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BadBob
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Where is the editor?
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BadBob
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Well I now own 82% of the world! soon I will launch a final attack on the last empire and rule the world! So I dont have to worry about dissappearing rescources! and with 16 luxuries - i have lots of happy people!
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BadBob
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I do love the adavanced buttons! makes life much easier!
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Epistax

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of Bananas
May 2001 time: 00:35
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I have a question about the random number generator: Does it actually generate independent numbers under their own merits, or does it every once in a while roll a "luck" die, which then weighs the outcome of say, the next X rolls? Instead of winning, losing, winning, losing, etc (on battles with about a 50/50 chance) quite more often you'll lose 10 times, then win the rest, or win 10 times, then lose the rest.
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Tall Stranger
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Northern Virginia
Nov 2002 time: 00:35
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quote: Originally posted by Epistax
I have a question about the random number generator: Does it actually generate independent numbers under their own merits, or does it every once in a while roll a "luck" die, which then weighs the outcome of say, the next X rolls? Instead of winning, losing, winning, losing, etc (on battles with about a 50/50 chance) quite more often you'll lose 10 times, then win the rest, or win 10 times, then lose the rest. |
The RNG generates each number independently of all previously generated number, so there is not "luck die" as you suggest.
There have occasionally been individuals who claim that the RNG is more prone to "streaks" than would be expected by a perfect random number generator. However, I have yet to see any posting statistically proving such streakiness. Most such claims are so anecdotal and have such a small sample size ("Dude, I lost 3 veteran archers to a single regular warrior. The RNG SUCKS!!") that they can not be taken seriously. Such results are much more likely the result of simple bad luck than of a flaw in the RNG itself.
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BadBob
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Im still haveing problims beliving its random - The same ships miss constantly , in 15 turns(15 game yrs) each has hit only once. Ans spearmen shouldnt be able to even dammage a modern tank! let alone take it from 4 hp to 1 hp.
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Petrus2
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quote: Originally posted by Solomwi
Still, though in the small scope Persia won, they bought enough time for the other Greeks to prepare for the coming army. |
Tactical victory for the Persians, strategic defeat.
On the resources issue, I have a question I'd never thought about but this topic jiggled my brain
Ok, if I clear jungle or marsh, can the appropriate resource spawn there (let's assume that oil for instance was DUE to spawn there, but I clear the marsh first). Will it still show up when I get the appropriate tech?
And as a related follow-on, if I clear the square, and oil disappears somewhere else on the map, have I prevented the reappearance on my ex-marsh square?
Typically after the appropriate resources have shown up on the map for marsh or jungle, I clear them out to allow better city growth & production. Now I'm wondering if i should leave a few for re-appearance purposes?
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BadBob
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Does nurmious units of the same typs add to your attack/defences bonus? How can I add to my bonuses?
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BadBob
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How can you tell where a resource will appear? its the due part im wondering about.
re: On the resources issue, I have a question I'd never thought about but this topic jiggled my brain
Ok, if I clear jungle or marsh, can the appropriate resource spawn there (let's assume that oil for instance was DUE to spawn there, but I clear the marsh first). Will it still show up when I get the appropriate tech?
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BadBob
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In some areas where i have a larger pop and all the advances that give me 17 culture pts a turn - my neibor - who has 1/2 my pop is shrinking my 2 ring of land around my city. How ? and can i counter that?
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All times are GMT. The time now is 05:35. Apolyton Time is 00:35. |
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