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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:19
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quote: Originally posted by Jamski
Oh yeah, if you're playing in a SP campaign where you won't reach the 17th level or higher, go straight Wizard to get the highest level spells you can. Not sorc. Not multiclass. |
Yes, and with that in mind the "SpellSword" build makes a lot of sense. You don't have to blow your nukes on lowly goblins or orcs, you can deal with them with your melee abilities. The bosses on the other hand, will feel the wrath of a full-classed wizard. And it is easy to achieve, too, because many of the caster feats like extend, empower or maximize spell aren't that critical in the earlier stages. You can get them later, when they become more important, and invest your earlier feats into melee abilities like exotic weapon, two-weapon fighting and ambidexterity. A good developed dual weapon is the best for this build, because it gives you an (albeit nerfed) second attack right away, as your BAB is growing slow.
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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:19
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On a sidenote: I know multiclassing is fun. I enjoyed it myself... for a while. But in my opinion, the prestige classes, that came with SoU and HotU, ruin the fun, at least mine. I know it's a fantasy world, but there is good fantasy and simple non-realism. For instance, what in bleeding hell is a Red Dragon Disciple and why does it have wings? Also, many multiclasses also don't make sense roleplay-wise whatsoever. And it is a RPG, after all. For instance, if you combine a rogue and a wizard, it already becomes hard, although skill-wise it's an awesome combination, I know. Is it an evil wizard? Or a mystical rogue? Or what? Now, if you add another prestige class, like Arcane Archer (which makes sense skill-wise, if you developed a "gunship" rogue), it becomes a completely insane roleplay. Or even worse, a Weapon Master.
Enough rant for now. But a while ago I started another slow going run through SoU/HotU, this time with a pure cleric. She is level 24 or 25 now and her epic abilities aren't really that good, but still I don't multiclass her, just because. And I enjoy this character tremendously. She can melee, she can buff, she can cast and she can heal. And I built up all three major saves reasonably well, so she's good at resisting everything, too.
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Jamski
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lol ED&D is officially full PvP LOL
May 2002 time: 05:19
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I do have to admit that playing pure Rogue is awesome. The abilities of the Epic Rogue cannot be duplicated by other classes. My Rogue 40 build that is one of my current Folderol PCs (only level 27 or something at the moment) is great fun to play. By not multiclassing I've picked up a bonus feat at 10, 13, 16, 19, 24, 28, 32, 36 and 40. That's 9 feats, many of which are Rogue specific like Crippling Strike, Improved Evasion, Slippery Mind, Epic Dodge, and Self Concealment. I can max out all the skills (Rogues get INSANE skill points per level) like Parry and Tumble and so on, and I'm getting ridiculous sneak damage.
But as always, Rogues are helpless vs the Undead 
-Jam
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Vlad Antlerkov
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Do you have Matt Stairs in your house?
Mar 1999 time: 23:19
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Eh, not necessarily. A pure ranger, played all the way to level 40, would get an assload of ranger bonus feats-- at 23, 26, 29, 32, 35, and 38 (for being an epic ranger) and at 25, 30, 35 again, and 40 (when he could normally select another favored enemy). That's ten bonus feats, as many as an epic fighter (which, IIRC, gets 10 epic bonus feats, one every other level). Also, maxed out, a ranger gets +2d6+9 to damage against ALL his favored enemies (plus +9 to Taunt, which is always nice, and +9 to Listen/Spot, but who cares about those skills? ). If you choose favored enemies with every bonus feat (and you can do that and still get Devastating Critical), that's 15 types of enemies. And keep in mind that not all rangers HAVE to be dex-based, or even dual-wielders (see: son of Arathorn, Aragorn); it's possible to have a ranger that wears medium armor and wields a greatsword. (In fact, one of my characters on Folderol is just that.)
As for multiclassing Rangers... a Ranger 35/Fighter 5 is obvious (just make sure to take the fifth fighter level at 27, or any epic level divisible by 3, so you can get Epic Weapon Spec), trading off +1 to damage and taunt against all your favored enemies (plus one or two extra favored enemies) for +6 damage to ALL enemies, plus two extra combat feats and Heavy Armor Proficiency. (Though I do admit that I wouldn't put a Ranger in heavy armor, ever. )
FWIW, there's a FAQ on GameFAQs on various Ranger builds. That's where I got the idea that Rangers don't all have to be dex-based dual-wielders from. 
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