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Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:35
  Old Post 29-08-2004 06:39 Visit Dis's homepage!
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#181 Report this post to a moderator
Lose 30 kilos (of popups)

I never wait for them to come out. I was under the impression they would never come out. I always go in the hard way- with guns blazing.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:35
  Old Post 29-08-2004 09:19
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#182 Report this post to a moderator
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I don't need to rely on luck

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:35
  Old Post 29-08-2004 09:50 Visit Tuberski's homepage!
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Luck is the only chance I seem to have.....

ACK!

DRoseDARs is offline DRoseDARs

Prince
"My god, it's full of peas..."
Jul 2002
time: 21:35
  Old Post 29-08-2004 10:55
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#184 Report this post to a moderator
Lose 30 kilos (of popups)

Oh, don't misunderestimate me. I don't wait for them to come to me, I wait for them to commit mass-suicide. Hell, I found 2 dead Floaters on the uppermost level OUTSIDE of the central shaft. One was in the hallway just outside of it, the other was in the bridge by the wall nearest the blast. The floor was gone on both the second and third levels of the shaft and a one-tile hole was blown out of the roof. If I didn't have the flying suits, that mission probably would have been uncompletable. Every wall within 5-6 tiles of the blast on the second floor was gone as was one from the top level around the central shaft. Out of 20 some-odd dead aliens, less than half of the bodies were recovered.

Splat...

That was a good mission. And hot on the heels of another assult against a landed Battleship by the same crew. Refueled and headed back out to this self-inflicted massacre.

Seriously, with a seasoned crew the first turn involves me positioning my crew on top of my Avenger for better pot-shots at the enemy. Second/third turn has them either staging around ufo doorways or better positioning to shoot anything coming out (depends on the size of ufo and distance from Avenger). This is what happened today. Next turn and I'm securing either the enteranceway inside the ufo or the central elevator shaft (depends on the type of ufo: I only bother with Supply ships or Battleships, everything else gets blown out of the sky and left for dead). The next 2 turns and I'm securing main floors and pushing into upper levels. The final turns are finishing the ship and mop-up outside.

I do full 26 soldier crews equiped with flying suits, medkits, and Heavy Plasma guns. The guns could easily be replaced with stunguns if I want prisoners or blasters if I don't want any of the technological spoils. I've even done crews were each soldier uses a psi-amp, just this is only for my own amusment. Mind-controled aliens count negatively towards morale when killed as mentioned earlier.

DRoseDARs is offline DRoseDARs

Prince
"My god, it's full of peas..."
Jul 2002
time: 21:35
  Old Post 29-08-2004 13:31
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Full PM-box? Change here!

I wanted to try something different, so I just tried my first true Bag'n'Tag mission against a Sectoid Supply ship. By true, I mean take ALL prisoner (no Cyberdisks present, thankfully). Usually, I bring stun guns, mind probes, psi-amps, the all-important medkits and standard Heavy Plasmas, but this time I just stun guns. I bagged and tagged almost their entire crew 'cept for two VERY pissed-off greys. On their turn, they shot my guy at point-blank range like 15 times. I had his partner carry his unconscious ass as far as the exterior doorway of the ship before he died. Had I medkit available nearby I could have saved his life.

Definitely doing that mission over again. Since the greys brought some of their own stun guns, I'll just borrow what they've got.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:35
  Old Post 29-08-2004 20:55
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#186 Report this post to a moderator
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Why don't you use stun bombs?

DRoseDARs is offline DRoseDARs

Prince
"My god, it's full of peas..."
Jul 2002
time: 21:35
  Old Post 30-08-2004 01:35
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I said guns, not rods. Jesus, I'm not into that kinky masochism stuff.

CapTVK is offline CapTVK
King
Voorburg, the Netherlands, Europe
Jan 1970
time: 05:35
  Old Post 30-08-2004 02:17 Visit CapTVK's homepage!
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#188 Report this post to a moderator
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All that X-com/UFO buzzing almost gives me the urge to try it again.

quote:
Originally posted by DRoseDARs
I said guns, not rods. Jesus, I'm not into that kinky masochism stuff.


Great quote

DRoseDARs is offline DRoseDARs

Prince
"My god, it's full of peas..."
Jul 2002
time: 21:35
  Old Post 30-08-2004 02:38
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#189 Report this post to a moderator
Got spare money?

*Bows to the audience*

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:35
  Old Post 30-08-2004 03:14
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#190 Report this post to a moderator
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quote:
Originally posted by CapTVK
All that X-com/UFO buzzing almost gives me the urge to try it again.


It's hard to get into it afer playing Silent Storm.


God I wish they would remake X-COM with that game's engine.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:35
  Old Post 30-08-2004 04:36 Visit Dis's homepage!
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I would like X-come remade with the same exact gameplay. Just better graphics.

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:35
  Old Post 30-08-2004 06:32
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Help yourself to an AD-FREE life

quote:
Originally posted by Dissident
I would like X-come remade with the same exact gameplay. Just better graphics.



Why would you want a remake that had out-dated gameplay and mechanics?

X-COM is hard to play now that I've experienced tactical games that actually use physics in the game world and have stream-lined and intuitive controls.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:35
  Old Post 30-08-2004 08:55 Visit Dis's homepage!
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it wasn't bad for it's time. it had kneeling. Destructible environments.

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:35
  Old Post 30-08-2004 15:55
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quote:
Originally posted by Dissident
it wasn't bad for it's time.


Exactly - It wasn't bad 10 years ago. I would expect a remake to not be bad today.

Last edited by General Ludd on 30-08-2004 at 16:14

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:35
  Old Post 30-08-2004 16:12
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I agree. X-Com has it's place in gaming history, but it always easy to look back at a great game and overlook what would today be considered shortcomings.

Unfortunately defining what is great and what could be improved is not that easy, so update sequels don't always fare well either.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 30-08-2004 17:04
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Unfortunately there have been a few attempts that have not quite lived up the the original's reputation. Alas.

Theben is offline Theben
Emperor
Dance Dance for the Revolution!
Jan 1970
time: 00:35
  Old Post 30-08-2004 17:39
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I may have to stop reading this or look up that XP compatible version...

Urban Ranger is offline Urban Ranger
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The City State of Noosphere, CPA special envoy
May 1999
time: 13:35
  Old Post 30-08-2004 20:13
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quote:
Originally posted by DRoseDARs
I said guns, not rods. Jesus, I'm not into that kinky masochism stuff.


There are no stun guns. Only small launchers with stun bombs.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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May 1999
time: 13:35
  Old Post 30-08-2004 20:14
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quote:
Originally posted by General Ludd
Why would you want a remake that had out-dated gameplay and mechanics?

X-COM is hard to play now that I've experienced tactical games that actually use physics in the game world and have stream-lined and intuitive controls.


See, there's where you go wrong.

It's not just a tactical game.

DrSpike is offline DrSpike
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Sep 2001
time: 05:35
  Old Post 30-08-2004 20:28
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True, but that doesn't imply that the tactical component couldn't be improved, which is his point.

Skanky Burns is offline Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 30-08-2004 20:34
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But it still makes up a good 50% of the game.

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:35
  Old Post 30-08-2004 22:58
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The Strategic component could be improved alot, too.


That's where most of the 'recreations' have missed out, though.

Skanky Burns is offline Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 31-08-2004 07:06
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Or simplified significantly.
Apocalypse did a good effort to make the strategic component much more interesting, but alas was too ambitious and were told to scrap all but the essentials.
The latest game "in the spirit of XCom" didn't even include base management.

child of Thor is offline child of Thor
Emperor
UK
Jan 2002
time: 05:35
  Old Post 31-08-2004 16:29
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And so it will remain, with out dated graphics, out dated physics engine, out dated UI, out dated operating system requirements, out dated time of release( ) - the King of its genre

All hail the King - Xcom the first!

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:35
  Old Post 25-09-2004 11:06
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Put an end to popups!

quote:
Originally posted by Skanky Burns
I fire any soldier who manages to get mind-controlled. In the mission they get controlled I also have them "guard the skyranger".


Ah, but you're wasting a soldier you payed a hiring bonus too.

Instead, never give them a weapon again, and have them move out with a soldier group. Specifically, have them move first so they receive the reaction fire when running in to an alien. You can even use the poor guy to draw fire intentionally if you need your armed soldiers to move in closer (e.g. to stun that Sectoid Leader that has lots of TUs stored for reaction fire).

If they do get mind-controlled again, they'll be useless to the aliens; the AI is not smart enough to use the same scouting tactic, though it might happen randomly.

child of Thor is offline child of Thor
Emperor
UK
Jan 2002
time: 05:35
  Old Post 25-09-2004 15:00
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yep the 'weaker' xcom opperatives become part of my un-armed section. They can either become medics or back up stunrod personel. This way they never cause me big problems when they go all mushy on me. Still when you can get turned into the nastier aliens its best to get rid of them or leave them behind for difficult missions.

Jeje2 is offline Jeje2
Prince
Espoo, Finland
Apr 1999
time: 07:35
  Old Post 27-09-2004 10:12
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X-Com fixes Full PM-box? Change here!

Hi,
someone mentioned here eralier that there are fixes for X-com series so that it will work on newer computers.

I have X-Com Apocalypse - were could I find a fix for it?

Is the original X-com still copyprotected or could I get it from the net legally?

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:35
  Old Post 27-09-2004 10:57
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Copyrights last a long time...

However, some companies decide to release games that don't make money anymore for free download.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:35
  Old Post 27-09-2004 23:04
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#209 Report this post to a moderator
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And sometimes certain sites take it upon themselves to provide such games even without explicit consent. Apolyton doesn't condone such behaviour, of course, woof.

child of Thor is offline child of Thor
Emperor
UK
Jan 2002
time: 05:35
  Old Post 28-09-2004 16:39
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ah but its such a great game - if it was re-released as a budget title no-one would have any problems then.
Grrrr
for me i've been bad - but i have bought this game twice(pc+amiga),and would again, so i dont feel too guilty.

even on my P166 i need to use something like 'Turbo' to get the game clock/time speed running at the right rate. On my setup i need to set it to run my pc at about 50% speed.
Wonder how Tuberski is going with it? Anyway i'm now back in the Xcom game

Last edited by child of Thor on 28-09-2004 at 16:50

 
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