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Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:21
  Old Post 27-10-2004 21:14
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Oh, we were just about to claim victory by default

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:21
  Old Post 01-11-2004 04:44 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Oh - is con back? OK then - I will get going on this.

The Game: Clash Of Titans

Paddy and I have agreed on the folllowing parameters.

Pangaea map - with good land on either side - and some rough terrain and goodies in the centre. Either a standard or large map. I will leave that to the map maker.

We start on opposite sides - two settlers each, two workers, one warrior.

No inter-mingled starts, as the starting positions itself may dictate the game and/or one or more team-mates may be eliminated really quickly. The idea here is that your culture grows, and ours grows, we meet, we clash. Exploration to find the good stuff and the others will be paramount.

Difficulty level at deity to slow down research, and make goody huts less rewarding - thus removing another 'luck' factor.

Barbs at a medium level.

Sir Ralph or OctX or alexman or GodKing to do the map. I will get in touch with a mapmaker.

The civ split remains Europe vs Asia. I dunno - it was the original basis for the game, and a good historical theme setting. The method of choosing is outlined below.

No out of game communication until teams have in game contact. Otherwise - there will be some incredible master planning of civ layouts, which would be unnatural for the game, IMHO. Everyone will have to be on their honour about this one.

And no declaring war on a team mate; we will use locked alliances.

OK - the civ choices. There will be a coin toss done to determine who gets first pick of either Asia or Europe. Said coin toss will be done my Ms. Beta. Paddy or one of the Bushrangers can pick heads or tails.

Simply post your call here - and the coin toss will follow.

Once Europe and Asia are determined - each team picks four civs from the following list. There is only one restriction - Europe can only pick one agricultural civ. For the Asians, there is only one. Each team will be choosing from a list of eleven civs.

Here are the lists to choose from, with the civ traits (you can figure out the abbreviations ):

EUROPE

Celts R A
Dutch A Sea
English C Sea
Portuguese E Sea
Vikings M Sea
Spanish R Sea
Russians E S
Germans M S
Romans M C
French C I
Greeks C S

ASIA

Sumerians A S
Koreans C S
Ottoman I S
Persians I S
Babylonains R S
Indians R C
Arabians E R
Japanese M R
Mongols E M
Chinese I M
Hittite E C

OK - Paddy and mates - make a call - heads or tails???

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:21
  Old Post 01-11-2004 07:40
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Since I'm the first to respond....I'll call heads.

Beta is offline Beta

Deity
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Nov 2002
time: 00:21
  Old Post 01-11-2004 08:05 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Drum rolll.....

Ms. Beta flips the coin and it is ..........

Heads.

Congrats mates. The Roos get the choice of Europe or Asia.

(for the record - the coin flipped was a Canadian quarter (25 cent piece), with a moose on one side (tails) and Queen E the 2nd (heads) on the other.)

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:21
  Old Post 01-11-2004 12:51 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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we will get back to you soon with our answer

Beta is offline Beta

Deity
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Nov 2002
time: 00:21
  Old Post 03-11-2004 07:26 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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If you are having a hard time deciding, you can always flip a coin.

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:21
  Old Post 03-11-2004 09:17
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We're flipping 4 coins actually

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:21
  Old Post 03-11-2004 09:30 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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4 sided coins of all things

Beta is offline Beta

Deity
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Nov 2002
time: 00:21
  Old Post 04-11-2004 09:28 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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With the demonstrated inability to make decisive strategic decisions, I think you have forfeited the game already.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:21
  Old Post 04-11-2004 10:53 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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well it looks like we will play ................. ahhh........



Asia

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:21
  Old Post 05-11-2004 06:44
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Okies. Now it's just to discuss our countries ...

Curious. Do you think MarkG would let us make a civgroup? I'd like to, so we can have mini-forums, like in the DG's. If others think this could be a good idea, i'll PM him...

Beta is offline Beta

Deity
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Nov 2002
time: 00:21
  Old Post 05-11-2004 08:15 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Paddy the Scot
well it looks like we will play ................. ahhh........



Asia


BZZZZZZZZZZ... wrong choice. You lose.

So, what do we want to do for the next game.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:21
  Old Post 05-11-2004 08:18 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by snoopy369
Okies. Now it's just to discuss our countries ...

Curious. Do you think MarkG would let us make a civgroup? I'd like to, so we can have mini-forums, like in the DG's. If others think this could be a good idea, i'll PM him...


snoop - I think that is a bit much to ask for an 8 player game. We could each start our own thread, with the understanding that you do not access the others. Sort of like the AU601 approach.

My concern is that if we approach Mark on this, he may have a rush of proposals. We can always chat via e-mail. Then again - if it is not too great an imposition, a private forum each would be good. What say the others?

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:21
  Old Post 05-11-2004 08:31
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You may be right. (On the other hand, if he just set it up so all Civgroups had auto-private forums ... ) That and I want the badge

OTOH, i'm willing to skip it and just do 'private' forums that we agree not to access the others'. That's cool too, but no badge...

Rhothaerill is offline Rhothaerill

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Feb 2003
time: 21:21
  Old Post 05-11-2004 10:09
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I'm willing to do the "don't read the other team's thread" approach. I think we all have PBEMed enough to trust each other.

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:21
  Old Post 06-11-2004 22:44
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Except that until we meet in game, we're not allowed to discuss anything

[EDIT: We've narrowed it down to 5 or 6 civs How is Europe going? ]

snoopy369 is offline snoopy369

Emperor
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Apr 2004
time: 23:21
  Old Post 06-11-2004 23:06
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quote:
Originally posted by Aqualung71
Except that until we meet in game, we're not allowed to discuss anything

[EDIT: We've narrowed it down to 5 or 6 civs How is Europe going? ]


Did we agree on that? I disagree completely with that, if my two cents matter. I thought we were allowed to do whatever we wanted as a team... to some extent that being the point of a team Besides, if it's a locked alliance, we all *have* contact at the beginning of the game

We've narrowed it down to 3 civs. How's that sound?

snoopy369 is offline snoopy369

Emperor
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Apr 2004
time: 23:21
  Old Post 06-11-2004 23:08
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quote:
Originally posted by Beta
No out of game communication until teams have in game contact.


I interpret that to mean that until the teams have contact WITH EACH OTHER, they shouldn't have communication. Not inside communication.

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:21
  Old Post 06-11-2004 23:09
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That was my view too......but it was overruled by the Lords Paddy and Beta.

3 civs.....that sounds perfect

snoopy369 is offline snoopy369

Emperor
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Apr 2004
time: 23:21
  Old Post 06-11-2004 23:47
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quote:
Originally posted by Aqualung71
That was my view too......but it was overruled by the Lords Paddy and Beta.

3 civs.....that sounds perfect


Unless Beta's grammar is mistaken - or mine - the final ruling did not agree with that overruling. Particularly with the fact that nobody seemed to argue with your post following his one post to that extent (at the end of the 1st page, at 30/page).

Regardless, both teams *start* with in-game contact, since it's been made wildly clear that we will be in locked alliances. That's how locked alliances work.

Edit: Reading the second half of that relevant sentence, it seems my interpretation of his grammar was mistaken. However, we start with contact ...

Beta, I don't think you have to worry too much about "master planning". It's reasonable imho to discuss which direction we intend to expand to, but unless it's a huge map that wouldn't happen until we could see where the other civs were anyways and could see the space in between. I think you're limiting the 'team' aspect of this game unreasonably, and in a way that makes the game far less fun, if you're going to artificially limit us.

I see this as a paintball match, not a civ game that limits my choices of diplomacy (ie peace/war), which is what it is if we play by normal civ pbem rules of contact. That's neither fun nor interesting. And regardless, we start with contact ...

Rhothaerill is offline Rhothaerill

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Feb 2003
time: 21:21
  Old Post 06-11-2004 23:53
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Heh, snoop's right. I didn't realize that locked alliances meant automatic contact until just now starting a locked alliances game with Paddy.

snoopy369 is offline snoopy369

Emperor
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Apr 2004
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  Old Post 06-11-2004 23:54
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Secondly, there was never a final word about map trading, as in i don't see it in the "final rules". Is it still limited to after navigation ??? I think that would, again, make this much less fun, much along the lines of aqua's argument at the end of page 1. Perhaps "mapmaking" would be a reasonable limit, if you want a limit. (After all, I never understood why from a "realism" stance mapmaking didn't involve trading maps. If that's your concern, anyways. C3C moved it down to make ... hmm, i'm not really sure, now that I think about it.)

Rhothaerill is offline Rhothaerill

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Feb 2003
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  Old Post 06-11-2004 23:55
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quote:
Originally posted by snoopy369
Secondly, there was never a final word about map trading, as in i don't see it in the "final rules". Is it still limited to after navigation ??? I think that would, again, make this much less fun, much along the lines of aqua's argument at the end of page 1. Perhaps "mapmaking" would be a reasonable limit, if you want a limit. (After all, I never understood why from a "realism" stance mapmaking didn't involve trading maps. If that's your concern, anyways. C3C moved it down to make ... hmm, i'm not really sure, now that I think about it.)


I agree that map trading with the map making technology is more fun for PBEMs. They changed that for C3C to make it harder on the player in SP games, but it's just unnecessary for PBEMs.

snoopy369 is offline snoopy369

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Apr 2004
time: 23:21
  Old Post 06-11-2004 23:58
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Honestly i don't understand the SP argument. I never trade maps in SP, the AI overvalues them (at least to me). I only do so when it's necessary to see the interior of someone i'm invading, and that happens rarely (as I tend to invade either later on, when I can use airplanes to scout, or often just don't care a lick about what the interior looks like ... That, and the fact that I rarely invade pre-navigation, unless there's a really good reason to - and a weak small civ.

Beta is offline Beta

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Nov 2002
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  Old Post 11-11-2004 09:04 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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snoop - I understand your point now that I am in one of those twisted sister games set-up by Paddy.

So we have a choice -

(1) no locked alliances. But still no team-war exploits allowed (ie leader farming)

(2) locked alliances in which case we may as well go with Aqua's earlier idea of revealing the entire strating position.

I vote for #1.

And allow out-of-game map trading with map making.

snoop - the master planning I am thinking about is mostly tech research. Once all civs meet - this will go quickly. Before that - it is a bit of a gamble as to what another team-mate is going to be researching - or not. That is more of what I was thinking. I agree that by the time it rolls around for major military expansion, all civs will have met and this will be a moot point.

Ok - we on the European side have picked our four civs.

How about the Aussies?

Paddy the Scot is offline Paddy the Scot

Prince
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Mar 2001
time: 14:21
  Old Post 11-11-2004 09:09 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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I vote 1.

we are still ahhh working oiut details

Rhothaerill is offline Rhothaerill

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Feb 2003
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  Old Post 11-11-2004 10:03
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#1 is fine with me. It felt weird in that Sheila game of Paddy's to open up the 4000bc save and get an offer from an ally.

Paddy the Scot is offline Paddy the Scot

Prince
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Mar 2001
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  Old Post 11-11-2004 10:52 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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gotta watch out for that sort of thing

McMeadows is offline McMeadows
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  Old Post 11-11-2004 13:39 Visit McMeadows's homepage!
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I vote number 2. Civ choices are related to the early tech path. You have to discuss them while picking civs.

MrWhereItsAt is offline MrWhereItsAt
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Nov 2001
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  Old Post 11-11-2004 17:00
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Yeah, but McMeadows, I don't think we're outlawing discussion BEFORE the game starts, else we'd all be guilty right now!

I vote number 1, as I don't think we need or should have the starting locations revealed at the outset. I don't see why we can't be discussing generally what we might want to do BEFORE the game starts, but as soon as it does all those maybes turn into certain yeses-or-nos, and discussion without in-game contact should be restricted or regulated. I see nothing wrong with discussing general strategy on how to get the most out of a particular civ.

 
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