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snoopy369

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Of the Peanuts Gallery
Apr 2004 time: 23:21
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Yes, beta, but I meant that you can discuss what the opponents' likely general strategy will be based on civ choices, etc. ...
MWIA, I think that if we've been assumed to have talked about things already, we should still be able to talk about them. But, nothing that's not known should be discussed.
IE, we can talk about our scientific strategy (as that's already happened, and no further 'damage' can occur) but can't discuss what science we're actually on; we can discuss the fact that Paddy is evil and should be destroyed, but not discuss the units we're making to that end nor the location of said Evil nor the timing of any attack. Until we meet, anyway.
Essentially, discussing things that we could realistically have discussed pre-game can still happen post-start of game, but nothing that occurs after the beginning can be discussed until meet-up.
Make sense?
Oh, and is it OK for player A who's met both B and C to help the other two players meet up (ie, "Keep moving thataway, or thisaway, or wherever"? I'd think yes, but wanted to check.
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GodKing
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Detroit
Feb 2002 time: 00:21
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Beta emailed me and asked me to check this out for purposes of setting up a map. As I am at work, all I have had the opportunity to do is skim the thread. I have a couple of good ideas, so that I can make a map and scenario for you. As you know, however, it is always nicer to have two working on it. Hopefully Oct will agree to jointly do a map.
Also, RL is a bit time pressed lately, so I will not be able to really dig in and do anything other than this post for the next couple of days. If someone can, post or email me a summary of everything, including teams, rules, diff barb settings, etc. that you want.
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