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General Ludd
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Minion of the Dominion
Aug 2001 time: 05:22
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Well, I haven't really been following EQ that closely, but the problems as I see it:
1. Horrible graphics. All the screenshots look like some cheesy fantasy rendering done by a wanna-be artist.
2. It's "mainstreamed" for the general EQ fanbase. What made EQ good was the servers with unique rules - the PvP server, team PvP servers, and the roleplay server. The attractions that these servers had have been ignored in the development of EQ2, while all the issues from the mind numbingly boring and monotonous regular servers take precedence.
For instance, one of it's key features is to have more metropolitan cities - instead of the many scatterings of settlements unique to each raqce across the world, there are two giant cities.... one good and one evil ( and yet "There are currently no plans for player vs. player combat in EverQuest II." )
But that was one of my favorite things of the first! - The variety of cities, the uniqueness of each race, and the potential to create PvP based around the individual races, or alliances and factions made up of them. And I personally think it adds to the sense of adventure and travel to have many small cities, rather than 2 big ones.
They're also focusing on introducing features like an anti kill-stealing mechanism where once you or your party attack a creature, that engagment is locked and no one else is able to attack the monster without your consent. Basically, they're condensing everything that made EQ bad - all the nonsensical and out of character gaming mechanisms that cater solely to the care-bear / camper mentality, while tossing out all the good things it had.
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Main_Brain
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Economic World Center
Jul 2002 time: 06:22
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RP a Dwarf?
Easy: Be Drunk, love Gold, hate Elves
;=)
As far as I understood the 'choose Type later' Thing it seems that some players chicken at the thought of spending Skillpoints 'false'
..
Alot like the 'omg the changed the Skeletons in Diablo 1. XX all my 25 levels spent on Skeleton Mastery are wasted' Diskussions really
:=)
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DrSpike
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Enthusiastic member of Apolyton
Sep 2001 time: 05:22
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For the last few months I have been researching and playing MMORPGs and NWN PW, so I have a few thoughts. Personally I think the older MMORPGs aren't worth joining now, and the last generation don't appeal to me.
WoW:
1) Seems great from beta feedback, and I will get it when it comes out.
2) Blizzard don't make bad games.
3) Level speed is supposed to be geared towards not having to play 40+ hours a week.
4) The Warcraft universe is well fleshed out and interesting if you like fantasy.
5) Possible bnet leet kiddies. Not so good, but you have to find good people to play with in any MMORPG.
EQ2:
1) Looks (graphically ) fantastic.
2) No PvP on release, although it will probably be added. PvE was always the focus of EQ though.
3) There is a lot of suspicion about SoE, as Star Wars Galaxies was almost universally derided.
CoH:
1) Amazing fun for the first month or 2. The combat is great.
2) Rather dull after the first month or 2. The game has little longevity, though they are adding stuff, with CoV coming in the new year.
3) Level speed is sloooow post 25 (with 50 cap).
FF: Haven't played it but consensus is:
1) Grindy
2) Jobs system is good
3) Forced grouping is (insert subjective viewpoint here)
Of the 2001ish games (DAoC, AO) many feel like the games have gone in bad directions with expansions. Obviously you can't please everyone, but DAoC p1ssed off lots of people with ToA by having all the best equipment by far available from ToA areas, with EQ style camp based gameplay to get it. Equally AO's expansions get more opposition than support.
AC2 has reasonable support, but no players.
The first generation games are hard to get into with a new char.
An interesting choice with open PvP and a player based economy is Eve, which people seem to love or hate. Does mining, heavy guild based gameplay, skills based progression instead of level float your boat? I've played this a little on my mate's comp and it is refreshingly different.
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lightblue
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L'Boro, UK
Oct 2001 time: 05:22
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I have played DAoC for a few years now, but am getting bored with it. Play on the full PvP server mainly though, i was never too much of a fan of the opted gank squads running on the RvR servers.
Played some WoW beta, and it does look quite good. You can level without grinding mobs, just by questing, which is a nice and novel thing in level based MMORPGs. PvP is so-so atm, but i reckon it will get better once the next patch comes in (honour system reducing the lowbie ganking that is common place nowadays). I will probably play it when it goes retail.
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