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DarkCloud
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of Lists
Jul 2000 time: 05:34
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quote: Sewers. Every game has to have sewers. Seriously. Try to think of an action game that doesn't have sewers. It's quite difficult, isn't it? In the real world, sewers are undergound pipe systems that take effluent out of our homes and places of business. You certainly wouldn't want to hang about in them due to the overwhelming stench, pitch blackness and claustrophobic lack of space.
In the game world it's the exact opposite. Sewers are gigantic cathedral-like vaults - often more impressive than the city above. Within the sewers there are often secret labs, religious cults, military bases, gigantic waterfalls, lost cities, alien outposts, portals to the underworld; you name it, it's there. Hell, the sewer is often the best place to meet people. And of course, only the very choicest items can be found there.
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Believe it or not, many european sewers actually are that large 
Italian catacombs... french sewers, etc... heck, even london sewers and NY are that large, I believe... at least they're large enough to house the Teenage Mutant Ninja Turtles... maybe not cathederals, but enough for reasonably comfortable movement 
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