not even roaded! I hit F4 and began visiting all the other civs to see who would sell/trade me some coal. No one had any to spare.


Just so you know, it's much easier to simply go to the trade advisor (F2). This will show you all the extra resources held by civs you are connected to.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 13-08-2004 06:17
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quote:
Originally posted by BadBob
No zulus never had it before- new cocqured city. Both me and zulu are next to city in question. see pic. I captured New Warrick(city became rubble and i rebult it in next square) and you see city radius. Next turn (after i had bombed new Groningen to a spearman) zulu can in and captured the city - they have a 26 square radius! Why? I have all cities around city in question. I wanted New Warrick to expand to include the Uriniam deposit.



It looks to me like the have another city that is touching with that city. So they have a combined culture effect.

IOW the city is not isolated as you stated.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 13-08-2004 06:18
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quote:
Originally posted by BadBob
How do i put them on auto cleanup of polution? I dont seam to have that button.


Check your preference settings to enable show more advanced buttons.

Then you should see all the worker choices, if you select a worker.
The buttons for auto clean are not available for non workers.

BadBob is offline BadBob
Chieftain

Aug 2004
time: 00:35
  Old Post 13-08-2004 18:27 Visit BadBob's homepage!
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vmax1 - There was one of his citys close by - but they only conected when it expanded 3 rings. I have citys touching citys to conquer and I still only get the inital 1 ring around the city.
Ill try and see ifr i can find those adavanced buttons.
thanks

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:35
  Old Post 13-08-2004 22:03
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quote:
Originally posted by BadBob
As to the workers, i have a stack of 6 workers and i want them to clean up damage. Is there a way to have them all do it with out hitting the clean damage button for all 6?


Hitting shift-c for all of them

BadBob is offline BadBob
Chieftain

Aug 2004
time: 00:35
  Old Post 14-08-2004 06:10 Visit BadBob's homepage!
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Also does anyone know whats up with dammage ratings?

#1 - why can a jet shoot down a stelth ftr/bomber? I thought stelth was that you couldnt see then until it already bombed you. Its like an early 1950's jet shooting down a the newist 2004 stelth ftr.

#2 - why can a 1500's gallien sink a nuclar sub? while only taking 2 hits? I mean our sub nedges a fishing trawler and sinks it - and only scrapes the subs paint.

#3 How is a ToW unit w/one hit point left able to destroy an Elite ModernArmor with no damage?

#4 - How is it possable for a state of the art AGAIS Crusier to miss all the time? I mean a city square is hard to miss.I have 12 modern ships (AGAIS cruisers, Battleships and Destroyers) and hit the city / units once a turn! thats 1 out of 12 shots hitting! (rader alteriy has a slightly better ratio) its taking forever to bomb some of these citys.

These things just dont seam right to me.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:35
  Old Post 14-08-2004 06:16
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quote:
#1 - why can a jet shoot down a stelth ftr/bomber? I thought stelth was that you couldnt see then until it already bombed you. Its like an early 1950's jet shooting down a the newist 2004 stelth ftr.


Stealth simply decreases (drastically) the chance of interception.

quote:
#2 - why can a 1500's gallien sink a nuclar sub? while only taking 2 hits? I mean our sub nedges a fishing trawler and sinks it - and only scrapes the subs paint.


Because it's a game based on probabilities. A Galleon won't sink a nuclear sub often, just vary rarely. Assuming both are veteran, the chance is something like 1 in every 625 combats.

BadBob is offline BadBob
Chieftain

Aug 2004
time: 00:35
  Old Post 14-08-2004 06:20 Visit BadBob's homepage!
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Ive lost 2 nuclar subs to gallions so far. Any ideas on the other questions?

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:35
  Old Post 14-08-2004 06:30
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quote:
Originally posted by BadBob
Ive lost 2 nuclar subs to gallions so far. Any ideas on the other questions?


It's all probability.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:35
  Old Post 14-08-2004 06:36
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quote:
Originally posted by BadBob
Ive lost 2 nuclar subs to gallions so far. Any ideas on the other questions?


It's the RNG. If you play long enough, you'll see an unfortified barbarian 1hp warrior on grassland defeat a full hp 4-MA army bonused by the Mil. Academy while playing chieftain. The chances, however, are merely 1.3*10^-51.

BadBob is offline BadBob
Chieftain

Aug 2004
time: 00:35
  Old Post 14-08-2004 06:40 Visit BadBob's homepage!
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It just seams that the problities are against me!

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:35
  Old Post 14-08-2004 06:45
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That's because the mind automatically makes uncommon events seem more dangerous/likely than the really are.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:35
  Old Post 14-08-2004 06:53 Visit Dis's homepage!
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quote:
Originally posted by Kuciwalker


It's the RNG. If you play long enough, you'll see an unfortified barbarian 1hp warrior on grassland defeat a full hp 4-MA army bonused by the Mil. Academy while playing chieftain. The chances, however, are merely 1.3*10^-51.


you mentioned that before. I still say it's impossible.

personally, I can't stand the random number generator in this game. But I put up with it for some reason.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:35
  Old Post 14-08-2004 06:59
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quote:
you mentioned that before. I still say it's impossible.


It's quite possible. Just highly unlikely. Just like my entire body, enough air to fill a large room, and enough random subatomic particles enough to create such a room could simultaneously quantum tunnel to the surface of the moon, then quantum tunnel back to their original locations, is quite possible. Merely unlikely.

barbeerhj is offline barbeerhj
Warlord

Jul 2004
time: 05:35
  Old Post 14-08-2004 23:55
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Badbob

I know what you are saying....I have once lost 5 Veteran archers to one spearman, who was made elite and given a Leader as a result.

I was so shocked that I simply turned of the computer and started counting to ten!

-Ron

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:35
  Old Post 15-08-2004 08:53
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Yeah, that sort of thing is what I usually do after something unbelievable happens.

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:35
  Old Post 15-08-2004 17:58
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Just to clarify what I said earlier -- if you go to the help page for the Natural Resources Page and click on Disappearance Probability, it says "Note this value is not influenced by use; a resource can disappear even if a civilization has never used the resource".

I take this to mean that the disappearance routine is run on every resource, whether a civ owns it or not.

Anyone know how to test this?

BadBob is offline BadBob
Chieftain

Aug 2004
time: 00:35
  Old Post 15-08-2004 21:01 Visit BadBob's homepage!
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Me - I just bomb the s*** out of them! As to the resources - I now own 75% of the land mass (2 civs taken over), so there is only 2 resources in another country and as soon as i restock my forces - ill have thoes too!

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:35
  Old Post 15-08-2004 21:44
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quote:
Originally posted by The Mad Monk
Just to clarify what I said earlier -- if you go to the help page for the Natural Resources Page and click on Disappearance Probability, it says "Note this value is not influenced by use; a resource can disappear even if a civilization has never used the resource".

I take this to mean that the disappearance routine is run on every resource, whether a civ owns it or not.

Anyone know how to test this?


Play a game, leave a resource out of everyone's borders, and watch it for a few millenia.

 
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